Nice work rex team :). Congratulations are in order!
-tommi
On Tue, Feb 9, 2010 at 12:02 PM, Ryan McDougall sempu...@gmail.com wrote:
realXtend is proud to announce the first major alpha release of its
groundbreaking multi-use virtual world client viewer, Naali. We are
hoping this release
Hi
I am getting this kind of spam. I do not have the password for the
project commits list so I can not do anything about it:
opensimoperator-commits-boun...@forge.opensimulator.org to opensimoperato.
show details 6:00 PM (1 hour ago)
The opensimoperator-comm...@forge.opensimulator.org mailing
Out of curiosity: does commit I make register under my name in
repository now that git is used? In other words can non core member
claim their commits in ohloh.net now?
-tommi
On Thu, Aug 6, 2009 at 2:42 PM, Sean Daguesda...@gmail.com wrote:
Ursula MATOVA wrote:
Sure you're right ... let's go
Voice meetings are especially useful for getting to know people and
building trust relationship.
-tommi
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Hello
As custom viewers start to emerge I would like to point to Collada
specification as one format which could
be used to support freestyle models (meshes):
This document describes the COLLADA schema. COLLADA is a COLLAborative
Design Activity that
defines an XML-based schema to enable 3-D
I think what Christian proposes is a win win for opensim and existing
social networks. We can easily expand to their entire user base while
the social networks can offer OpenSim as extension to their services.
Making that one extra account can be a deal breaker for many normal
users. One click and
Well said Michael and I have come to similar conclusions when working
with OpenSim code. There is no need to have separate code for grid and
standalone. You can run the systems using separate executables like
standalone and distributed services and still keep the code base same.
Separate
If we do not consider SL restrictions for a second and look to the
future it would be nice to discuss the following which popped out from
dahlias idea of supporting loading textures from websites directly and
Stefans suggestion of using strings as ids in the standard format
thread:
It is good to
I think Diva's point was that when using rich client we can collect
the credentials with a dialog and post them to openid. On http level
we can do the same tricks but we don't need necessarily switch to web
browser but we can stay inside the viewer.
-tommi
Ouch, any chance of standard extension to support rich clients :)
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Hello
Does someone know why GetAssetStreamHandler is not using cache but
fetching data directly from database with asset data plugin? This can
cause pretty heavy load on database when a lot of assets is loaded via
HTTP.
I noticed this when debugging why RegionAssetService does not work in
grid
Hello
I just added CachedGetAssetStreamHandler to be able to use asset cache
and submitted the code as patch for review:
http://opensimulator.org/mantis/view.php?id=3539
Maybe I should add further logic to enable CachedGetAssetStreamHandler
only in the special case of using MXP enabled grid
This patch only affects region asset service as I made separate class
namely CachedGetAssetStreamHandler instead of modifying
GetAssetStreamHandler directly. I could tweak it to be enabled only
when MXP is enabled and in grid mode. That should further limit any
possible risks.
-tommi
Hello
OAuth seems to provide OpenSimulator server side authentication and
authorisation needs. If you are interested in this area please read
this page and especially the What is it for-chapter:
http://oauth.net/about/
Is OAuth a New Concept?-chapter is a good read as well.
Essentially it
Great summary and a really useful addition to build. ++
-tommi
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Creating a conf-directory is a definitive ++. One could also condier
resource and temp directories or something like that and leave only
binaries to bin directory. Having runtime data under bin is not what
one would expect. Take any application which has bin-directory and
they store runtime data
One could catch the objects which are causing the leak by using a
profiler. If someone has .NET profiler and skills he could try to
trace the source of the problem so it can be fixed...
-Tommi
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,)
-Tommi
On Wed, Mar 18, 2009 at 7:48 PM, Melanie mela...@t-data.com wrote:
It's really the proliferation of eternal caches that causes issues,
IMHO.
Melanie
Tommi Laukkanen wrote:
One could catch the objects which are causing the leak by using a
profiler. If someone has .NET profiler
I would not go so far that I would suggest we should go and try to
protect our assets by using semi supported image format instead of
well supported format...
