Re: [osg-users] MSVS2015 3rdparty build

2016-06-03 Thread Carl-Gustaf Kung
I have also forgot to ask: is there a reason to prefer ijg's libjpeg instead of libjpeg-turbo and glut instead of freeglut? -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=67330#67330 ___ osg-users ma

Re: [osg-users] [build] CMake not finding many 3rd party plugins for vs2013

2016-06-03 Thread Carl-Gustaf Kung
I have built OSG yesterday, and I have build all 3rd party manually. I also have all 3rd party libs in a custom build tree where I have other libraries and code I use. After the prerequisites are built, what I did was to generate OSG vs project files as described on webpage. Then I opened VS so

Re: [osg-users] MSVS2015 3rdparty build

2016-06-03 Thread Carl-Gustaf Kung
Hi, In a true necromancer fashion I would like to resurrect this thread, since I need some help with Björn's scripts. I managed to compile OSG from scratch, inclusive all 3rd party libraries. I have used VS2015, a x64 build, and all 3rd party libs are also compiled by me as 64-bit shared libr

Re: [osg-users] MSVS2015 3rdparty build

2016-06-05 Thread Carl-Gustaf Kung
Thanks for clafirications, I will give it another try. Yeah, of course I don't expect everything to be superoptimized either. As mentioned I did managed to build each and every one manually as instructed by original libraries, and some with a bit of hacking (giflib). But I wish I could automate

Re: [osg-users] MSVS2015 3rdparty build

2016-06-05 Thread Carl-Gustaf Kung
bbjorn wrote: > Well, there is no need to if you do not desire. The only thing you need to > do, is to point to the location of the source for each library you desire to > build. Heck, you can even skip the CMake GUI and do everything using CMake > command-line. Just supply the paths with using

Re: [osg-users] freetype build support on Windows

2016-06-06 Thread Carl-Gustaf Kung
I don't know if I missunderstand your original post somehow, but I did build freetype twice in last few days with no issues whatsoever. I am on windows 10 64-bit and I have built it with VS2015 Community Edition, both debug and release libs. If you use cmake file that comes with freetype from

Re: [osg-users] MSVS2015 3rdparty build

2016-06-08 Thread Carl-Gustaf Kung
I have built everything for x64, both release and debug to be honest I didn't even tryed x86. And as said before, VS 2015 CE. Regarding curl, is it really worth putting time & effort if it anyway builds just fine with build file supplied by curl itself. It is just a matter of executing cmake.

Re: [osg-users] MSVS2015 3rdparty build

2016-06-15 Thread Carl-Gustaf Kung
Mnjah, I doubt MS included strings.h with their runtime. Article also says universal runtime is installed by default with latest VS, so I probably have it too. I am suspectingi that your strings.h came with some other open source library or that you have that HAVE_STRING_H defined somewhere some

Re: [osg-users] MSVS2015 3rdparty build

2016-06-15 Thread Carl-Gustaf Kung
bbjorn wrote: > > memory_leak wrote: > > Mnjah, I doubt MS included strings.h with their runtime. > > > No, I don't think so either. But the include in getopt.c is actually > including string.h NOT strings.h. If you look at the first line in the code > snippet you sent me, there are two cond

Re: [osg-users] MSVS2015 3rdparty build

2016-06-18 Thread Carl-Gustaf Kung
bbjorn wrote: > > memory_leak wrote: > > J :-) and I as well commented on that include defined and possibility > > that my script maybe messed up includes after I checked it up for the post > > above, if you read the text you quoted It is not important, but I > > don't think Linux peo