RE: [osg-users] Graphic pipeline latency question

2007-07-18 Thread Paul Martz
Please read this page. I think it answers your question. http://www.freelists.org/archives/visionegg/01-2007/msg00025.html Thanks for posting that. This has reminded me that Don Burns has complained for quite some time that NVIDIA lets you queue up only 2 swaps. Attempt to queue up a third, and

RE: [osg-users] TexGenNode and TexGen

2007-07-17 Thread Paul Martz
What hardware are you using? NVIDIA graphics cards support only texture units 0-3, anything beyond that is not supported (except when using a fragment shader.) -Paul I created a forest base using TexGenNode to representing the shading on the landscape. It works fine, but when trying to

RE: [osg-users] Using OSG just for model rendering

2007-07-16 Thread Paul Martz
OSG isn't really designed to be used as just a dumb model loader and rendered. It's a scene graph, so it has facilities for doing things you would do in a scene graph, like culling, for example. You could, in theory, write a NodeVisitor to traverse the scene graph and render the Drawables.

RE: Re: [osg-users] Graphic pipeline latency question

2007-07-16 Thread Paul Martz
Try updating your NVIDIA driver. The driver version you said you were using looks quite out of date. -Paul ___ osg-users mailing list osg-users@openscenegraph.net http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/

RE: [osg-users] training: huntsville 09/26-27, next one, feb/mar 08 - where? vote!

2007-07-16 Thread Paul Martz
as you know, paul martz and i are giving our inaugural osg training this september 26th/27th in huntsville, in which we'll cover intermediate osg usage. we've got a few more spots left, so if you've been on the fence, now is the time to sign up. FYI, for online registration (and other

RE: [osg-users] Deriving from OSG:Drawable.

2007-07-15 Thread Paul Martz
() is the only pure virtual method in the Drawable class. Depending on what you're doing, you might also want to override the destructor, or computeBound(), but this isn't strictly required and, as I said, depends on what you're doing. Paul Martz Skew Matrix Software LLC http://www.skew-matrix.com

[osg-users] OSG books and merchandise at SIGGRAPH BOF

2007-07-13 Thread Paul Martz
order in bulk and average the shipping cost over all the items.. Be prepared to pay at the BOF with a check payable in US funds, or by credit card (MasterCard, Visa, or American Express). Paul Martz Skew Matrix Software LLC http://www.skew-matrix.com http://www.skew-matrix.com/ 303 859 9466

RE: [osg-users] OSG books and merchandise at SIGGRAPH BOF

2007-07-13 Thread Paul Martz
by buying them off cafepress and then sending on to one of you guys turning up for the BOF. Perhaps a couple of books would go down better than T-Shirts though... Feedback welcome. Robert. On 7/13/07, Paul Martz [EMAIL PROTECTED] wrote: I plan to bring OSG books and merchandise

RE: [osg-users] OSG T-shirts and other merchandise now available!

2007-07-12 Thread Paul Martz
On 7/12/07, Mike Weiblen [EMAIL PROTECTED] wrote: What, no thong!? %-S We can put up a thong if you agree to model one at the BOF! Better yet, if he agrees NOT to model it at the BOF... -Paul ___ osg-users mailing list

[osg-users] OSG Ref Man for v2.0 now available

2007-07-12 Thread Paul Martz
to see you in Huntsville, Alabama, September 26-27. Paul Martz Skew Matrix Software LLC http://www.skew-matrix.com http://www.skew-matrix.com/ 303 859 9466 ___ osg-users mailing list osg-users@openscenegraph.net http://openscenegraph.net/mailman

RE: [osg-users] get the SceneView with OSG 2.0

2007-07-10 Thread Paul Martz
through the osgViewer interface? Paul Martz Skew Matrix Software LLC http://www.skew-matrix.com http://www.skew-matrix.com/ 303 859 9466 ___ osg-users mailing list osg-users@openscenegraph.net http://openscenegraph.net/mailman/listinfo/osg-users http

RE: [osg-users] IntersectionVisitor

2007-07-10 Thread Paul Martz
apply(LOD) because Robert intends to do something different with LODs in the future. But for now it just treats them like Groups. Paul Martz Skew Matrix Software LLC http://www.skew-matrix.com 303 859 9466 ___ osg-users mailing list osg

RE: [osg-users] Problem when intergrate my osg code to a existingopengl project

2007-07-06 Thread Paul Martz
Did you disable the SceneView's automatic computation of near and far clipping planes? That might be part of the problem. -Paul ___ osg-users mailing list osg-users@openscenegraph.net http://openscenegraph.net/mailman/listinfo/osg-users

