The Zynthian project has tackled this problem. Might be some code there
(it's all open source).
https://discourse.zynthian.org/t/ecoders-directly-to-the-gpio-of-the-pi-4/4728/23?page=2
https://discourse.zynthian.org/t/encoder-mapping-for-direct-i-o-connection/4039
Cheers
On Wed, Nov 8, 2023, 10
Open GL is pretty much dead, and as I understand it, Gem is built on Open
GL. Apple deprecated OpenGL years ago, and it will be removed at some
point. Metal is the API for Apple these days, and Vulkan is the open source
replacement for Open GL. No idea if Gem will move to either of these.
https://
There is such a thing as a "low latency Linux kernel" as well. It's what AV
Linux , and Ubuntu Studio use. It's a special build for real time audio
work apparently.
On Wed, May 10, 2023, 10:23 AM Orm Finnendahl <
orm.finnend...@selma.hfmdk-frankfurt.de> wrote:
> Hi,
>
> I found it: The delay s
Ah. Ok. Thank you gentlemen. I will explore switch~.
Cheers
On Fri, Jan 22, 2021, 5:37 PM Alexandre Torres Porres
wrote:
> Em sex., 22 de jan. de 2021 às 20:20, Andrew Lyons
> escreveu:
>
>> Alternatively, I was wondering if it was possible to load a different
>> patch up
Hi,
I have a headless raspberry pi that boots into a PD patch I created. (I
control it with a midi wind controller and an FCB 1010 midi foot
controller.) I have observed that bypassing certain sections of the patch
with MIDI signals generated by the foot pedal board does not actually stop
those se
viola
wrote:
> On 8/13/2020 1:26 PM, Andrew Lyons wrote:
> > Is this a known problem?
>
> https://github.com/pure-data/deken/issues/206 ?
>
>
> --
>
> Mensaje telepatico asistido por maquinas.
>
>
___
Pd-list@lists.ie
Hi,
I'm setting up a raspberry pi4 for pd and various midi inputs, and I'm
noticing the following lines in the console after startup:
Loading plugin: /usr/lib/puredata/tcl/pd_deken.tcl
[deken] Platform detected: Linux-armv7l-float32
Loading plugin: /usr/lib/puredata/tcl/pd_docsdir.tcl
[deken] Pla
I have been having the same problem - although I'm using the raspbian
buster image so I have pd 0.49.
Unfortunately there is no aconnect-gui in raspbian, and I have found that
aconnect -l finds pd's midi ports only when you start pd with the
-alsamidi -midiindev and -midioutdev flags.
The command
Hi!
Are there any known issues with sending high data rate messages to sub
processes on raspberry pi in pure data 0.48?
My MIDI foot pedal board has two pedals. The one that drives a network in
in the parent process causes no issues. The one that gets passed to two
child subprocesses causes a loc
Use this command in a shell: top
https://en.m.wikipedia.org/wiki/Top_%28software%29?wprov=sfla1
The parent process will have the lowest pid. (The child processes spawn
afterwards.)
On Wed, Mar 4, 2020, 2:40 PM Csaba Láng wrote:
> True, my apologies.
> Ubuntu 19.04
> Pd 0.50-0
>
> On Wed, 4 Mar
Ok. My bad. Nouveau client snafu.
On Fri, Feb 21, 2020, 2:40 PM IOhannes m zmölnig wrote:
> Am 21. Februar 2020 18:52:00 MEZ schrieb Andrew Lyons >:
> >I did start a new thread. I suspect you are mistaken. Happy Friday!
>
>
> you most certainly did not.
>
> your orig
I did start a new thread. I suspect you are mistaken. Happy Friday!
> @ Andrew Lyons
> Pleas don't hijack threads. If you have a new question, compose a new
> email to pd-list@lists.iem.at and never just take a random old email and
> change the subject / content.
> h
e slow on the
> RPI. Another way to check this is to run Pd with -nogui and see if it works
> without hanging.
>
> On Feb 21, 2020, at 12:00 PM, pd-list-requ...@lists.iem.at wrote:
>
> From: Andrew Lyons
> To: pd-list
> Subject: [PD] Throttling midi message rates
> Mess
;
>
>
> Ingo
>
>
>
> *From:* Pd-list [mailto:pd-list-boun...@lists.iem.at] *On Behalf Of *Andrew
> Lyons
> *Sent:* Thursday, February 20, 2020 4:57 PM
> *To:* pd-list
> *Subject:* [PD] Throttling midi message rates
>
>
>
> Hi,
>
>
>
> I have a
Hi,
I have an FCB 1010 MIDI foot pedal controller with 10 switches and two
pedals. One of the foot pedals is used to control glissando rate. More
specifically, it is hooked up to a vline~ object in pd. (I originally used
a line.)
