rick, on my machine i use a cyborg3d attached to a the gameport on the
motherboard, this requires the following modules in my /etc/modules:
joydev
analog
ns558
for the gameport on my sblive i have to add emu10k1-gp,
bascule
On Wednesday 28 Jan 2004 3:15 am, RickS wrote:
> > that way.
>
> I have
On Tuesday 27 January 2004 08:52 am, JoeHill wrote:
> On Mon, 26 Jan 2004 21:52:39 -0500
>
> RickS disseminated the following:
> > > There's no 'installer', but it's easy to do.
> >
> > Hey Joe .. thx again ...
> > Wow! what a difference 8-)
>
> Ya, I can run it at 1024x768 now, with more model de
On Tuesday 27 January 2004 08:52 am, JoeHill wrote:
> On Mon, 26 Jan 2004 21:52:39 -0500
>
> RickS disseminated the following:
> > > There's no 'installer', but it's easy to do.
> >
> > Hey Joe .. thx again ...
> > Wow! what a difference 8-)
>
> Ya, I can run it at 1024x768 now, with more model de
On Tue, 27 Jan 2004 14:40:13 -0500
Ronald J. Hall disseminated the following:
> One catch to this though, is that I didn't do any updates that you would be
> able to do with the Windows install before transferring it to your real
> computer.
Me neither, probably for similar reasons... ;-)
--
On Mon, 26 Jan 2004 21:52:39 -0500
RickS disseminated the following:
> > There's no 'installer', but it's easy to do.
> Hey Joe .. thx again ...
> Wow! what a difference 8-)
Ya, I can run it at 1024x768 now, with more model details, and it's smoth.
Isn't this just the best First Person Sh
On Mon, 26 Jan 2004 23:08:00 -0500
Ronald J. Hall disseminated the following:
> ->There's no 'installer', but it's easy to do.
> ->
>
> Hmm, I'm running MOHAA, and I didn't use WineX or Windoze... I used this
> installer:
>
> http://www.icculus.org/~ravage/mohaa/
Cool, I didn't know there was
On Sunday 25 January 2004 11:31 pm, JoeHill wrote:
->On Sun, 25 Jan 2004 22:22:47 -0600
->Troy T. Hall disseminated the following:
->
->> ok wait, I'm confused, are you telling me i can take my pc version of
MOHAA ->> and install it under X?
->
->Well, you need to install MOHAA on Windows, then co
On Sunday 25 January 2004 11:31 pm, JoeHill wrote:
> On Sun, 25 Jan 2004 22:22:47 -0600
>
> Troy T. Hall disseminated the following:
> > ok wait, I'm confused, are you telling me i can take my pc version of
> > MOHAA and install it under X?
>
> Well, you need to install MOHAA on Windows, then copy
On Sun, 25 Jan 2004 22:22:47 -0600
Troy T. Hall disseminated the following:
> ok wait, I'm confused, are you telling me i can take my pc version of MOHAA
> and install it under X?
Well, you need to install MOHAA on Windows, then copy the data files over, or
install it using WineX, then just untar
N6REJ
Subject: Re: [newbie] MOHAA Linux Client
On Sunday 25 January 2004 04:36 pm, JoeHill wrote:
> For those not on the MDKGames list, I just wanted to point out there's a
> new beta (2) of the Linux client for MOHAA.
>
> Playing MOHAA natively in Linux. M.
>
> *And*
On Sunday 25 January 2004 04:36 pm, JoeHill wrote:
> For those not on the MDKGames list, I just wanted to point out there's a
> new beta (2) of the Linux client for MOHAA.
>
> Playing MOHAA natively in Linux. M.
>
> *And* the README hints at support for Spearhead as well!
>
> Check it out:
>
>
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