RE: [osg-users] Problem when intergrate my osg code to aexistingopengl project

2007-07-06 Thread Paul Martz
control over the context and (presumably) has it current when he's issuing OpenGL commands. Paul Martz Skew Matrix Software LLC http://www.skew-matrix.com 303 859 9466 ___ osg-users mailing list osg-users@openscenegraph.net http://openscenegraph.net/mailman

RE: [osg-users] Problem when intergrate my osg code toaexistingopengl project

2007-07-06 Thread Paul Martz
What I can say is that I'm open to integrating some form of solution into osgViewer and a varient on theme started with GraphicsWindowEmbedded. It don't know what the solution might look like, perhaps a subclassing from Viewer and overridding the renderingTraversals() method to do work to

RE: [osg-users] Problem when intergrate my osg code toaexistingopenglproject

2007-07-06 Thread Paul Martz
I'm curious about the change to disable the compute near/far, is this so the depth range matches up so 3D objects all appear in the same range? Correct, only required if you are mixing your own OpenGL-rendered entities with OSG-rendered entities in the same 3D space. Not really necessary if

RE: [osg-users] New OSG website ideas

2007-07-05 Thread Paul Martz
Along the same lines, I'd like to see a search facility that restricts itself to searching the site only, exclusive of the mailing list archives. Say, for example, you're looking for the CMake page on the web site. You go to search for cmake and you expect to get one result. Unfortunately, you

RE: [osg-users] Bowing out of Siggraph 2007

2007-07-05 Thread Paul Martz
I will save the money I would've spent buying you a pint. Next time we get together, I'll buy you a pint plus interest. :-) Sorry to hear you won't make it. Hopefully next year. -Paul -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Robert

RE: [osg-users] Rendering threads and scene graph updates.

2007-07-05 Thread Paul Martz
When writing the Quick Start Guide, I opted to err on the side of conservatism. So, if you only modify STATIC scene graph nodes during update(), you can be assured that is a safe operation, and will almost certainly be a safe operation in future OSG releases. In the current incarnation of OSG,

RE: [osg-users] OSG books

2007-07-04 Thread Paul Martz
with many widget libraries. I believe the new interface will work better with GTKMM and GTK+, as the older interface was a real pain to use. Though I discover ease of use when I have free time at the end of the year. What is your plans regarding a reference for OSG 2.0? Rizzan Paul Martz

[osg-users] OSG books

2007-07-03 Thread Paul Martz
from the menu on the left. Thanks, Paul Martz Skew Matrix Software LLC http://www.skew-matrix.com http://www.skew-matrix.com/ 303 859 9466 ___ osg-users mailing list osg-users@openscenegraph.net http://openscenegraph.net/mailman/listinfo/osg-users

[osg-users] Making Node::dirtyBound() virtual

2007-07-03 Thread Paul Martz
appear to be a way for code to act on that change in a non-const way. Changing the declaration of dirtyBound() to virtual would allow custom Nodes to take non-const action on the bounding box change. Paul Martz Skew Matrix Software LLC http://www.skew-matrix.com http://www.skew-matrix.com/ 303 859

RE: [osg-users] Making Node::dirtyBound() virtual

2007-07-03 Thread Paul Martz
dirtyBound() is something that can be called multiple times, but will only set a flag so is quite cheap. I see what you mean when you say dirtyBound() could be called multiple times per frame, so my idea of overriding it wouldn't produce a very efficient solution. The computeBounds() will

RE: [osg-users] OSG books

2007-07-03 Thread Paul Martz
] [mailto:[EMAIL PROTECTED] On Behalf Of Paul Martz Sent: Tuesday, July 03, 2007 5:06 AM To: 'osg users' Subject: [osg-users] OSG books Hi OSGers -- On an experimental basis, I'm going to try direct sales of OSG documentation from my Web site: www.skew-matrix.com. Select Books from the menu

RE: [osg-users] Making Node::dirtyBound() virtual

2007-07-03 Thread Paul Martz
Understood. Very enlightening. Okay, back to the drawing board. I ought to be able to come up with a solution now that I have this info. Thanks. -Paul Hi Paul, On 7/3/07, Paul Martz [EMAIL PROTECTED] wrote: Okay, but because computeBounds() is const, I have to cast away const