-Tommi
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It is a bit sad that this effort goes to waste. The opensim.ini is too
big to be efficient and everyone is wasting a lot of time browsing it
back and forth. I think something like splitting it up or moving
defaults to other file is really needed.
What is complex now is finding the properties you
I apologise that I linked the latter chapter to this specific thread.
I should have posted it as a separate message as it was a more general
comment on our decission making process.
I guess it sprung from my wonderment about how the decission turned
out to be not to fix the overtly long config
My professional opinion is that it is a wild goose chase to try to
protect assets. The unfortunate reality is that when opensimulator
becomes widely adopted there will be open clients and anyone can go
and use them to get someone elses assets. There is just no way to
protect yourself against it.
I can try and write a patch. I assume this is only usable in grid. Is
there any way to serve assets over http in sandbox mode?
regards,
Tommi
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I noticed that all our HTTP asset providers serve textures as j2k but
I need jpegs or other well supported image formats for MXP.
regards,
Tommi
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Can everyone interested read the patch mantis and provide their
comments how we should proceed with this one:
http://opensimulator.org/mantis/view.php?id=3308
-tommi
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Hi
I would like to receive the asset binary. I am not that interested in
the metadata currently. Is there a way to access that?
regards,
Tommi
On Mon, Mar 16, 2009 at 2:11 AM, Mike Mazur mma...@gmail.com wrote:
Hi,
On Sun, 15 Mar 2009 08:35:21 +0200
Tommi Laukkanen tommi.s.e.laukka
Reading the source code from OpenSimAssetFrontEndPlugin. Looks like
there is no handling yet for the binary data request url in the
proposal:
http://assets.virtualworld.com/c228d1cf-4b5d-4ba8-84f4-899a0796aa97/data
Could we add here handing for handing out the raw binary data:
public override
Hello
I have tried to collect a viewepoint from MXP perspective to the
OpenSimulator UGAIM architecture discussion. This text is based on the
discussion on this list and on formulation of an overall picture using
MXP terminology. I would like to hear your comments. Have I understood
things
How about splitting to normal ini file and advanced ini file? In the
normal ini file you would have those parameters which 95% of the
people change and rest can be stuffed to advanced ini file.
- Tommi
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Hello again
This kind of argumentation really helps us to weed problems before we
implement them.
I think that if people have been on war over this issue for years then
either both or other party has not been entirely logical. After all in
engineering issues it should be possible to deduce how
Hello
Everyone who is interested in authentication should check this out:
http://oauth.net/core/1.0/
Looks well established standard which does OpenId+Tokens and is getting
adopted in web industry. What do you think?
regards,
Tommi
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It looks like OpenId Authentication 2.0 has similar functionality:
http://openid.net/specs/openid-authentication-2_0.html
regards,
Tommi
On Sun, Mar 1, 2009 at 4:42 PM, Tommi Laukkanen
tommi.s.e.laukka...@gmail.com wrote:
Hello
Everyone who is interested in authentication should check
Hi Diva
Thanks for the analysis. I have to admit I have only fastly scanned the
oAuth spec. They advertise that it works for desktop applications so I
assume it should not necessarily be too complex for the end user and not too
hard to implement either. Someone would need to study / poc it or get
for a nice historical
perspective:
http://www.nabble.com/On-the-Spread-of-the-Capability-Approach-to5608409.html
Tommi Laukkanen wrote:
Hi Diva
Thanks for the analysis. I have to admit I have only fastly scanned the
oAuth spec. They advertise that it works for desktop applications so I
Good morning
Here are some engineering concerns I see with CAPS URLs:
1) If client is given CAPS URL to access something we need to have access
list / ownership and user role information in the database to deduce if the
user has the right for capabilities he/she is requesting for. CAPS URLs do
+1 from me too. The 2d ui can start as sub set of html for example.
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After getting this great suggestion yesterday from Hurliman I added google
protocol buffers as the IDL mechanism for defining extension fragments to
MXP. Added also two dummy OpenMetaverse extensions
(ObjectStateExtensionFragment, ChatExtensionFragment) and unit tests.
Now it is possible to edit
Thank you John for the protocol buffers idea and encouragement. Lets keep
this train on the move. Hope you get your proposal published soon.
