Re: [osg-users] invalid enumerant error

2014-10-23 Thread Trajce Nikolov NICK
Thanks Conan! Nick On Thu, Oct 23, 2014 at 3:08 PM, Conan Doyle wrote: > +1 on gDEBbugger.. very useful tool... also look into AMD CodeXL, which I > believe, is an updated version of gDEBugger. > > > Trajce Nikolov NICK wrote: > > Thanks Sebasitian . I have heard of it but never tried. Now

Re: [osg-users] invalid enumerant error

2014-10-23 Thread Conan Doyle
+1 on gDEBbugger.. very useful tool... also look into AMD CodeXL, which I believe, is an updated version of gDEBugger. Trajce Nikolov NICK wrote: > Thanks Sebasitian . I have heard of it but never tried. Now seam the time > comes. Thanks again! > > Nick > > > On Thu, Oct 23, 2014 at 1:

Re: [osg-users] invalid enumerant error

2014-10-23 Thread Trajce Nikolov NICK
Thanks Sebasitian . I have heard of it but never tried. Now seam the time comes. Thanks again! Nick On Thu, Oct 23, 2014 at 1:50 PM, Sebastian Messerschmidt < sebastian.messerschm...@gmx.de> wrote: > Hi Nick, > > I usually use GDebugger or similar tools which can hook into the > OpenGLDrive

Re: [osg-users] invalid enumerant error

2014-10-23 Thread Sebastian Messerschmidt
Hi Nick, I usually use GDebugger or similar tools which can hook into the OpenGLDriver. There you can get the stack-trace telling you the provoking OpenGL call. Good tools might like GDebugger will also allow you to see the actual code (e.g. the OSG call) where the error stems from Thanks

Re: [osg-users] invalid enumerant error

2014-10-23 Thread Trajce Nikolov NICK
doing it. > > -Original Message- > From: osg-users [mailto:osg-users-boun...@lists.openscenegraph.org] On > Behalf Of Trajce Nikolov NICK > Sent: Thursday, October 23, 2014 7:36 AM > To: OpenSceneGraph Users > Subject: Re: [osg-users] invalid enumerant error &g

Re: [osg-users] invalid enumerant error

2014-10-23 Thread Cary, Karl A.
: Thursday, October 23, 2014 7:36 AM To: OpenSceneGraph Users Subject: Re: [osg-users] invalid enumerant error Thanks Karl, I set this in my code: std::ostringstream oss; oss << "OSG_GL_ERROR_CHECKING=ON"; _putenv(oss.str().c_str()); still getting the same output, nothing extra. I

Re: [osg-users] invalid enumerant error

2014-10-23 Thread Trajce Nikolov NICK
Thanks Karl, I set this in my code: std::ostringstream oss; oss << "OSG_GL_ERROR_CHECKING=ON"; _putenv(oss.str().c_str()); still getting the same output, nothing extra. I am using TextureRectangle as well so might be the same issue. Any further hints? Thanks a bunch! Nick On Thu, Oct 23, 2014

Re: [osg-users] invalid enumerant error

2014-10-23 Thread Cary, Karl A.
Robert had a suggestion in the past that helped me track down a similar issue in the past. From an earlier post from him: One way of pinpointing the error better is to enable fine grained error checking in the osg::State by setting the env OSG_GL_ERROR_CHECKING to ON, on my Linux system this is