RE: [osg-users] Proper usage of Drawable::drawImplementation

2007-07-02 Thread Paul Martz
Hm. Is it possible that texture mapping or lighting is enabled? If so, then you don't specify texcoords/normals, so you could be getting one texel spread across the whole primitive, or the last normal could've been facing away from the light. Either would explain the black primitive. Best way to

RE: [osg-users] osg-2.0 and multigen openflight 16.0 shader exampleworld

2007-07-02 Thread Paul Martz
If you're not seeing the results you expect, poke around the OpenFlight plugin code in the debugger and make sure its handling your shader palette correctly. I know that OpenFlight 16.1 made some pretty dramatic changes to how the model file specifies shaders for use, especially with respect to

RE: [osg-users] How to set up lighting in osgViewer::Viewer

2007-06-30 Thread Paul Martz
Your ramblings are pretty well spot on. Language ambiguities, OpenGL naming, OSG naming and behavior all conspiring to confuse :-) I'm not so sure. The concept of having lighting on or off is pretty well-established in the computer graphics industry. I don't recall a lot of OpenGL newbies

RE: [osg-users] Culling and performance scaling

2007-06-29 Thread Paul Martz
I was hoping for something better. Even just a BSP tree or something. My previous post outlined one way that this could be implemented. Go ahead and try it out; if it dramatically boosts performance, then please submit it back for inclusion in OSG. This is how open source works. Complaining

RE: [osg-users] Culling and performance scaling

2007-06-29 Thread Paul Martz
Is there any common procedure (with OSG) to split large objects in smaller pieces in order to increase the performance of the frustum culling? I'm not thinking here about terrain objects, but any kind of object as buildings, parts of machinery... that can be broken into pieces so I can

RE: [osg-users] Culling and performance scaling

2007-06-28 Thread Paul Martz
Some of our applications use clipping planes to reveal details of the model. Since this entails OSG sending geometry to the graphics card, only to then have it tossed, I'm interested in a culling plane that I can use to minimize the amount of geometry that gets sent and then clipped.

RE: [osg-users] osgUtil::PositionalStateContainer

2007-06-28 Thread Paul Martz
Hello @ all, perhaps someone can say in a few words what this class is for. I search in the documentation, but there is not so much information. Thanks a lot. The Quick Start Guide talks about positional state a little bit. Essentially, OpenGL has some state items whose position must be

RE: [osg-users] Re: OpenFlight plug-in

2007-06-27 Thread Paul Martz
Thanks! I will give that a try. Don't know why I didn't think to look in the first place to see if there were any option strings for that plug-in. Not sure it will help, as you're still going to end up with a Geode/Geometry pair per Face record, but it's worth taking a look at. -Paul

RE: [osg-users] Bug: Autotransform and smallfeatureculling

2007-06-27 Thread Paul Martz
This sounds familiar, I think I ran into it a while ago. If I remember correctly, we worked around it by disabling culling on AutoTransform children. -Paul _ From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Schmidt, Richard, SDGE1 Sent: Wednesday, June 27, 2007 5:08

RE: [osg-users] How to set up lighting in osgViewer::Viewer

2007-06-27 Thread Paul Martz
If you to disable OpenGL lighting then you'll need to disable via a GL_LIGHTING mode i.e. viewer.getCamera()-getOrCreateStateSet()-setMode(GL_LIGHITNG, osg::StateAttribute::OFF); Yes, I think this is what I recommend in the Quick Start Guide. Lighting is just state that you can disable or

RE: [osg-users] How to set up lighting in osgViewer::Viewer

2007-06-27 Thread Paul Martz
On 6/27/07, Paul Martz [EMAIL PROTECTED] wrote: I think a lot of the confusion regarding lighting comes from the fact that the OSG default doesn't match the OpenGL default. What are the differences you are aware of? In OpenGL, GL_LIGHTING and GL_LIGHT0 are both disabled by default

RE: [osg-users] How to set up lighting in osgViewer::Viewer

2007-06-27 Thread Paul Martz
The defaults in these cases are to do something sensible by default. No lighting and no depth test by default would lead to a pretty poor out of the box experience for most users needs. Seems to have worked out OK for OpenGL over the past 14 years or so. :-) Anyhow, a quick review of this

RE: [osg-users] Culling and performance scaling

2007-06-27 Thread Paul Martz
and occluder culling. I'm currently working on adding support for OpenGL's hardware-based occlusion query feature, which will add another culling option to the menu. What other kinds of culling are you looking for? Paul Martz Skew Matrix Software LLC http://www.skew-matrix.com 303 859 9466

