H Ahmed,
There are various ways to scroll textures:
1) manipulate the texture coordinates on geometry,
2) modify the texture coordinates via an OpenGL texture matrix -
using osg::TexMat (wrapper to glTexMat) state attribute attached to
the StateSet above the subgraph you want to scroll,
3) use
Hi,
I am currently developing a Head Up Display (HUD) for my application. My target
right now is to load a part of image as a texture that will be the altitude
indicator. I know how it works but I want to implement it using OSG :D.
An image will contain the whole altitude scale ( i.e. from 0 to
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