If I change the pedal position too quickly, it locks up PD, and I h
Hi all,
Apparently MPEG-H is the next big consumer friendly, 3D sound object
supporting, open source audio format? Some big consumer audio manufacturers
are producing sound bars that support the format.
Has anyone looked at support in pd?
Cheers
https://en.wikipedia.org/wiki/MPEG-H_3D_Audio?wpr
I would hazard a guess that the Asio/mmio input/output combination is the
problem. Does the ASIO:Realtek ASIO output option work? Have you run the
"Sound settings" troubleshoot tool?
I found the distorted output to be related to block size and delay values
in pd prefs/audio settings. Making those
dice.
Is there another caveat I don't know about?
Thanks
On Sun, Jan 5, 2020, 10:41 PM Andrew Lyons wrote:
> Ah - Ok. Yep.
>
> Thanks!
>
> =
> Andrew D Lyons | Tools Developer
Ah - Ok. Yep.
Thanks!
=
Andrew D Lyons | Tools Developer | http://www.tstex.com
=
On Sun, 5 Jan 2020 at 22:19, Lucas Cordiviola wrote:
> On 1/6/2020 2:51 AM, Andrew Lyons wrote:
> > So I'
So I'm finding that patches running in pd~ subprocesses cannot read midi
input of any kind? Does midi input need to be passed in from the parent
patch as audio inputs?
Thanks!
On Sun, Jan 5, 2020, 10:23 AM Andrew Lyons wrote:
> Thanks!
>
> [pd~] is news to me. Will research
possible or not enough, then rewriting parts of your patch
> as externals can definitely give a significant performance boost.
>
> Christof
>
> Gesendet: Sonntag, 05. Januar 2020 um 18:54 Uhr
> Von: "Andrew Lyons"
> An: pd-list
> Betreff: [PD] How to make a la
Hi,
My pure data patch has grown beyond the processing power of my Raspberry
pi. I am looking at software options to make it performant again:
1./ Heavy compiler
2./ Convert abstractions to extensions.
Recommendations? Suggestions?
Thanks
On Sun, Jan 5, 2020, 9:43 AM Gabriel Lecup wrote:
> S
On Sat, Jan 4, 2020, 9:57 AM Peter P. wrote:
> > Would be nice if this could be done with perfect backward
> > compatibility with existing externals.
> It does not make much sense to provide backward compatibility with
> externals imho. A solution should be possible using internal objects,
> and
I am also curious about communication between two Raspberry Pi's running PD.
It's not my intention to hijack your thread, but I'm wondering why you
didn't set up a looper in PD? Thanks!
On Wed, Dec 18, 2019, 3:25 AM Jakob Laue wrote:
> Hi dear list,
>
> I have an eight-track-sample-player patch
ov 2019 at 19:17, Lucas Cordiviola
wrote:
> Hi,
>
> See http://puredata.info/docs/developer/WindowsMinGW
>
> :)
>
> Mensaje telepatico asistido por maquinas.
>
> On 11/28/2019 12:01 AM, Andrew Lyons wrote:
>
> Hi!
>
> PD newbie here. Tried to build latest pd f
Hi!
PD newbie here. Tried to build latest pd for Win10 with Msys2 using
guidelines in install.txt from git drop. Ran into some problems:
- No mention of autogen.sh in install.txt
- No C compiler in msys2 by default. pacman -S msys/gcc was the correct
one (after a few tries).
- Failed
Location gets smeared across a huge area/arc when speakers are far away
from each other. More speakers equals more precise sense of sound source
position.
On Tue, Sep 10, 2019, 4:10 PM Dudley Brooks
wrote:
> A quick question, of purely academic interest:
>
> In theory, wouldn't it be possible to
Sounds like you want spatialization on a plane through 8 speakers
positioned on a circle?
So you need to convert any cartesian locations to polar coords first. For
an approximate 3D sound effect you really only need a function to create
distance (and Doppler?) effects, and then feed that output, a
Ok. Thanks for that clarification.
On Wed, Apr 3, 2019, 11:09 AM IOhannes m zmölnig wrote:
> On 4/3/19 7:52 PM, Andrew Lyons wrote:
> > Ok. Thanks.
> >
> > I can edit a number in run mode - but I cant edit it in edit mode.
>
> Weirdly enough, Pd runs both in "R
On 4/3/19 7:07 PM, Andrew Lyons wrote:
> > I'm in between Linux boxes at present. Unfortunately I'm having some
> issues
> > with Number objects in v0.49.0 on Windows. Specifically, I cant enter
> > values almost all the time. Only Ctrl-LMB allows me to scroll values
I'm in between Linux boxes at present. Unfortunately I'm having some issues
with Number objects in v0.49.0 on Windows. Specifically, I cant enter
values almost all the time. Only Ctrl-LMB allows me to scroll values up and
down. Double clicking worked once as specified in the tutorial I'm doing,
but
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