RE: [osg-users] re: producer compiler errors

2007-06-26 Thread Paul Martz
If you are definitely using the OSG v2.0 installer, then it should create the include/osgViewer directory. osgViewer isn't part of older OSG releases. Mike Weiblen made the installer, so if you're using OSG v2.0, then he would be the person to contact. Maybe start a new thread if he doesn't

RE: [osg-users] billboards - resizing

2007-06-25 Thread Paul Martz
Instead of using a Billboard, use an AutoTransform node with a single Geode child, and store your quad as a Drawable attached to the Geode. AutoTransform has a mode that forces its children to face, and scale to, the screen. Hope that helps, Paul Martz Skew Matrix Software LLC http://www.skew

RE: [osg-users] OpenFlight plug-in

2007-06-25 Thread Paul Martz
a shot.) Paul Martz Skew Matrix Software LLC http://www.skew-matrix.com 303 859 9466 ___ osg-users mailing list osg-users@openscenegraph.net http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/

[osg-users] OSG Training, 26-27 Sept 2007

2007-06-24 Thread Paul Martz
to www.skew-matrix.com and select Training from the menu on the left. For information on the Terrain Summit 07 conference, go to www.terrainsummit.com http://www.terrainsummit.com/ . Paul Martz Skew Matrix Software LLC http://www.skew-matrix.com http://www.skew-matrix.com/ 303 859 9466

RE: [osg-users] GettingStartedGuide source code?

2007-06-23 Thread Paul Martz
code distribution contains several examples as well. You might want to use one of the existing osgGA Camera Manipulator classes as a template; the Quick Start Guide doesn't cover that in much detail, sorry. Paul Martz Skew Matrix Software LLC http://www.skew-matrix.com http://www.skew-matrix.com

RE: [osg-users] New QuickStart Guide download on Lulu?

2007-06-22 Thread Paul Martz
Yes, I've made Lulu aware of the issue. In their Misc Support forum, see the thread with subject Unable to download new revision. Hopefully they can resolve this problem soon. -Paul -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Harald A. Sent:

RE: [osg-users] fast is-visible test

2007-06-22 Thread Paul Martz
is to contribute it back to OSG. If you need access before that happens, contact me offline and we can discuss. Paul Martz Skew Matrix Software LLC http://www.skew-matrix.com 303 859 9466 -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Robert Osfield Sent

RE: [osg-users] [Fwd: CFP: IEEE Visualization 2007 - Call forContributions]

2007-06-22 Thread Paul Martz
Hi Eric -- I'm going to pass, too much travel already planned for the rest of the year. Maybe next year, we'll see. -Paul OSG folks, We missed the deadline for papers and tutorials, but there is still time for a couple of potentially interesting prospects for OSG at IEEE Visualization

[osg-users] Obtaining the new revision to the Quick Start Guide

2007-06-21 Thread Paul Martz
=30fd57d65898c72b8de7c2 fff401dfd9 sid=30fd57d65898c72b8de7c2fff401dfd9 Sorry for the hassle. Paul Martz Skew Matrix Software LLC http://www.skew-matrix.com http://www.skew-matrix.com/ 303 859 9466 ___ osg-users mailing list osg-users@openscenegraph.net http

RE: [osg-users] replaceChild function not working

2007-06-21 Thread Paul Martz
I am working on a function that incorporates the replaceChild function to replace a node, but my program keeps faulting out in VisualStudio .NET file free.c with the error message Unhandled exception at 0x0040fc74 in Interactive Architecture.exe: 0xC005: Access violation reading

[osg-users] Status of IntersectVisitor

2007-06-20 Thread Paul Martz
Is this class now considered deprecated in light of the new Intersector classes available in osgUtil? Or will IntersectVisitor continue to be part of core OSG? Paul Martz Skew Matrix Software LLC http://www.skew-matrix.com http://www.skew-matrix.com/ 303 859 9466

RE: [osg-users] New OSG logo

2007-06-20 Thread Paul Martz
Hi Martin -- Could you possibly email me a PNG or TIFF of the final v2.0 logo at about 2500 pixels wide? This will be for the back cover of the OSG Reference Manual v2.0. Thanks, Paul Martz Skew Matrix Software LLC http://www.skew-matrix.com 303 859 9466 -Original Message- From

