Hi Community, again :-)
what can be the reason for the drawImplementation to not be called? I have
set setCullingActive(false) to not cull the node but still I am not hiting
the call to this method.
Thanks a lot,
Nick
--
trajce nikolov nick
___
osg-us
Hi Nick,
I I think you will have to provide a valid intial bound in any case
Hi Community, again :-)
what can be the reason for the drawImplementation to not be called? I
have set setCullingActive(false) to not cull the node but still I am
not hiting the call to this method.
Thanks a lot,
N
I have attached a callback for this, but it is never called as well .
Nick
On Mon, Nov 24, 2014 at 12:06 PM, Sebastian Messerschmidt <
sebastian.messerschm...@gmx.de> wrote:
> Hi Nick,
>
> I I think you will have to provide a valid intial bound in any case
>
> Hi Community, again :-)
>
> w
Have you tried
geom->setUseDisplayList(false)
geom->setUseVertexBufferObject(true)
?
Trajce Nikolov NICK wrote:
> I have attached a callback for this, but it is never called as well .
>
> Nick
>
>
> On Mon, Nov 24, 2014 at 12:06 PM, Sebastian Messerschmidt < ()> wrote:
>
> > Hi Nick,
>
Hi, at the end it worked with overriding
virtual osg::BoundingBox computeBoundingBox() const;
the other one virtual osg::BoundingSphere computeBound() const; and
attaching a callback for compute the bb is not working. Don't have time to
investigate but it looks a small bug somewhere
Nick
On Mo
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