Nodejs, Rust, F sharp, Selenium... those are indeed some questionable
entries for JavaFX.
On Tue, Aug 16, 2022 at 6:25 PM John Neffenger wrote:
> On 8/15/22 10:18 PM, Nir Lisker wrote:
> > I also have entries there that don't exist. I suspect they have to do
> > with building WebKit. Turns out t
On 8/15/22 10:18 PM, Nir Lisker wrote:
I also have entries there that don't exist. I suspect they have to do
with building WebKit. Turns out they don't hurt.
Right, they don't hurt. They're not for WebKit, though, and I found they
over-complicate the sample as a starting-point for editing. It
>
> I tried editing that file, too, but I couldn't get it working. It also
> has almost 80 program and SDK directory entries on its paths that aren't
> on my system at all, so I was reluctant even to start with it.
>
I also have entries there that don't exist. I suspect they have to do with
buildi
On 8/15/22 12:32 AM, Nir Lisker wrote:
(I have '%SystemRoot%\system32' which is exported to Cygwin correctly).
That works, too. I have to admit, my troubles on Windows at the time
were self-inflicted. I was trying to reduce my PATH to its minimum
(shown formatted below), but I left off 'Windo
Thanks John. I managed to fix my issue by replacing the paths in the wiki's
'windows_tools.properties' file.
As for your fix, I did delete the build folder and had the VS150COMNTOOLS
variable defined, but didn't know about '/cygdrive/c/Windows/System32' (I
have '%SystemRoot%\system32' which is exp
On 8/13/22 7:29 AM, Nir Lisker wrote:
I figured out that that error (which appeared during compilation of
native decora shaders) came from a missing entry in
windows.tools.properties:
While working on pull request openjdk/jfx#488, I found the sample
'windows_tools.properties' file in the Wiki
I figured out that that error (which appeared during compilation of native
decora shaders) came from a missing entry in windows.tools.properties:
WINDOWS_VS_INCLUDE=C:/Program Files/Microsoft Visual
Studio/2022/Community/VC/Tools/MSVC/14.33.31629/include
(There were many other entries there, but al
Sure, I'll do that when I get a chance. As long as you set
VS150COMNTOOLS, you shouldn't ever need to edit them, but it might be
useful as a sanity check to compare with yours. Our GHA builds only set
that one variable (and do not set MSVC_VER or VSINSTALLDIR).
VS150COMNTOOLS: "C:\\Program
Kevin, can you update the windows_tools.properties file for the build page
on the wiki [1] for VS 2022 since I see that we updated to use that version?
[1] https://wiki.openjdk.org/pages/viewpage.action?pageId=66650334
On Sat, Aug 13, 2022 at 2:06 AM Nir Lisker wrote:
> I see the file under \VC
I see the file under \VC\Tools\MSVC\14.33.31629\include\vcruntime.h of the
VS installation. The file calling it is under C:/Program Files
(x86)/Windows Kits/10/include/10.0.17763.0/ucrt\corecrt.h.
Is it supposed to look for some env variable to find it? I have MSVC_VER,
VSINSTALLDIR and VS150COMNTO
vcruntime.h is included with the Visual Studio compiler and has been for
ages. I can't think of anything recently that would have changed
relative to that.
-- Kevin
On 8/12/2022 2:12 PM, Nir Lisker wrote:
Hi,
I have just run gradle clean and gradle build, and I'm getting an error:
C:/Progr
Hi,
I have just run gradle clean and gradle build, and I'm getting an error:
C:/Program Files (x86)/Windows
Kits/10/include/10.0.17763.0/ucrt\corecrt.h(10): fatal error C1083: Cannot
open include file: 'vcruntime.h': No such file or directory
Indeed, vcruntime.h is not in that folder. Do I need
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