> [receive pd-subpatch]
> |
> [route editmode]
> |
> [X]
>
> works, and was maybe what he meant. My thought was to have a separate
> send-receive for notifying other objects of changes, because this
> receiving messages intended for subpatches makes me uneasy. You also
> don't need the [route] i
Chuckk Hubbard wrote:
> On 1/30/07, IOhannes m zmoelnig <[EMAIL PROTECTED]> wrote:
>> Hans-Christoph Steiner wrote:
>> >
>> > Also, you can track the state if you do this:
>> >
>> > [receive pd]
>> > |
>> > [route editmode]
>> > |
>> > [X]
>> >
>>
>> no, you cannot.
>> at least: i cannot.
>> see ht
On 1/30/07, IOhannes m zmoelnig <[EMAIL PROTECTED]> wrote:
Hans-Christoph Steiner wrote:
>
> Also, you can track the state if you do this:
>
> [receive pd]
> |
> [route editmode]
> |
> [X]
>
no, you cannot.
at least: i cannot.
see http://lists.puredata.info/pipermail/pd-list/2007-01/046344.html
Hans-Christoph Steiner wrote:
>
> Also, you can track the state if you do this:
>
> [receive pd]
> |
> [route editmode]
> |
> [X]
>
no, you cannot.
at least: i cannot.
see http://lists.puredata.info/pipermail/pd-list/2007-01/046344.html
(hey, that was only yesterday...)
mfg.vda
IOhannes
On Mon, 2007-01-29 at 15:19 -0500, Chuckk Hubbard wrote:
> Also, for me, the .pd extension isn't needed on
> subpatches...
just in order to clarify it, if still unclear:
when sending messages to canvasses, the adress (or selector or whatever
it is called correctly) is pd-. that is why, when adr
On 1/29/07, Steffen <[EMAIL PROTECTED]> wrote:
Ahh, thanks a bunch, that's why i couldn't make it set the "current"
named patch in editmode, i forgot the .pd extension in the msg.
I see that the editmode status can't be read when it's changes with
fx. ctrl-e, but it can if it is done manually a
Also, you can track the state if you do this:
[receive pd]
|
[route editmode]
|
[X]
.hc
On Jan 29, 2007, at 2:27 AM, Chuckk Hubbard wrote:
Sorry, I left the list out on my earlier reply...
I have used:
[x]
|
[pd-subpatch editmode $1(
Instead of Ctl-E, and then the same toggle can be used
On 29/01/2007, at 17.27, IOhannes m zmoelnig wrote:
Steffen wrote:
On 29/01/2007, at 15.30, Chuckk Hubbard wrote:
I didn't think you wanted cursor control. I'm saying I don't think
what you want is possible, but it is possible to set up other
keys to
control edit mode, and that the togg
Steffen wrote:
>
> On 29/01/2007, at 15.30, Chuckk Hubbard wrote:
>
>> I didn't think you wanted cursor control. I'm saying I don't think
>> what you want is possible, but it is possible to set up other keys to
>> control edit mode, and that the toggle that does so can be used to
>> directly con
On 29/01/2007, at 15.30, Chuckk Hubbard wrote:
I didn't think you wanted cursor control. I'm saying I don't think
what you want is possible, but it is possible to set up other keys to
control edit mode, and that the toggle that does so can be used to
directly control other things. Maybe someo
Hallo,
robbert van hulzen hat gesagt: // robbert van hulzen wrote:
> thanks. i don't think i fully understand your reply, but i'm also not sure
> whether this is what i need: i'm not looking for simpler and / or more
> flexible ways to control mode & cursor movement.
> i'm looking for a way to mak
I didn't think you wanted cursor control. I'm saying I don't think
what you want is possible, but it is possible to set up other keys to
control edit mode, and that the toggle that does so can be used to
directly control other things. Maybe someone else knows a way to read
the mode from a patch;
thanks. i don't think i fully understand your reply, but i'm also not sure
whether this is what i need: i'm not looking for simpler and / or more
flexible ways to control mode & cursor movement.
i'm looking for a way to make a keyboard action 'conditional': hitting the
spacebar should have no effe
Sorry, I left the list out on my earlier reply...
I have used:
[x]
|
[pd-subpatch editmode $1(
Instead of Ctl-E, and then the same toggle can be used to tell the
patch whether editmode is on for the subpatch. I have my sequencer
score set up so that hitting E once lets go of the note-cursor an
dear all,
i'm attempting to build an abs to control whether or not hitting a key has
an effect: i'd like the space bar to do a number of things when in play mode
but not in edit mode. i came up with the patch below, however, working on
several open patches will screw it up as it works with a counte
15 matches
Mail list logo