RE: [osg-users] osgdepthshadow loses hardware acceleration

2007-06-19 Thread Paul Martz
Just to wrap this up, I finally upgraded my device driver to 94.24 and that resolved this issue. osgdepthshadow now renders with hardware acceleration in dual view mode on my system. -Paul On Fri, 2007-06-08 at 11:49 -0600, Paul Martz wrote: Hi folks -- I'm on a Windows system

RE: [osg-users] Blending for dummies :)

2007-06-19 Thread Paul Martz
common one. For more information, there are many OSG examples that demonstrate how to set up OSG for correct rendering of translucent objects. Also, check the archives, as this has been covered multiple times recently. Hope that helps, Paul Martz Skew Matrix Software LLC http://www.skew

RE: [osg-users] Minor QSG comment

2007-06-19 Thread Paul Martz
Thanks, yes I actually saw that after putting the final version out but figured it was too minor to fix. As Robert says, it's a vector of ref_ptr objects. I'll add to the errata and eventually fix in a future release. -Paul -Original Message- From: [EMAIL PROTECTED]

[osg-users] OSG training, Huntsville, Alabama, September 26-27 2007

2007-06-18 Thread Paul Martz
the US, please contact me directly to register. Paul Martz Skew Matrix Software LLC http://www.skew-matrix.com http://www.skew-matrix.com/ 303 859 9466 ___ osg-users mailing list osg-users@openscenegraph.net http://openscenegraph.net/mailman/listinfo

RE: [osg-users] How can I display Chinese characters in OSG?

2007-06-17 Thread Paul Martz
Well, besides setting the font, you also need to call setText(), and setText() takes an osgText::String as a parameter, which is a multibyte character string, so it should support international fonts. What parameter are you passing to setText()? And what results are you getting? -Paul

RE: [osg-users] The Updated web site.

2007-06-15 Thread Paul Martz
Looks good. Any news yet on the domain name switchover? When will we be openscenegraph.org again? -Paul -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of martin.lavery Sent: Friday, June 15, 2007 7:06 AM To: osg users Subject: [osg-users] The

RE: [osg-users] New QuickStart Guide download on Lulu?

2007-06-15 Thread Paul Martz
I'm probably not the first to notice this, but it appears that the free downloadable QSG on Lulu is the old version. Hm. It looks like the current edition to me. I just downloaded a fresh copy, scrolled to the Revision History at the back, and it is the latest (June 14) edition. So I'm not

RE: [osg-users] News item for 2.0 needs work...

2007-06-15 Thread Paul Martz
It replaces Producer as a windowing toolkit. Shouldn't that say osgProducer? Producer is a camera library, osgProducer is the windowing toolkit, right? -Paul -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Robert Osfield Sent: Friday, June 15,

RE: [osg-users] News item for 2.0 needs work...

2007-06-15 Thread Paul Martz
Found and fixed a problem with the URL for osgbooks.com, so besides the Producer/osgProducer clarification everything looks good. -Paul -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Robert Osfield Sent: Friday, June 15, 2007 5:34 AM To: osg

RE: [osg-users] ANN: OSG Quick Start Guide final revision nowavailable

2007-06-14 Thread Paul Martz
yeah, as paul's sales statistics show, for us, it's definitely not all about the hamiltons. ;) we intend to do a lot more writing about osg, and _for_ osg, in the very near future. stay tuned for more... BTW, I'd be remiss in not thanking Bob for his hours of tireless effort massaging

[osg-users] OSG Quick Start Guide -- update on status

2007-06-13 Thread Paul Martz
in a BW printing to make it more affordable. When I get these final changes uploaded tomorrow, I'll post here. I apologize for the delay. Paul Martz Skew Matrix Software LLC http://www.skew-matrix.com http://www.skew-matrix.com/ 303 859 9466 ___ osg

RE: [osg-users] OSG Quick Start Guide -- update on status

2007-06-13 Thread Paul Martz
Sweet... I just submittted the Shift-Z thing for the RecordCameraPathHandler; Good news! I figured I'd respond here too, since your e-mail thinks I'm spamming 'ya. :) I'm not sure what the point of a spam filter is if I need to look at what it has caught every day and make sure it's not

RE: [osg-users] (no subject)

2007-06-13 Thread Paul Martz
Probably for fastest results, you could take the Image and write it out as a TIFF file, for example: osgDB::writeImageFile( image, filename.tif ). Then view the resulting TIFF file. Depth values are unsigned ints in the range 0 to (2^32)-1. If you want to write software to display it, I've

