Re: [osg-users] finding switch and dof nodes in a 3D model without name

2009-01-09 Thread Roland Smeenk
The example osgsidebyside contains a SwitchDOFVisitor that collects MultiSwitches and DOFTransforms. Roland -- Read this topic online here: http://osgforum.tevs.eu/viewtopic.php?p=4401#4401 ___ osg-users mailing list osg-users@list

Re: [osg-users] finding switch and dof nodes in a 3D model without name

2009-01-09 Thread Tomlinson, Gordon
osg-users-boun...@lists.openscenegraph.org [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Francesco Argese Sent: Friday, January 09, 2009 9:42 AM To: OpenSceneGraph Users Subject: [osg-users] finding switch and dof nodes in a 3D model without name Hi all, I have a application that load some 3D

Re: [osg-users] finding switch and dof nodes in a 3D model without name

2009-01-09 Thread Robert Osfield
Hi Francesco, You just need to write a NodeVisitor that traverses through the scene and detects the osg::Switch and osgSim::DOFTransform. The NodeVisitor has an apply(osg::Switch&) method, but not a DOFTransform one so you'll need to implement and apply(osg::Transform&) and then dynamic_cast this

[osg-users] finding switch and dof nodes in a 3D model without name

2009-01-09 Thread Francesco Argese
Hi all, I have a application that load some 3D models in .flt format. This models include both switches and Dof and I like to enable it. To do so i have done a research in OpenSceneGraph documentation and I have found the tutorials regarding the argument (in particular [1]). It works well but I