Hi,
I have just tested osgRiver(from alphapixel.com) and the river is not displyed
correctly, the water is on the right corner of the river.3DS but only 1 segment
of 9 is displayed (-15 to 0).
I had tried to change the code of osgRiver in
RiverGraph::MergeRiverFromPoints(vector points) at :
Riv
Just to be clear, AlphaPixel has no affiliation with osgRiver. I just
snagged a copy when it was posted years ago, and when it disappeared from
mailing-list archives, I made my copy available to anyone who wants it.
It seems like there is renewed interest in it, so I would love to see some
of thes
Hi Mohammed,
I can answer your first question. osgRiver was never integrated into the
trunk because I felt that the way it had been combined in its current state
needed some work and sadly I simply haven't had time to work on it. I
haven't gone over the code for a long time but I seem to remember
Hi,
Thanks for the answers, so unfortunately there is no trace for its creator, so
I must make some others efforts to find the problem and correct it.
In my case I think that to create a realistic 3D environement, the integration
of the forest,building,roads,rivers, ocean and skys are very impo
4-for the sky I am trying with Silverlight(the demo),
I think you mean Silver Lining.
Good luck and you're welcome!
--
Chris 'Xenon' Hanson, omo sanza lettere. xe...@alphapixel.com
http://www.alphapixel.com/
Training • Consulting • Contracting
3D • Scene Graphs (Open Scene Graph/OSG) • Ope
>3 -for the sea I use osgOcean,
Nothing against osgOcean. I have used it as well in a project, but switched
over to Triton (check it out, same coming from sundog-soft as SilverLining )
Nick
On Fri, Sep 27, 2013 at 8:56 PM, Chris Hanson wrote:
> 4-for the sky I am trying with Silverlight(the
and if you are really after fully opensource you can look for osgEphemeris,
a work I think done by Don Burns years ago, but that was my initial step
before figuring out SilverLining as well
Nick
On Fri, Sep 27, 2013 at 9:00 PM, Trajce Nikolov NICK <
trajce.nikolov.n...@gmail.com> wrote:
> >3 -
Traitor ;)
K.
On 27 September 2013 20:00, Trajce Nikolov NICK <
trajce.nikolov.n...@gmail.com> wrote:
> >3 -for the sea I use osgOcean,
>
> Nothing against osgOcean. I have used it as well in a project, but
> switched over to Triton (check it out, same coming from sundog-soft as
> SilverLining
hahaha .. come on all the option :-)
Nick
On Fri, Sep 27, 2013 at 9:08 PM, Kim Bale wrote:
> Traitor ;)
>
> K.
>
>
> On 27 September 2013 20:00, Trajce Nikolov NICK <
> trajce.nikolov.n...@gmail.com> wrote:
>
>> >3 -for the sea I use osgOcean,
>>
>> Nothing against osgOcean. I have used
Dear all,
This is a slightly delayed response, I have to admit I am longer actively
following this mailing list.
A few years I posted my work on river rendering as a submission for the
osgOcean project. Unfortunately I do not have the time to maintain this project
but maybe I can at least resp
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