RE: [osg-users] Thoughts on plug-in registration

2007-06-13 Thread Paul Martz
these options helps. Paul Martz Skew Matrix Software LLC http://www.skew-matrix.com 303 859 9466 -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Brad Colbert Sent: Wednesday, June 13, 2007 4:45 PM To: [EMAIL PROTECTED] Subject: [osg-users] Thoughts

RE: [osg-users] Light

2007-06-12 Thread Paul Martz
Do you mean you're using osgviewer? If so, spacebar affects the camera position -- it doesn't affect the transformation of individual objects in your scene. If you want your light to move independently of the rest of your scene, based on some key press, you'll need to add your own event handler

RE: [osg-users] Re:Light

2007-06-12 Thread Paul Martz
It sounds like you are setting a view that includes the positions of your lights. I assume you're creating that view based on your entire scene's bounding volume. If so, then the solution is to use only the bounding volume of your geometry (exclusive of LightSource nodes) as input to your view

RE: [osg-users] Settings for dual monitors on Linux

2007-06-12 Thread Paul Martz
, then I can work on configuring it for two monitors...) Paul Martz Skew Matrix Software LLC http://www.skew-matrix.com 303 859 9466 ___ osg-users mailing list osg-users@openscenegraph.net http://openscenegraph.net/mailman/listinfo/osg-users http

RE: [osg-users] osgdepthshadow loses hardware acceleration

2007-06-11 Thread Paul Martz
-users] osgdepthshadow loses hardware acceleration On Fri, 2007-06-08 at 11:49 -0600, Paul Martz wrote: Hi folks -- I'm on a Windows system with an NVIDIA GeForce 6600 and 91.31 drivers (yes, a little out-of-date). I have the system configured for Dualview on two monitors. If I run

RE: [osg-users] Trackball, can't throw

2007-06-11 Thread Paul Martz
, 2007 1:13 AM To: osg users Subject: Re: [osg-users] Trackball, can't throw Hi Paul, On 6/11/07, Paul Martz [EMAIL PROTECTED] wrote: Hi Robert -- I just did an update this evening and I'm now unable to perform a throw with the TrackballManipulator. For example, osgviewer cow.osg

RE: [osg-users] osgdepthshadow loses hardware acceleration

2007-06-11 Thread Paul Martz
- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Jeremy L. Moles Sent: 8. juni 2007 21:13 To: osg users Subject: Re: [osg-users] osgdepthshadow loses hardware acceleration On Fri, 2007-06-08 at 11:49 -0600, Paul Martz wrote: Hi folks -- I'm on a Windows system

[osg-users] Trackball, can't throw

2007-06-10 Thread Paul Martz
Hi Robert -- I just did an update this evening and I'm now unable to perform a throw with the TrackballManipulator. For example, osgviewer cow.osg, left mouse motion and release while in motion -- no longer puts the cow into a spin, as it used to. Paul Martz Skew Matrix Software LLC http

RE: [osg-users] osg 1.9.x win32 installer for testing

2007-06-08 Thread Paul Martz
Thanks, Mike -- Just a quick question, does this installer include a binary for the osglogo example, like the previous v1.2 installer did? I remember discussing this a while back but don't remember a resolution. I'm concerned because the default CMake doesn't build osglogo. Thanks, -Paul

[osg-users] osgdepthshadow loses hardware acceleration

2007-06-08 Thread Paul Martz
spanning both displays... Paul Martz Skew Matrix Software LLC http://www.skew-matrix.com http://www.skew-matrix.com/ 303 859 9466 ___ osg-users mailing list osg-users@openscenegraph.net http://openscenegraph.net/mailman/listinfo/osg-users http

[osg-users] Stats changes state (was: Call for feedback on SVN version)

2007-06-06 Thread Paul Martz
incorrectly displays in filled mode, it should still be wireframe. StatsHandler is somehow changing the model's polygon mode state from line back to fill. Paul Martz Skew Matrix Software LLC http://www.skew-matrix.com 303 859 9466 ___ osg-users mailing list osg

[osg-users] Access to current context

2007-06-05 Thread Paul Martz
wrong, been a while since I went down that path.) Thanks in advance for the clarification. Paul Martz Skew Matrix Software LLC http://www.skew-matrix.com http://www.skew-matrix.com/ 303 859 9466 ___ osg-users mailing list osg-users

