Hi Nick & Per
You have to reduce the amount of data transferred by the driver to the
card. I have been dealing with the same issue and the solution that
worked for me is to chop the data to smaller chunks and/or spread the GL
compile phase into more frames . To spread the number of GL compile call
ame and cannot change it :)
> I have logged in as administrator and changed your names and user
> names they are now
>
> name username
> Martin Naylor martinnaylor
> Vaclav Bilek vaclavbilek
>
> Hopefully I've got it right, could y
Hi,
I also tried to register and got the same result as Paul and Jason. I
still did not get the registration email. I tried to register again with
the same registration data and I have got following message from the system:
*
The username you entered is not available. Please pi
on't recal others come across the same issue.
> The code is setup so it will choose one or the other so if you've got
> things set up correctly it should just work.
>
> I'm afraid this issue is one you'll need to investigate.
>
> Robert.
>
> On Tue, Jun 14
(min <= distance Hi Vaclav,
>
> On Tue, Jun 14, 2011 at 1:12 PM, Vaclav Bilek wrote:
>> However when the lower child is present (visible), the higher child goes
>> for a moment into the scene and this makes jitter (two scenes at same
>> place overlapping) and may unnece
is child will be chosen.
>
> Robert.
>
> On Tue, Jun 14, 2011 at 6:12 AM, Vaclav Bilek wrote:
>> Dear Osgers,
>>
>> Based on my exploration I found interesting behavior of PagedLOD traversal.
>> In some condition the PagedLOD displays incorrect child (child out of
Dear Osgers,
Based on my exploration I found interesting behavior of PagedLOD
traversal. In some condition the PagedLOD displays incorrect child
(child out of specified distance range).
I am curious if I did something wrong, if it is intended design or if I
found a bug.
Please imagine following
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