Re: [osg-users] help me with my first osg program ...

2013-02-12 Thread Robert Osfield
Hi Omprakash, Clearly it's a missing include, which might be down to an error in your CmakeLists.txt file in which case having a look at CMake docs might help you on your way. Or it could be simply that Cmake isn't finding the OSG as you haven't installed it in a place it can find or that you hav

[osg-users] help me with my first osg program ...

2013-02-11 Thread omprakash paliwal
Hi, i am using OSG begineers Guide to work with osg ... and stuck at the very first osg program.. i generated Cmake script and wrote main.cpp .. i setted all enviornment variable but not able to compile my program with "make" i am getting this error heart-hacker@hearthacker-HP-Pavilion-g6-N

Re: [osg-users] Help me! i have problem for Height Above Terrain!!

2013-01-24 Thread Shayne Tueller
You may also want to search in the forum for discussion threads that address this topic (GetHeightAboveTerrain). It has been discussed many times with solutions. -Shayne -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=52176#52176

Re: [osg-users] Help me! i have problem for Height Above Terrain!!

2013-01-24 Thread Robert Osfield
Hi Kim, Have a look at the osgintersection example. Robert. On 17 January 2013 04:51, Kim JongBum wrote: > Hi, > > i'm new in OSG and developing Flight Simulation using OSG. > > i wanna compute height above terrain. > > so wanna know how to use this class(osgSim::computeHeightaboveterrain). > >

[osg-users] Help me! i have problem for Height Above Terrain!!

2013-01-24 Thread Kim JongBum
Hi, i'm new in OSG and developing Flight Simulation using OSG. i wanna compute height above terrain. so wanna know how to use this class(osgSim::computeHeightaboveterrain). i look forward to tour early reply. Thank you! Cheers -- Read this topic online here: http://forum.open

Re: [osg-users] Help me with polytope intersector please !!!

2012-07-20 Thread Peter Amstutz
The polytope intersector tests to see if a frustum (i.e. truncated pyramid) volume contains or intersects with geometry. In the case of a testing a polygon or a fully contained line segment, there is no single point that describes the intersection. This is fine for selection when you are prim

[osg-users] Help me with polytope intersector please !!!

2012-07-20 Thread Bob Slobodan
Hi guys, I'm having some difficulties with a polytope intersector. My scene uses polygons, lines and points, so I decided to use a polytope intersector to find which object the user wants to select. Here is my code : Code: osg::ref_ptr viewport = camera->getViewport(); double mx = viewport->x(

Re: [osg-users] help me with osg::Imagestream and osg::Image

2009-11-26 Thread Robert Osfield
On Thu, Nov 26, 2009 at 5:57 AM, Ivan Salguero wrote: > yes yes but i execute osgmovie and it say me that i need a pluging what kind > of pluging i need?? so it's weird because when i compile the code some libs > las image and imagestream doesn't have some functions but .exe it's work > correct

Re: [osg-users] help me with osg::Imagestream and osg::Image

2009-11-25 Thread Ivan Salguero
Hi, yes yes but i execute osgmovie and it say me that i need a pluging what kind of pluging i need?? so it's weird because when i compile the code some libs las image and imagestream doesn't have some functions but .exe it's work correctly why happen that? ... Thank you! Cheers, Ivan ---

Re: [osg-users] Help me to solve this problem

2009-07-13 Thread Gordon Tomlinson
www.gordontomlinson.com __ From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of rguru k Sent: Tuesday, July 14, 2009 6:35 AM To: osg-users@lists.openscenegraph.org Subject: [osg-user

Re: [osg-users] ??: help me!

2008-07-30 Thread Kallfass, Daniel
Could you submit your code changes to the community? Thanks, Daniel From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of monkey Sent: Wednesday, July 30, 2008 10:47 AM To: OpenSceneGraph Users Subject: [osg-users] ??: help me! Thank for you all

Re: [osg-users] help me!

2008-07-28 Thread Dunhour, Mike (CIV)
Hello Use osgexp and 3ds Max(v8) all the time, most often with Delta3D, and have no problems with repeating UV's. Open your .osg file Where it describes your 'textureUnit'{ Texture 2d{ Look for wrap_s and wrap_t these should both be set to 'REPEAT' osgEXP should handle this without you

Re: [osg-users] help me!

2008-07-28 Thread GMD GammerMaxyandex.ru
s@lists.openscenegraph.org> Date: > > > Wed, > > > 23 Jul 2008 09:57:33 +0200> Subject: Re: [osg-users] help me!> > Hi,> > > > > El Miércoles 23 Julio 2008ES 08:48:19 monkeymonkey escribió:> > hi!> > > > > > > i use Te

Re: [osg-users] help me!

2008-07-28 Thread Alberto Luaces
sgExp scource code,and recompile it? how to do it? > > > From: [EMAIL PROTECTED]> To: osg-users@lists.openscenegraph.org> Date: Wed, > > 23 Jul 2008 09:57:33 +0200> Subject: Re: [osg-users] help me!> > Hi,> > > > El Miércoles 23 Julio 2008ES 08:48:19 monkeymon

Re: [osg-users] help me!

2008-07-24 Thread monkeymonkey
? > From: [EMAIL PROTECTED]> To: osg-users@lists.openscenegraph.org> Date: Wed, > 23 Jul 2008 09:57:33 +0200> Subject: Re: [osg-users] help me!> > Hi,> > El > Miércoles 23 Julio 2008ES 08:48:19 monkeymonkey escribió:> > hi!> > > > i > use Textu

Re: [osg-users] help me!

2008-07-23 Thread Alberto Luaces
Hi, El Miércoles 23 Julio 2008ES 08:48:19 monkeymonkey escribió: > hi! >   > i use Texture UV repeat 3.0 in 3dsMax8,but when i output it to ive,then use > osgViewer to look,texture is not right. > it seem that repeat is not work! why? >   > osgExp is not surport Texture UV repeat? how to make it?

[osg-users] help me!

2008-07-22 Thread monkeymonkey
hi! i use Texture UV repeat 3.0 in 3dsMax8,but when i output it to ive,then use osgViewer to look,texture is not right. it seem that repeat is not work! why? osgExp is not surport Texture UV repeat? how to make it? thank you! ___

[osg-users] help me , about setProjectionMatrixAsOrtho2D

2008-05-01 Thread 王韬
Hi all. I want to set maincamera to a 2D orthographic projection. I do like this int main( int argc, char **argv ) { osg::ref_ptr loadedModel = osgDB::readNodeFile("cow.osg"); osgViewer::Viewer viewer; osg::ref_ptr root = new osg::Group; root->addChild(loadedModel.get()); viewer.setSceneData(

[osg-users] help me!!!!!!! how to work with multi window(Splitter in MFC)

2007-10-03 Thread Tran Thanh Hiep
hi all! My Project splitter window to 4 window, and i want window 1 use class CView3DLeft,window 2 use class CView3DRight,window 3 use class CView3DLeft1,window 4 use class CView3DRight, but when run i don't how to setup to 4 window. people can help me? "I have used a example MFC from osg".