Re: Games on the Palm

2002-10-22 Thread Aaron Ardiri
> >Is there a way to blit directly to the screen for games ? > > I am not real familier with bliting, but if you want to access the > display memory you can use this code. > > > UInt32 *ScreenAccessPointer; > UInt32 *screenRegister; > > screenRegister= (UInt32*)0xFA00; > ScreenA

Re: Games on the Palm

2002-10-22 Thread Ben Combee
At 16:18 2002-10-22 -0500, you wrote: On Tue, 22 Oct 2002 09:03:51 -0400, Martan <[EMAIL PROTECTED]> wrote: > >Is there a way to blit directly to the screen for games ? > >Thanks, >Martan > I am not real familier with bliting, but if you want to access the display memory you can use this code.

Re: Re: Games on the Palm

2002-10-22 Thread tilo . christ
Hi! > I am not real familier with bliting, but if you want to access the > > 0xFA00 is the hardware reigster that points to the display memory. > This may not be true for all roms, but it works on the Palm III. I you > Don't do that. The Palm III is probably the last device where this w

Re: Games on the Palm

2002-10-22 Thread Eric Potter
On Tue, 22 Oct 2002 09:03:51 -0400, Martan <[EMAIL PROTECTED]> wrote: > >Is there a way to blit directly to the screen for games ? > >Thanks, >Martan > I am not real familier with bliting, but if you want to access the display memory you can use this code. UInt32 *ScreenAccessPointer; U

Re: Re: Games on the Palm

2002-10-22 Thread kcorey
On Tue, 2002-10-22 at 14:03, Martan wrote: > Is there a way to blit directly to the screen for games ? It rather changes depending on what version of the OS you're targeting and what level of performance you're trying to achieve. Start at looking at WinCreateOffscreenWindow, WinCopyRectangle, and

Games on the Palm

2002-10-22 Thread Martan
Is there a way to blit directly to the screen for games ? Thanks, Martan -- For information on using the Palm Developer Forums, or to unsubscribe, please see http://www.palmos.com/dev/support/forums/