[Ogf-l] Re: OGL Logo

2006-08-13 Thread Mark Clover
[Doug Meerschaert] "It's all in what you indicate compatability with. If, for example, SSS wants to say that all of their Warcraft d20 books are both compatible and co-adaptable, the OGL certainly can't say anything about it." I'm not convinvced. Shall we just leave it at that and agree i

[Ogf-l] Re: OGL Logo

2006-08-13 Thread Mark Clover
Steve, you know full well my mention of "negativity" was in regard to your rudeness, ala - "Then the thing you need to consider, Mark, is which of our goals is actually looking at what the people on the list here are talking about" (basically telling me to shut up if my goals differ). Twis

RE: [Ogf-l] Re: OGL Logo

2006-08-13 Thread Steven Trustrum
Mark, what I'm saying isn't that it can't be used away from the d20 system, but if you think it's not going to be associated that way you're mistaken. To most people--publishers or customers--who know enough to even know what you're talking about when you say "OGL", "d20" is the next thought that p

Re: [Ogf-l] Re: OGL Logos?

2006-08-13 Thread Doug Meerschaert
On 8/13/06, Mark Clover <[EMAIL PROTECTED]> wrote: I doubt you could successfully argue in court that a logo that seeks to implicitly indicate compatibility is not in violation of a licensing agreement that disallows indications of compatibility. Just because it hasn't come up yet do not mean th

[Ogf-l] Re: OGL Logo

2006-08-13 Thread Mark Clover
[Steven Trustrum] "Then the thing you need to consider, Mark, is which of our goals is actually looking at what the people on the list here are talking about: a feasible logo that could even attempt to fill the shoes of the d20 logo in case of the latter's retraction." Not as such. The dis

RE: [Ogf-l] Re: Logo

2006-08-13 Thread Steven Trustrum
Then the thing you need to consider, Mark, is which of our goals is actually looking at what the people on the list here are talking about: a feasible logo that could even attempt to fill the shoes of the d20 logo in case of the latter's retraction. Regards, Steven Trustrum President For Li

[Ogf-l] Re: Logo

2006-08-13 Thread Mark Clover
[Steven Trustrum] (snip) Because we have different goals in regard to possible OGL logos, we vigorously disagree on points that I do not believe will be resolved by my rewording and repeating myself. Best of luck. As always, Mark Clover www.CreativeMountainGames.com __

RE: [Ogf-l] Re: OGL Logos?

2006-08-13 Thread Steven Trustrum
"Perhaps not today, or thus far (perhaps, only while it suits their needs), but if they ever decide that they wish to make an issue of it, they certainly could. And, as always gets mentioned sooner or later, the party with the deep pockets makes that call no matter what the rest of us thi

[Ogf-l] Re: OGL Logos?

2006-08-13 Thread Mark Clover
[Steven Trustrum] "There's absolutely nothing wrong with that level of "winking." WotC itself sees nothing wrong with it." Perhaps not today, or thus far (perhaps, only while it suits their needs), but if they ever decide that they wish to make an issue of it, they certainly could. And, as

RE: [Ogf-l] Re: OGL Logos?

2006-08-13 Thread Steven Trustrum
"You're saying the same thing a lot of people say, or that they try not to say while still trying to get the point across. I don't feel comfortable with that level of winking." [Steven Trustrum] Why? There's absolutely nothing wrong with that level of "winking." WotC itself sees nothing wron

Re: [Ogf-l] Open Game Content Logo

2006-08-13 Thread Doug Meerschaert
Markus: We* had quite a discussion about the whys and why-nots of using the OGL or just making a new license. (A good portion of it, as Clark noted, happened here.) We decided to use our own license because, quite simply, the OGL wasn't intended to protect trademarks. There is *no* way to make

[Ogf-l] Re: OGL Logos?

2006-08-13 Thread Mark Clover
"Mark, you missed what I was trying to say. Let me try to clarify." Didn't miss a thing. I just don't agree. "I'm not saying the logo should say in text "hey, we're compatible with the d20 system!" I'm saying the logo you presented fails because VISUALLY it doesn't have anything that will f

Re: [Ogf-l] Re: OGL Logos?

2006-08-13 Thread David Bolack
On Sun, 2006-08-13 at 21:13 -0400, Mark Clover wrote: > The license is quite explicit about claiming compatibility without a > separate permission. No third party logo or OGL logo can claim > compatibility to D&D, the d20 license, or anything without a separate > agreement. Agreed. Any such

RE: [Ogf-l] Re: OGL Logos?

