Hi Clement,
On 14 May 2012 17:32, clement@csiro.au wrote:
After I increased sample density, the aliasing issue seems decrease. If I
increased too much sample density, the image movement become very difficult.
Also the surface will become very dark. Anyway to make the surface more
Hi Clement,
This issue is likely to be due to lack of proper clean up of the
graphics context and GL object ID's that the scene graph carries
around with it. osgViewer's built in windowing functionality supports
the proper clean up but it's like your own MFC code won't be doing all
that is
Hi Clement,
I have another question related to osgVolume image. My image showed ring
aliasing on the surface. If the volume size is (x, y, z ) 200 * 200 * 100,
then assign data from pointer (100 * 100 * 50) to (100 * 100 * 51) to green.
The problem will show. Please see the attachment
11:46 PM
To: OpenSceneGraph Users
Subject: Re: [osg-users] Volume image cannot display properly on MFC
Hi Clement,
I have another question related to osgVolume image. My image showed ring
aliasing on the surface. If the volume size is (x, y, z ) 200 * 200 * 100,
then assign data from
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