Hi Brede, > It's possible to set the maximum number of parallel builds under > Tools->Options->Projects and Solutions->Build and Run. This is for > VS2008 but you should find it in a similar place in VS2005. This is a > global setting so you don't have to change your project settings.
This setting enables building of multiple *projects* in parallel, as long as they don't have a dependency. This is enabled by default on multiproc / multicore systems. What they are talking about with the /MP compiler flag is taking advantage of multiple CPUs/cores within a *single* project. Since the main time sinks when compiling OSG are the 2-3 main projects (osg, osgUtil, osgDB, ...), and all projects depend on them (therefore no other projects can be built in parallel), I can see where that kind of a flag would help. (if there are no other ill effects) More testing is required I think, but it would be a cool addition to the default build options since multicore machines are so common these days. J-S -- ______________________________________________________ Jean-Sebastien Guay [EMAIL PROTECTED] http://www.cm-labs.com/ http://whitestar02.webhop.org/ _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org