Tommi
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Hello
I got promising link from yesterday from Ryan (sempuki):
http://dev.aol.com/OpenidTokenExchange
That seems to be developed to solve exactly this problem. First point of
authentication fetches tokens from token exchange, passes those temporary
tokens to other components which use them to
As we cannot change the viewer at the moment one could use the opensim login
code to create the token...
regards,
Tommi
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You could use the LLClientView to do it as well. So other protocols
(MXP) with their own client views could go directly to proper model.
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I meant that in LLClientView login we could contact the open id token
provider for token. Each ugaim could basicly implement open id token
provider functionality as well in case all users are not interested to use
external token provider. This would enable us to use grid based user
directories as
Decided to go for slightly simplified solution and drag that log4net
dependency with MXP for now but allow other alternatives:
using System;
using System.Collections.Generic;
using System.Text;
using log4net.Repository.Hierarchy;
using log4net;
using System.Reflection;
namespace MXP.Util
I think somekind of hybrid of different strategies might work well. Maybe
each storage provider could keep the assets in database and use hash to
ensure there is no duplicates and a separate metadata entry which is ref
counted with the binary. Anyhow this would be up to the specific storage
*applauds*
On Thu, Feb 19, 2009 at 2:54 PM, Stefan Andersson ste...@tribalmedia.sewrote:
First of all, sorry for the cross-post, just felt the 'users'
(whatever that means) should be aware of this as well:
I have now updated Prebuild from upstream. Please, try the latest rev out
and report
The thing with the ode tests is that instead of having them in separate test
dll as with all the rest of the tests the ode tests are placed in the same
dll as ode plugin. Because of this it does not need to reference the
ode plugin dll which would not work. I think we should really push for
, 2009 at 8:38 PM, Tommi Laukkanen
tommi.s.e.laukka...@gmail.com wrote:
It would be nice to have somekind of short term solution to fix the
current
nhibernate asset store implementation so that it works and when cable
beach
is finalized we can see if we need to do something extra to support
out the
Metadata
property from NHibernate mapping. Does this sound good?
regards,
Tommi
On Sat, Feb 14, 2009 at 5:06 PM, Mike Mazur mma...@gmail.com
wrote:
Hi,
On Sat, Feb 14, 2009 at 4:05 PM, Tommi Laukkanen
tommi.s.e.laukka...@gmail.com wrote
are not leashed
by SL protocol limitations.
regards,
Tommi
On Sat, Feb 14, 2009 at 1:14 PM, Melanie mela...@t-data.com wrote:
Hi,
the estate id _is_ a uint. It is not a UUID and was never meant to
be a UUID. The client sends and expects a UINT.
Melanie
Tommi Laukkanen wrote:
Hello
I am
On Sat, Feb 14, 2009 at 5:06 PM, Mike Mazur mma...@gmail.com wrote:
Hi,
On Sat, Feb 14, 2009 at 4:05 PM, Tommi Laukkanen
tommi.s.e.laukka...@gmail.com wrote:
I was talking with mikkopa and he suggested we should create two tables
to
cover AssetBase to solve this issue properly. Namely
not been available at the time of the
decision to revert then notes are added to the mantis containing the patches
explaining the situation to the author.
On Fri, Feb 13, 2009 at 8:12 AM, Tommi Laukkanen
tommi.s.e.laukka...@gmail.com wrote:
Dear all
If you decide to revert fixes the least you
How about adding prim type mesh? I understand we need custom viewer but how
long can we stay in SL leash?
regards,
Tommi
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Hello Mike,
Thank you for your professional reply. I have tried to reach you in irc
immediately after you first commented the mantis but we seem to be in
different time zones.
The NHibernate unit tests are not in the build as the system is still in
experimental state. We have not tried to push
Nice!
We need more work like this.
Tommi
On Wed, Feb 11, 2009 at 1:21 PM, Mikko Pallari mikko.pall...@adminotech.com
wrote:
Hi,
I have made a patch to optimize number of packets to enable even more users
in simulator. I have submitted this patch to mantis and you can review it
here:
Hello
Should we set default locale programmatically when we launch the exe
files as there are various functions which will get mixed results if system
locale has different decimal separator defined?
regards,
Tommi
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