when I change the dimension
to 127x4096x63.
Regards,
Josiah
On 21 January 2014 12:21, Ulrich Hertlein wrote:
> -BEGIN PGP SIGNED MESSAGE-
> Hash: SHA256
>
> Hi Josiah,
>
> On 21/01/2014 9:56, Josiah Jideani wrote:
> > ...
>
> > The code has been working fin
Hi Sebastian,
I checked the KInfocenter on OpenSUSE and it says the Max. 3D texture size
is 2048. The OpenGL wiki says "For 3D textures, no dimension can be
greater than GL_MAX_3D_TEXTURE_SIZE in size."
So I guess I'm violating this criteria and hence the wierd result. This
leads me to my next q
join these
> back together during the visualization phase?
>
>
>
>
> 2014/1/21 Josiah Jideani
>
>> Hi Sebastian,
>>
>> I checked the KInfocenter on OpenSUSE and it says the Max. 3D texture
>> size is 2048. The OpenGL wiki says "For 3D textures, no di
Hi,
I am developing a scientific visualization application using Qt and
Openscenegraph. I am trying to create a 3D osg::Image to add to an osgVolume.
I am having problems allocating the image data when I call the allocateImage
member function (see the code snippet below).
The allocation work
Hi SMesserschmidt
I think you are right about the size issue.
With sizes less than 640, the getTotalImageSizeIncludingMipmap() function
returns the correct size that is 640 x 640 x 640 x 4 x 4.
With sizes between 640 and 1024 it returns the wrong size that is even less
than the maximum size of
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