[osg-users] MatrixManipulator implementation

2010-02-05 Thread Miguel Lokida
Hi, I would like to use a MatrixManipulator in order to follow a node but without any automatic translation of the camera. Automatically only rotation is applied to follow the object. Of course when the user want to modify the view he can do it and the camera lets focus on the node. I think i

Re: [osg-users] MatrixManipulator implementation

2010-02-05 Thread Jean-Sébastien Guay
Hi Miguel, Is the feature I want is possible with the MatrixManipulator of OSG or should I implement my MatrixManipulator ? I think you should subclass osgGA::NodeTrackerManipulator or just modify it in OSG to add a new TrackerMode to it that would do that. It falls within its scope of func