RE: [osg-users] Access to current context

2007-06-05 Thread Paul Martz
on the graphics threads. Its not safe to any graphics calls in cull. Robert. On 6/5/07, Paul Martz [EMAIL PROTECTED] wrote: Hi Robert -- I'm running into an issue with my occlusion query work, which again appears to be an incorrect assumption on my part regarding when

And svn:eol-style, too (was: RE: [osg-users] OSG Source svn:ignore)

2007-06-04 Thread Paul Martz
While we're talking about SVN properties, I'll repeat my request to set the svn:eol-style property to 'native' on all the CMakeLists.txt files. This would really make it easier for Windows users to view and modify the CMakeLists.txt files. As far as I know, this will need to be set on each file

RE: [osg-users] Introducing my assistant... Martin Lavery

2007-06-04 Thread Paul Martz
...And I imagine there's no relation to Phil Lavery? The shared surname is purely coincidental, eh? :-) Welcome aboard! -Paul -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Robert Osfield Sent: Monday, June 04, 2007 5:09 AM To: osg users

[osg-users] OSG Quick Start Guide update

2007-06-04 Thread Paul Martz
to. Perhaps I can include some of these suggestions in a future revision. Paul Martz Skew Matrix Software LLC http://www.skew-matrix.com http://www.skew-matrix.com/ 303 859 9466 ___ osg-users mailing list osg-users@openscenegraph.net http://openscenegraph.net

RE: [osg-users] viewer settings

2007-06-01 Thread Paul Martz
If you are saying that you expect osgviewer to work just like it did in v1.2, you should note that all the underlying support code has been replaced and many of the key commands that used to work in v1.2 are no longer available. osgViewer != osgProducer. Paul Martz Skew Matrix Software LLC http

RE: [osg-users] osgviewer Camera Animation (preliminary)

2007-06-01 Thread Paul Martz
Good work on this! I added the VS8 export declaration and posted to osg-submissions, otherwise this is excellent. The new OSG Quick Start Guide goes to the printers probably this weekend and should be available in a week. I'll leave the section on recording animation paths with osgviewer

RE: [osg-users] OpenThreads::Mutex win32 vs pthread inconsistencies

2007-05-31 Thread Paul Martz
Yep, the CRITICAL_SECTION code was my change. There were bugs reported in the old code, and moving to CRITICAL_SECTION seemed like a wonderful simplification. I admit I didn't read the OpenThreads documentation, so was not aware that a thread should block itself in this case. CRITICAL_SECTION

RE: [osg-users] Recording an AnimationPath in osgviewer

2007-05-31 Thread Paul Martz
and reasonable thing to do - but if they do using the update callback to get the camera position on each frame will result in a value that is one frame out of date. Robert. On 5/31/07, Paul Martz [EMAIL PROTECTED] wrote: Sorry, Robert. I'm still not following you. Jeremy proposed getting

RE: [osg-users] osgEphemeris/osgTDS support

2007-05-31 Thread Paul Martz
I missed the first post on this thread. Am I correct in assuming that osgEphemeris and osgTDS build fine with OSG v1.2, and that any problems are only encountered when trying to build them with OSG post-1.2? -Paul _ From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of

RE: [osg-users] osgviewer Camera Animation (preliminary)

2007-05-31 Thread Paul Martz
Thanks, Jeremy. I appreciate your work on adding this capability back into OSG. My only comments are: * Use 'z' to start recording and 'Z' to stop and start playing back, like in the OSG 1.2 release. * Save the data to saved_animation.path like in the OSG 1.2 release. I'm not trying to be a

RE: [osg-users] OSG domain name clean up

2007-05-30 Thread Paul Martz
/29/07, Paul Martz [EMAIL PROTECTED] wrote: Hi Robert (and all) -- I want to make sure I'm referring to the correct openscenegraph.* domain names in the Quick Start Guide. I understand that the domain names are being transferred, reorganized, etc. My intent is to document domain

RE: [osg-users] OSG domain name clean up

2007-05-30 Thread Paul Martz
openscenegraph.org does work in all the links I quoted below. What aspect of this do you believe is broken? -Paul Actually, a little more testing on my part shows the problem with the books' Web page URL. Hm. -Paul ___ osg-users mailing list

RE: [osg-users] OSG domain name clean up

2007-05-30 Thread Paul Martz
Okay. For this next release, I'm changing all the openscenegraph.* domain names to openscenegraph.org, and for the book's official Web site, I'm moving that to skew-matrix.com where it will be stable. At some point in the future, once the domain name transition is complete, I'll revise the book

RE: [osg-users] Release schedule for 2.0, end of of May, early June!

