I analyzed the situation further and noticed that the problem seems to
occur when Depth Testing is disabled. In that case, the rectangles for
stenciling seem to either not be drawn at all, or more likely, maybe not
in the order I specified.
Is it possible that the drawing order of the Drawa
thanks for all info.
In general, contributions of build system clues are always welcome for
the 3rdParty repo.
cheers
-- mew
On Sat, Apr 12, 2008 at 5:05 PM, Luigi Calori <[EMAIL PROTECTED]> wrote:
> Hi Mike,Robert and Maciej
>
> There is a CMake based setup for recent Curllib in
> (https://de
Hi Mike,Robert and Maciej
There is a CMake based setup for recent Curllib in
(https://dev.openwengo.com/svn/openwengo/owbuild/trunk/libs-3rdparty-cmakelists/curl
)
It is configured for building curlib 7.16.2 as a dll under windows but
it seems can be tweaked to compile the latest curlib (I' v
FYI, some of our custom CMake modules have been pushed into the main
CMake distribution so at some point in the future, we can remove these
modules in our tree.
-Eric
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First, thanks everyone for helping me. It's a lot of good information.
Hans, thanks so much for the sample OSG file. It demonstrates the idea of
LOD quite well.
Robert, in regard to setting the scale factor for LOD, it seems that passing
a value of 2 will affect the entire scene. Is this t
Hi Mike et al.
On Sat, Apr 12, 2008 at 7:15 PM, Mike Weiblen <[EMAIL PROTECTED]> wrote:
> fwiw I'm planning to do a fair bit of 3rdParty lib rework/update this
> coming week...
>
I have be informed that libcurl needs a different version under Vista vs XP,
I don't know of all the details though.
Hi Terry,
The osgUtil::IntersectVisitor is deprecated by
osgUtil::IntersectionVisitor/*Intersector classes, I've kept it around for
backwards compatibility purposes. IntersectionVisitor doesn't have a limit
with number of linesegments like IntersectVisitor does.
FYI, IntersectVisitor uses a bit
Hi,
fwiw I'm planning to do a fair bit of 3rdParty lib rework/update this
coming week...
-- mew
On Fri, April 11, 2008 12:59, Maciej Krol wrote:
> Hi Robert,
>
> I have a problem with compiling curl plugin under WinXP VS2005 SP1. I am
> using latest revision of 3rdParty from Mike Weiblen.
> The
My app has simpler code and better performance if I comment out the 32
LineSegment limit in IntersectVisitor.cpp. Is that limit really
necessary or is it a bit of legacy code?
- Terry
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Hello Forest,
> I am a beginner of cmake ,I find that there is a sentence
> "FIND_PACKAGE(OpenGL)" int the CMakeLists.txt.
>But I can't find the corresponding .cmake file in CMakeModules.
>For example ,I find the FindOpenThreads.cmake file.
Some FIND_* macros are built into CMake. Th
Hello,
> The osg binaries gets put where you want them (using CMake). You tell
> CMake "where to build the binaries" and thats where you find the
> generated .sln file and, if you're lucky, a bin folder.
Actually, the bin/lib/share folders will be put in the directory
specified by CMAKE_INSTAL
Hi -- I believe VC6 is not a supported development environment for OSG.
You'll need to use VS7 or later.
-Paul
_
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of forest37
Sent: Friday, April 11, 2008 9:39 PM
To: osg-users@lists.openscenegraph.org
Subject: [osg-users] c
Hi Brian --
> Second, using your example again, are the three ranges for
> the LOD stored in the model file itself? Do you happen to
> know, or could you point me to, the OSG format for these parameters?
Typically, varying LODs are created by modelers and stored in a single file
- along with t
hi all,
I am a beginner of cmake ,I find that there is a sentence
"FIND_PACKAGE(OpenGL)" int the CMakeLists.txt.
But I can't find the corresponding .cmake file in CMakeModules.
For example ,I find the FindOpenThreads.cmake file.
regards
forest___
Hello everyone,
I encountered a problem that seems to stem from stenciling osgText::Text -
if I do this, the Text will not be drawn at all.
Here more details of how my setup works:
I am writing a GUI system that uses stencils to limit the drawing area for
components stacked in another component
Hi Ke Li,
The osg binaries gets put where you want them (using CMake). You tell CMake
"where to build the binaries" and thats where you find the generated .sln
file and, if you're lucky, a bin folder. The bin folder contains the
binaries and a plugin folder with plugin binaries. If you dont want d
I would like to note that current OSG VRML plugin depends on OpenVRML
14.3. The plugin does not support the latest version of OpenVRML due to
its dependecy on boost (and probably also because the Windows build of
the latest OpenVRML relies on Visual Studio .NET 2008) .
Gino
Jean-Sébastien Gu
Hi Brian,
CullSettings is managed a bit more cleanly in 2.x with osgViewer, here the
master Camera's CullSettings are inherited down to renderer (which is still
SceneView but largely hidden) so you just need to do
viewer.getCamera()->setLODScale(2.0);
The setLODSCale(float bias) methods parameter
HI Forest,
Please read the discussion about extensionless headers that happened over a
few days back.
Robert.
2008/4/12 forest37 <[EMAIL PROTECTED]>:
>
>
>
> hi all,
> When I use VC++6.0 build the project of OSG,I find that there is no
> class information within head files in the "ClassVi
Hi Brian,
setLODScale is just a way to tweak the normal level of detail switching:
switch earlier or later by a given factor.
I find the easiest to switch between models based on their screen size by
setting:
RangeMode PIXEL_SIZE_ON_SCREEN
For example less details if the model size
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