[osg-users] [osgOcean] Some questions about osgRiver ???

2013-09-27 Thread Mohammed Djeralfia
Hi, I have just tested osgRiver(from alphapixel.com) and the river is not displyed correctly, the water is on the right corner of the river.3DS but only 1 segment of 9 is displayed (-15 to 0). I had tried to change the code of osgRiver in RiverGraph::MergeRiverFromPoints(vector points) at : Riv

Re: [osg-users] [osgOcean] Some questions about osgRiver ???

2013-09-27 Thread Chris Hanson
Just to be clear, AlphaPixel has no affiliation with osgRiver. I just snagged a copy when it was posted years ago, and when it disappeared from mailing-list archives, I made my copy available to anyone who wants it. It seems like there is renewed interest in it, so I would love to see some of thes

Re: [osg-users] [osgOcean] Some questions about osgRiver ???

2013-09-27 Thread Kim Bale
Hi Mohammed, I can answer your first question. osgRiver was never integrated into the trunk because I felt that the way it had been combined in its current state needed some work and sadly I simply haven't had time to work on it. I haven't gone over the code for a long time but I seem to remember

Re: [osg-users] [osgOcean] Some questions about osgRiver ???

2013-09-27 Thread Mohammed Djeralfia
Hi, Thanks for the answers, so unfortunately there is no trace for its creator, so I must make some others efforts to find the problem and correct it. In my case I think that to create a realistic 3D environement, the integration of the forest,building,roads,rivers, ocean and skys are very impo

Re: [osg-users] [osgOcean] Some questions about osgRiver ???

2013-09-27 Thread Chris Hanson
4-for the sky I am trying with Silverlight(the demo), I think you mean Silver Lining. Good luck and you're welcome! -- Chris 'Xenon' Hanson, omo sanza lettere. xe...@alphapixel.com http://www.alphapixel.com/ Training • Consulting • Contracting 3D • Scene Graphs (Open Scene Graph/OSG) • Ope

Re: [osg-users] [osgOcean] Some questions about osgRiver ???

2013-09-27 Thread Trajce Nikolov NICK
>3 -for the sea I use osgOcean, Nothing against osgOcean. I have used it as well in a project, but switched over to Triton (check it out, same coming from sundog-soft as SilverLining ) Nick On Fri, Sep 27, 2013 at 8:56 PM, Chris Hanson wrote: > 4-for the sky I am trying with Silverlight(the

Re: [osg-users] [osgOcean] Some questions about osgRiver ???

2013-09-27 Thread Trajce Nikolov NICK
and if you are really after fully opensource you can look for osgEphemeris, a work I think done by Don Burns years ago, but that was my initial step before figuring out SilverLining as well Nick On Fri, Sep 27, 2013 at 9:00 PM, Trajce Nikolov NICK < trajce.nikolov.n...@gmail.com> wrote: > >3 -

Re: [osg-users] [osgOcean] Some questions about osgRiver ???

2013-09-27 Thread Kim Bale
Traitor ;) K. On 27 September 2013 20:00, Trajce Nikolov NICK < trajce.nikolov.n...@gmail.com> wrote: > >3 -for the sea I use osgOcean, > > Nothing against osgOcean. I have used it as well in a project, but > switched over to Triton (check it out, same coming from sundog-soft as > SilverLining

Re: [osg-users] [osgOcean] Some questions about osgRiver ???

2013-09-27 Thread Trajce Nikolov NICK
hahaha .. come on all the option :-) Nick On Fri, Sep 27, 2013 at 9:08 PM, Kim Bale wrote: > Traitor ;) > > K. > > > On 27 September 2013 20:00, Trajce Nikolov NICK < > trajce.nikolov.n...@gmail.com> wrote: > >> >3 -for the sea I use osgOcean, >> >> Nothing against osgOcean. I have used

Re: [osg-users] [osgOcean] Some questions about osgRiver ???

2014-07-11 Thread Quintijn Hendrickx
Dear all, This is a slightly delayed response, I have to admit I am longer actively following this mailing list. A few years I posted my work on river rendering as a submission for the osgOcean project. Unfortunately I do not have the time to maintain this project but maybe I can at least resp