Hi,
DanDan, what graphics card do you use? I've experienced the same problem when
running my application with NVIDIA Quadro FX cards (4800 and 5800), but never
with GeForce cards. Unfortunately, I have very limited debugging possibilities
on the deployment system where this problem occurs.
Hi all,
I seem to be experiencing weird problems with the DB pager. I have OSG 2.9.8.
The rendering of the models and globe seem to just stop after a point. I can
print the scene graph and i can see there are quite few nodes left to draw but
none get drawn.
I have in the code something like
Hi Dan,
You'll need to stop the application in a debugger and find out what is
happening as the details you have provided are not sufficient for
others to be able to help investigate the issue further.
Robert.
On Tue, Apr 12, 2011 at 9:54 AM, Darko Radiceski radice...@gmail.com wrote:
Hi all,
Thank you Robert.
Do you suggest running the project in debug mode?
I tried that but it takes forewer stepping through it as in the begining when i
load the globe the DatabasePager performs ok. Its only after some time i notice
it stopping. Is there any more advanced debugging options i can
Hi Joaquin,
On Tue, Mar 22, 2011 at 9:41 PM, Joaquin Maroto joaquin.mar...@upm.es wrote:
In an old version of osg I called to these functions:
setTargetFrameRate();
setMaximumNumOfObjectsToCompilePerFrame();
of the DatabasePager to control the maximum time that the simulation could
take
Thanks a lot Robert.
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In an old version of osg I called to these functions:
setTargetFrameRate();
setMaximumNumOfObjectsToCompilePerFrame();
of the DatabasePager to control the maximum time that the simulation could
take to make the dynamic load.
The values I passed to this functions were smaller when I needed
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