, April 09, 2008 4:34 PM
To: OpenSceneGraph Users
Subject: [osg-users] faster builds on multiproc systems - Visual Studio
2005& 2008
This is sort of off-topic but I'm sure interesting to the community none the
less. I was on the phone with a fellow OSG developer earlier today
complaining how
Hi Brede,
> It's possible to set the maximum number of parallel builds under
> Tools->Options->Projects and Solutions->Build and Run. This is for
> VS2008 but you should find it in a similar place in VS2005. This is a
> global setting so you don't have to change your project settings.
This setti
Hi,
It's possible to set the maximum number of parallel builds under
Tools->Options->Projects and Solutions->Build and Run. This is for
VS2008 but you should find it in a similar place in VS2005. This is a
global setting so you don't have to change your project settings.
Regards,
Brede
On Wed,
ut that's our experience
> >>
> >> Now back in the good old days on good SGI 32 processor monster parallel
> >> build work like a charm and screamed along ......
> >>
> >> Regards
> >> Gordon
> >>
> >>
> &g
k in the good old days on good SGI 32 processor monster parallel
>> build work like a charm and screamed along ..
>>
>> Regards
>> Gordon
>>
>>
>> -Original Message-----
>> From: [EMAIL PROTECTED]
>> [mailto:[EMAIL PROTECTED] On Behalf
d along ..
>
> Regards
> Gordon
>
>
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of sherman
> wilcox
> Sent: Wednesday, April 09, 2008 4:34 PM
> To: OpenSceneGraph Users
> Subject: [osg-users] faster builds on
ent: Wednesday, April 09, 2008 2:34 PM
> To: OpenSceneGraph Users
> Subject: [osg-users] faster builds on multiproc systems -
> Visual Studio 2005& 2008
>
> This is sort of off-topic but I'm sure interesting to the
> community none the less. I was on the phone with a f
Sherman,
Great tip. So...how soon can you submit the CMake patches to enable the /MP
option in the OSG tree? ;)
Cheers- Glenn
On Wed, Apr 9, 2008 at 4:34 PM, sherman wilcox <[EMAIL PROTECTED]>
wrote:
> This is sort of off-topic but I'm sure interesting to the community
> none the less. I was on
allel
build work like a charm and screamed along ..
Regards
Gordon
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of sherman
wilcox
Sent: Wednesday, April 09, 2008 4:34 PM
To: OpenSceneGraph Users
Subject: [osg-users] faster builds on multiproc systems - V
This is sort of off-topic but I'm sure interesting to the community
none the less. I was on the phone with a fellow OSG developer earlier
today complaining how slow the builds are on Windows and how I have
this quad core sitting here not being fully utilized by my compiler.
He touted how his Mac co
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