2007-05-30 Thread Paul Martz
for 2.0, end of of May, early June! Hi Paul, On 5/29/07, Paul Martz [EMAIL PROTECTED] wrote: If I can I would like to replace SimpleViewer by Viewer this week, since I think that will just simplify life all round, the QSG will need to reflect this by just removing the paragraphs

[osg-users] Recording an AnimationPath in osgviewer

2007-05-30 Thread Paul Martz
reimplements it, forcing a new revision with the yanked text added back in. Feedback on this feature, and how the QSG should handle it, is appreciated. Paul Martz Skew Matrix Software LLC http://www.skew-matrix.com http://www.skew-matrix.com/ 303 859 9466

RE: [osg-users] Don't understand osgviewer - related to the hangs onclose on Cygwin

2007-05-30 Thread Paul Martz
I tried this with .jpg and .gif and .rgb and they all ran and completed normally but for some reason osgviewer for the cow.osg file 1) does not require the --image before the image name and 2) reports No data loaded if you do use the --image .osg files are 3D model files (actually dumps

RE: [osg-users] Recording an AnimationPath in osgviewer

2007-05-30 Thread Paul Martz
an AnimationPath in osgviewer Hi Paul, On 5/30/07, Paul Martz [EMAIL PROTECTED] wrote: I'm confused about this. We're discussing the osgviewer application, right? I wasn't aware that osgviewer allowed the user to add their own update traversal, or allowed the user to modify the view after

RE: [osg-users] Release schedule for 2.0, end of of May, early June!

2007-05-29 Thread Paul Martz
] [mailto:[EMAIL PROTECTED] On Behalf Of Robert Osfield Sent: Friday, May 18, 2007 10:33 AM To: osg users Subject: [osg-users] Release schedule for 2.0, end of of May, early June! Hi All, I have exchanged emails with Paul Martz about getting 2.0 out in time for his publishing

[osg-users] Dell ships Ubuntu preinstalled

2007-05-29 Thread Paul Martz
FYI: http://www.ddj.com/dept/linux/199702225?cid=RSSfeed_DDJ_All Paul Martz Skew Matrix Software LLC http://www.skew-matrix.com http://www.skew-matrix.com/ 303 859 9466 ___ osg-users mailing list osg-users@openscenegraph.net http

RE: [osg-users] Release schedule for 2.0, end of of May, early June!

2007-05-29 Thread Paul Martz
If I can I would like to replace SimpleViewer by Viewer this week, since I think that will just simplify life all round, the QSG will need to reflect this by just removing the paragraphs that mention it. I want to make sure I understand you correctly: Are you saying that you're removing

[osg-users] OSG domain name clean up

2007-05-29 Thread Paul Martz
.com instead of .org, so I'll change that. Any other issues? If so, please supply advice on how to resolve in such a way that doesn't require another revision a few weeks from now. Thanks! Paul Martz Skew Matrix Software LLC http://www.skew-matrix.com http://www.skew-matrix.com/ 303 859 9466

RE: [osg-users] osg::Viewer multi-thread operation

2007-05-24 Thread Paul Martz
Hi Robert -- What does viewer.stopThreading() do? Is it a no-op if the threading model is SIngleThreaded? -Paul -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Robert Osfield Sent: Thursday, May 24, 2007 2:38 AM To: osg users Subject: Re:

[osg-users] OpenThreads lib name on Windows

2007-05-24 Thread Paul Martz
I can think of is to have two sets of project/solution files, basically identical except for the change in OpenThreads library name... Paul Martz Skew Matrix Software LLC http://www.skew-matrix.com http://www.skew-matrix.com/ 303 859 9466 ___ osg

RE: [osg-users] osg::Viewer multi-thread operation

2007-05-24 Thread Paul Martz
Is it a no-op if the threading model is SingleThreaded? Yes indeed. So, from the way I read the original poster's problem, he could still experience a crash in the SingleThreaded case, because his own separate thread is changing the scene graph out from under the Viewer while OSG is

[osg-users] Build error, MS VS 8, current SVN Head

2007-05-23 Thread Paul Martz
double)' 2 while trying to match the argument list '(osg::Vec3f)' The problem appears to be a misplaced paren at line 376 of OverlayNode.cpp. Perhaps that line should read as follows? osg::Vec3d side = fabs(plane.getNormal().x()) fabs(plane.getNormal().y()) ? Paul Martz Skew Matrix Software

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