El Friday 09 November 2007 04:37:01 Michael W. Hall escribió:
I downloaded the OpenSceneGraph Quick Start Guide and read it. I
created a KDE app in KDevelop. I basically did the following in the
header file:
osgViewer::Viewer viewer
I linked with libosgViewer.so and libosg.so. The
Hi Tim,
Fedora, 3 Ghz dual processor P4, 8800 GTS. I don't have any I/O worries about
the
machine; other OSG sample programs and databases run fine.
A pretty reasonable machine and OS so its not one would suspect
general problems with compiling display lists etc.
Another thing you could try
Thanks Eric, I've updated the download page adding the binary package link.
On Nov 9, 2007 3:20 AM, E. Wing [EMAIL PROTECTED] wrote:
Some things have been updated.
First, a new 10.5 oriented binary package has been uploaded to:
Hi Andreas,
Many, many thanks for that. My problem is now sorted, and I can look forward to
the cheesey wall paper decorating my walls.
Kind regards
Neil.
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Hi,
i like to read back the z-Buffer after all opaque geometry are renderer.
then i like to render all transparent geometries.
(A) render all opaque objects
(B) read back z-buffer
(C) render rest
I use at the moment the PostDrawCallback to read back the z-buffer, but
better would be after a
Hi Mihai,
Sorry for late answer, but i still not have internet connection correct
running at my new home place :-(
I like to integrate it into the osg core. there are serveral advantage when
it's propery integrated:
(A) Intersection / Ray Test can become really fast
(B) Collision Checks
(C)
thanks stepahn for your answer
i´ve replaced all the osgViewers by osgViews, but the problem is still there,
the databasepageloader goes away anytime we call the removeview method of the
composite viewer.
anyway, cloning the databasepageloader and then assigning it to the rest of the
views
Hello,
i've got the following question!
I want to build a cluster application using osg! This means i've to synchronize
the rendering process.
My application consists of one master and several slaves, where the slaves are
simple render nodes and the master is responsible for the
Yep. Thanks for the clarification.
This is why we have documentation: Reading the code isn't always clear.
-Paul
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf
Of Robert Osfield
Sent: Friday, November 09, 2007 2:22 AM
To: OpenSceneGraph Users
I submitted a fix for the quicktime plugin when running OS X on HFS
case-sensitive file system.
-#include Quicktime/Quicktime.h
+#include QuickTime/QuickTime.h
this fix should work everywhere. When is this going to be added to SVN?
Dan
On Nov 9, 2007, at 4:36 AM, Robert Osfield
Hi Michael,
The sync of the start of the frame is under your control as its your
app that calls viewer.frame() (or its indivual
event/update/renderingTraversals). You'll just need to add you own
frame begin and data sync code into your main loop.
The syncronization of swap buffers is harder.
Hi all,
this is my first message so please don't blame me if I'm submitting
stupid questions.
I would like to load an obj file where faces are lines. I mean something
like this:
mtllib material.mtl
v 0 0 0
v -10 0 0
v -20 0 0
...
usemtl RED
f 1 2
f 2 3
f 3 4
...
But I see nothing after
Hi Gianni,
The OBJ loader assumes the 'f' stands of polyon not a line, for a line
try using 'l'
Robert.
On Nov 9, 2007 4:45 PM, Gianni Ambrosio [EMAIL PROTECTED] wrote:
Hi all,
this is my first message so please don't blame me if I'm submitting
stupid questions.
I would like to load an obj
Robert Osfield ha scritto:
Hi Gianni,
The OBJ loader assumes the 'f' stands of polyon not a line, for a line
try using 'l'
Robert.
Thank you, that was the problem. It is strange that another software
understands 'f' only!
Gianni
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On Nov 9, 2007 5:57 PM, Gianni Ambrosio [EMAIL PROTECTED] wrote:
Robert Osfield ha scritto:
Hi Gianni,
The OBJ loader assumes the 'f' stands of polyon not a line, for a line
try using 'l'
Robert.
Thank you, that was the problem. It is strange that another software
understands 'f'
Hi,
I’m trying to position 30 - 40 models on a large terrapage (.txp) terrain
database, approximately 300miles x 500miles.
All the models are scattered around the terrain. The terrain is obviously
not present all at one go for me to get all the HAT values I need.
What I have done is
That got it.
Thanks,
Michael
On Fri, 2007-11-09 at 10:06 +0100, Alberto Luaces wrote:
El Friday 09 November 2007 04:37:01 Michael W. Hall escribió:
I downloaded the OpenSceneGraph Quick Start Guide and read it. I
created a KDE app in KDevelop. I basically did the following in the
header
Mark,
I have very similar requirements as you. In order to keep the model HAT in
sync with the terrain, I use a ReadFileCallback.
class MyReadFileCallback
: public osgDB::Registry::ReadFileCallback
{
public:
virtual osgDB::ReaderWriter::ReadResult
readNode
Dear All,
Lately I had been seeing a very obscure problem with our OSG application.
The application uses a very large Terra Vista paged terrain. I see the
following two phenomena:
1. With all our old computers (i.e. computers having a single core CPU, 1 GB
or less RAM and with graphics card
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