Re: [osg-users] 3D models used in OSG ?

2011-10-31 Thread Andreas Ekstrand
Hi Maia, May I suggest that you take a look at Remo 3D, a 3D modeler with OpenSceneGraph support, available from www.remograph.com. There is a 30 days fully functional evaluation license available. Regards, Andreas On 2011-10-27 21:25, Maia Randria wrote: Hi, First, I am sorry if my

[osg-users] Migration of website and version control

2011-10-31 Thread Robert Osfield
Hi All, I would like to start a discussion about migrating our website and version control services to new servers and feel this might be a good opportunity to change the technology that we use on the server for providing the website and version control services. One of the reasons that adds a

Re: [osg-users] Migration of website and version control

2011-10-31 Thread Torben Dannhauer
Hi Robert, I havend used git in detail, just do download some projects. I gree that it might be better to point directly to git instead of open a large discussion overweeks without result. Regarding the wiki I can't help you. I personally use Horde, but I think its more a groupware with wiki

Re: [osg-users] Migration of website and version control

2011-10-31 Thread Christiansen, Brad
Hi, I thinking moving to git would be a very positive move. I haven't used it a great deal but I am very familiar which mercurial which is similar. I have also recently been involved in migrating a fairly large project from SVN to mercurial so I might be able to contribute something on the

Re: [osg-users] Migration of website and version control

2011-10-31 Thread Jean-Sébastien Guay
Hi Brad, It is a commercial product but they licence it free to open source projects (http://www.atlassian.com/software/views/open-source-license-request ). I would advise against going with a commercial product that has a special license for open source projects. There has been a history

Re: [osg-users] [3rdparty] Using OSGWidgets with OSGArt

2011-10-31 Thread Stefanos Kougiou
Hi, well, the camera is only one in my situation. I am going to try now to initialize the camera using the camera_para.dat file and the try to setup the camera for the widgets to appear. If anyone has an idea please feel free to shoot! Thank you for your time! Cheers, Stefanos

Re: [osg-users] Migration of website and version control

2011-10-31 Thread Alberto Luaces
Hi J-S, Jean-Sébastien Guay writes: Hi Brad, It is a commercial product but they licence it free to open source projects (http://www.atlassian.com/software/views/open-source-license-request ). I would advise against going with a commercial product that has a special license for open

Re: [osg-users] Migration of website and version control

2011-10-31 Thread Jean-Sébastien Guay
Hi Alberto, Sorry about the nitpicking. Did you mean BitKeeper? :) Err, yeah you're absolutely right. ;-) J-S -- __ Jean-Sébastien Guayjean-sebastien.g...@cm-labs.com http://www.cm-labs.com/

[osg-users] Viewer/CompositeViewer inconsistency?

2011-10-31 Thread Thomas Lerman
CompositeViewer::checkNeedToDoFrame() does the following: Code: if (_requestRedraw) return true; if (_requestContinousUpdate) return true; for(RefViews::iterator itr = _views.begin(); itr != _views.end(); ++itr) { osgViewer::View* view = itr-get();

Re: [osg-users] Viewer/CompositeViewer inconsistency?

2011-10-31 Thread Robert Osfield
Hi Thomas, The Viewer::checkNeedToDoFrame() looks correct, and CompositeViewer one is missing the check for update callbacks in the scene graph. I have added the missing checks and checked this into svn/trunk. This fix will break the behavior you looking for in your app though, but it'll be

Re: [osg-users] Viewer/CompositeViewer inconsistency?

2011-10-31 Thread Thomas Lerman
Maybe I am missing something or not quite understanding what you are saying??? _camera-getUpdateCallback() is false and getSceneData()-getNumChildrenRequiringUpdateTraversal() is 2. It would seem that I do not have an update callback. Would you mind telling me more about both of these methods

Re: [osg-users] Viewer/CompositeViewer inconsistency?

2011-10-31 Thread Robert Osfield
Hi Thomas, On Mon, Oct 31, 2011 at 3:46 PM, Thomas Lerman osgfo...@tevs.eu wrote: Maybe I am missing something or not quite understanding what you are saying??? _camera-getUpdateCallback() is false and getSceneData()-getNumChildrenRequiringUpdateTraversal() is 2. It would seem that I do

Re: [osg-users] Migration of website and version control

2011-10-31 Thread Chris 'Xenon' Hanson
On 10/31/2011 5:24 AM, Robert Osfield wrote: To help kick things off. On the hosting side I currently have a Dreamhost account that provides the mailing lists services that we currently use, and my account looks to be sufficient for provide a Tracs and Subversion services as well - so

Re: [osg-users] Viewer/CompositeViewer inconsistency?

2011-10-31 Thread Thomas Lerman
Okay, I am beginning to understand. I am using a layer that is mostly between osg my application. I do not believe I am doing any update callbacks directly, but could be wrong. What are the methods that register the update callbacks so I can get to the bottom of this before got viewer types

[osg-users] Override of an Override

2011-10-31 Thread Paul Palumbo
If I have a node with a SetSet attribute set to OVERRIDE and then have a child node also set to OVERRIDE on the same attribute, what would the attribute value be on the child? Is it the parent node's attribute value or the child node's attribute value? Thanks for the clarification, Paul P.

Re: [osg-users] [3rdparty] Using OSGWidgets with OSGArt

2011-10-31 Thread Stefanos Kougiou
Hi, I have solved the problem and It was quite easy. I followed the example of the OpenSceneGraph Beginners guide of how to build a HUD camera and It was exactly what I was looking for. In the example it is clearly stated that if someone needs to build a HUD a second camera must be used. so..

Re: [osg-users] Migration of website and version control

2011-10-31 Thread Tomlinson, Gordon
I'll put my 3 cents on Dream-host, I have used them for nearly 10 years for all my sites, their pretty good and their up time is up there as well Gordon Tomlinson 3D Technical Product Manager (System Engineering Consultant) Overwatch An Operating Unit of Textron Systems

Re: [osg-users] Viewer/CompositeViewer inconsistency?

2011-10-31 Thread Tom Pearce
Hi Thomas, If you don't actually need the functionality of the 3rd party's update callbacks you could remove them using a custom visitor. Or you could do as Robert suggests and write your own frame loop which ignores the call you're having problems with as you see fit. This option really

Re: [osg-users] 3D models used in OSG ?

2011-10-31 Thread Ryan Pavlik
For development at a high level, I'll again shamelessly plug VR JuggLua - https://github.com/vance-group/vr-jugglua with windows binaries autobuilt at http://hci.iastate.edu/~rpavlik/downloads/vrjugglua/jenkins/ My workflow for simple applications is: Create/find models in Google SketchUp (the 3D

[osg-users] osg::Image pixel format conversion

2011-10-31 Thread Blake Mason
I have a osg::image with pixel format of GL_BGRA. I need to convert it to GL_RGB so that I can write out any generic type of image with osgDB (i.e., jpg, png, tiff, etc). Is there an easy way to convert the _data in the image to be in some other format? I could obviously do this myself with a

Re: [osg-users] OSG + Qt + threading.

2011-10-31 Thread Nico Kruithof
Hi, I was incorrecly assuming that the QTimer that initiates the rendering of a frame was started from the thread doing the event handling. The solution is very elegant indeed. Best regards, Nico On Sat, Oct 29, 2011 at 2:07 PM, Nico Kruithof n...@nghk.nl wrote: Hello, I'm trying to develop