I have also forgot to ask: is there a reason to prefer ijg's libjpeg instead of
libjpeg-turbo and glut instead of freeglut?
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Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=67330#67330
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osg-users ma
I have built OSG yesterday, and I have build all 3rd party manually. I also
have all 3rd party libs in a custom build tree where I have other libraries and
code I use.
After the prerequisites are built, what I did was to generate OSG vs project
files as described on webpage. Then I opened VS so
Hi,
In a true necromancer fashion I would like to resurrect this thread, since I
need some help with Björn's scripts.
I managed to compile OSG from scratch, inclusive all 3rd party libraries. I
have used VS2015, a x64 build, and all 3rd party libs are also compiled by me
as 64-bit shared libr
Thanks for clafirications, I will give it another try.
Yeah, of course I don't expect everything to be superoptimized either. As
mentioned I did managed to build each and every one manually as instructed by
original libraries, and some with a bit of hacking (giflib). But I wish I could
automate
bbjorn wrote:
> Well, there is no need to if you do not desire. The only thing you need to
> do, is to point to the location of the source for each library you desire to
> build. Heck, you can even skip the CMake GUI and do everything using CMake
> command-line. Just supply the paths with using
I don't know if I missunderstand your original post somehow, but I did build
freetype twice in last few days with no issues whatsoever. I am on windows 10
64-bit and I have built it with VS2015 Community Edition, both debug and
release libs.
If you use cmake file that comes with freetype from
I have built everything for x64, both release and debug to be honest I didn't
even tryed x86. And as said before, VS 2015 CE.
Regarding curl, is it really worth putting time & effort if it anyway builds
just fine with build file supplied by curl itself. It is just a matter of
executing cmake.
Mnjah, I doubt MS included strings.h with their runtime. Article also says
universal runtime is installed by default with latest VS, so I probably have it
too. I am suspectingi that your strings.h came with some other open source
library or that you have that HAVE_STRING_H defined somewhere some
bbjorn wrote:
>
> memory_leak wrote:
> > Mnjah, I doubt MS included strings.h with their runtime.
>
>
> No, I don't think so either. But the include in getopt.c is actually
> including string.h NOT strings.h. If you look at the first line in the code
> snippet you sent me, there are two cond
bbjorn wrote:
>
> memory_leak wrote:
> > J :-) and I as well commented on that include defined and possibility
> > that my script maybe messed up includes after I checked it up for the post
> > above, if you read the text you quoted It is not important, but I
> > don't think Linux peo
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