2006-08-13 Thread Steven Trustrum
Mark, you missed what I was trying to say. Let me try to clarify. I'm not saying the logo should say in text "hey, we're compatible with the d20 system!" I'm saying the logo you presented fails because VISUALLY it doesn't have anything that will flip a switch in the customer's mind for them to dra

[Ogf-l] Re: OGL Logos?

2006-08-13 Thread Mark Clover
"As I see it, the major problem with that logo is there's nothing to tie such products to d20 in the consumer's mind, which is by far the first thing such a logo would need to do." The license is quite explicit about claiming compatibility without a separate permission. No third party logo

RE: [Ogf-l] Re: OGL Logos?

2006-08-13 Thread Steven Trustrum
As I see it, the major problem with that logo is there's nothing to tie such products to d20 in the consumer's mind, which is by far the first thing such a logo would need to do. Regards, Steven Trustrum President For Life (or until the money runs out) Misfit Studios http://www.misfit-stu

[Ogf-l] Re: OGL Logos?

2006-08-13 Thread Mark Clover
ogf-l@mail.opengamingfoundation.org Re: OGL Logos? Available for use with the only restriction being use of the OGL, since the Third Party Publisher designation and logo is, in itself, OGC - http://www.creativemountaingames.com/tpp/third_party_publisher_ogl.pdf http://www.creativemountainga

RE: [Ogf-l] RE: OGL Logos

2006-08-13 Thread Reginald Cablayan
> -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On > Behalf Of Roger Bert > Sent: Saturday, August 12, 2006 9:10 PM > To: ogf-l@mail.opengamingfoundation.org > Subject: RE: [Ogf-l] RE: OGL Logos > > > If 4E is not licensed then you can't brand your OGL produ

Re: [Ogf-l] Open Game Content Logo

2006-08-13 Thread Mark Wilkinson
Maggie: I'll take 2c whenever I can get it. I'm glad you like our website. I've googled you and BWR and read up a bit on what you are doing (though your web site is down). I'm very impressed and wish you the best of luck. I'm an 'aerospace education officer' in the Civil Air Patrol. Ed

RE: [Ogf-l] RE: OGL Logos

2006-08-13 Thread Clark Peterson
I might have missed what you are saying. Yes, it is true there are non-d20, non-OGL products out there. But distributors know what is up, to some extent. They know their market. And non-d20 OGL stuff that isnt licensed content (a la Babylon 5) or from an established publisher isnt selling crap rig

RE: [Ogf-l] RE: OGL Logos

2006-08-13 Thread Steven Trustrum
Except this argument ignores the fact that other companies still manage to sell distributors on their products without them even using the d20 logo or OGL. There is an entire aspect of the gaming industry that goes through the three tier system and has nothing to do with the discussion here because

RE: [Ogf-l] RE: OGL Logos

2006-08-13 Thread Steven Trustrum
You kinda answered your own question there, Roger. What would you be branding to if 4e isn't licensed? Um, that's sorta why people are discussing the viability of uniting to create recognizable third party branding recognition on their own. There is a BIG difference behind pushing third party bran

RE: [Ogf-l] RE: OGL Logos

2006-08-13 Thread Clark Peterson
You guys are forgetting the real market force here: distributors. (though some of the arguments are the same) Your products dont get to the fans unless the retailers buy them from distributors. Distributors bought d20 at first. But "d20" as a whole was a disaster. Lots of people got stuck with "

Re: [Ogf-l] Re: [Ogf-d20-l] D&D 4E

2006-08-13 Thread Clark Peterson
Dave- I'm agreeing with you for three reasons: 1. your post was too long to read, so I cant argue with what I didnt read :) 2. the part I did read was hillarious and most of all 3. you put my name with Monte. And, as we all know, Monte is a "genius." So I feel all warm inside. Clark --- Davi

RE: [Ogf-l] RE: OGL Logos

2006-08-13 Thread Roger Bert
If 4E is not licensed then you can't brand your OGL products to D&D or d20 for that matter. The d20 System Trademark license and licensees will likely be rescinded by WOTC. Who are you going to be branding too? Perhaps today a little "OGL" logo means it is compatible with D&D more or less for the