dglenn wrote:
Also, in the version of C++ that I used there is a problem in the linker when
you compile the VPB.DLL that I experienced in VS2010 and VS2012 and it was a
Microsoft bug (or so I was told) and if it was, I am curious if they fixed it
in later VS versions.
Hi David,
I
Thanks Bjorn! I'll have to give that a try!
I know that I make unreasonable demands of myself!
I think that I should proses the Spontaneity of Robin Williams and the voice of
one of those movie trailer announcers! Instead you get this geek that can't
make half a sentence at times, but I try.
Thanks for the pointers Arthur!
At the moment I'm trying to bang some shape files into a wireframe of Europe
and I'm using QGIS. I'm also looking at G-Dal functions directly. I know that
there is got to be a way to make little geo-referenced tiff cubes because
Europe is so darn large. Oh, I
Greetings All,
Sorry that I haven't posted I've been very busy lately!
I've been meaning to post the location of the YouTube videos that I made based
the presentation I gave at SIGGRAPH last year, but I've been stretched for time
with my added duties working on some Unity 5 stuff.
I don't
Hello David,
It's nice to see other people getting familiar with VPB. It's a great
tool, and I find it to be nice and responsive for datasets that are going
to be baked together (imagery and elevation).
I'm especially happy that you have provided a Windows build tutorial, as
all my experience
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