On 29 Mar 2014, at 11:31, Sven Van Caekenberghe wrote:
> | input |
> input := #(2 4 4 4 5 5 7 9).
> (((input - input average) raisedTo: 2) sum / (input size - 1)) sqrt.
Shorter, simpler using #squared :
| input |
input := #(2 4 4 4 5 5 7 9).
((input - input average) squared sum / (input size -
> Now this is clear that Roassal is a bit reinventing Morphic to some extend
> but this is like that.
Indeed, Roassal offers facilities that clearly looks like the ones of Morphic.
However, Roassal is not meant to build GUI (for now). The primary uses of
Roassal is visualizing data. And yes, yo
Hello,
Currently on the VM one of the next step is to speed up numerical
computation, it should happen in around a year. Right now it would not
worth it because even in arithmetic intensive benchs (I'm talking abut
floating pointer benchs) the VM spends most of its time in the GC or
iterating over
"...Coherent and robust philosophy..."
We got to be aware of the fact that Wolfram is recognized as a renegade
scientist with a great work in Mathematica but the work on cellular
automata and his theory on New kind of Science is controversial to put it
lightly.
What appeals to me as ideas / conce
Le 02/04/2014 22:51, Pharo4Stef a écrit :
On 02 Apr 2014, at 13:31, Goubier Thierry wrote:
Le 02/04/2014 08:12, Tudor Girba a écrit :
The language itself is less interesting for me, but what makes it stand
out is that it has a coherent and robust philosophy behind and
phenomenal goals to
On 02 Apr 2014, at 13:31, Goubier Thierry wrote:
>
>
> Le 02/04/2014 08:12, Tudor Girba a écrit :
>> The language itself is less interesting for me, but what makes it stand
>> out is that it has a coherent and robust philosophy behind and
>> phenomenal goals to reach. In Pharo, we have the lux
Le 02/04/2014 13:58, p...@highoctane.be a écrit :
Yes, RB would immensely benefit from some doc.
+100. SmaCC makes use of RB, and there are a few things I'd need help with.
See other thread on that.
I've seen it. Try to do a RB environment selecting what you want and
loop on all classes
Yes, RB would immensely benefit from some doc.
See other thread on that.
I will start something pnce I get it wotking for my case.
Phil
Le 2 avr. 2014 13:30, "Goubier Thierry" a écrit :
>
>
> Le 02/04/2014 08:12, Tudor Girba a écrit :
>
>> The language itself is less interesting for me, but w
Le 02/04/2014 08:12, Tudor Girba a écrit :
The language itself is less interesting for me, but what makes it stand
out is that it has a coherent and robust philosophy behind and
phenomenal goals to reach. In Pharo, we have the luxury of building on
top of coherent and robust philosophy (even if
Yes, having grand, ambitious goals is important. It is all to easy to get lost
and demotivated in the day to day details, but on the other hand, that work
must be done.
I just read the piece about their design process and reviews. It is indeed
amazing that they can have such a complex system wi
Environmentally aware is nice indeed.
We can have this.
Phil
Le 2 avr. 2014 11:11, "Tudor Girba" a écrit :
> Both. But, does it really matter? :)
>
> Doru
>
>
> On Wed, Apr 2, 2014 at 9:49 AM, Norbert Hartl wrote:
>
>> Definitely the latter...
>>
>> Norbert
>>
>> Am 02.04.2014 um 09:11 schrieb
Both. But, does it really matter? :)
Doru
On Wed, Apr 2, 2014 at 9:49 AM, Norbert Hartl wrote:
> Definitely the latter...
>
> Norbert
>
> Am 02.04.2014 um 09:11 schrieb Andres Valloud <
> avall...@smalltalk.comcastbiz.net>:
>
> > Hey Doru, I was going to ask "so is that a language or a library
Definitely the latter…
Norbert
Am 02.04.2014 um 09:11 schrieb Andres Valloud
:
> Hey Doru, I was going to ask "so is that a language or a library?"...
>
> On 4/1/14 23:12 , Tudor Girba wrote:
>> Indeed, I read this article several times over the last couple of days.
>> This work is impressive
Hey Doru, I was going to ask "so is that a language or a library?"...
On 4/1/14 23:12 , Tudor Girba wrote:
Indeed, I read this article several times over the last couple of days.
This work is impressive particularly when combined with the cloud part.
The language itself is less interesting for
Indeed, I read this article several times over the last couple of days.
This work is impressive particularly when combined with the cloud part.
The language itself is less interesting for me, but what makes it stand out
is that it has a coherent and robust philosophy behind and phenomenal goals
to
On 31 Mar 2014, at 06:21, S Krish wrote:
> How about impact of this:
>
> http://blog.stephenwolfram.com/2014/03/injecting-computation-everywhere-a-sxsw-update/
>
> I would agree it is quite complex for any beginner, but utility of a
> programming language on these lines seems cut out for the
Exactly. And it is of critical importance to have these tools directly
supported by the IDE :)
Doru
On Tue, Apr 1, 2014 at 10:57 AM, Pharo4Stef wrote:
> Go go go!
> Roassal2 (with Athens) can change the face of Pharo.
>
> Stef
>
>
> > I cannot resist to jump on this. Indeed, we have the moral
Go go go!
Roassal2 (with Athens) can change the face of Pharo.
Stef
> I cannot resist to jump on this. Indeed, we have the moral obligation to
> promote what we have crafted over the year.
> Producing a high-quality video has been on my todo list for quite some times
> already. As you probabl
excellent thread. Thanks for sharing.
Here I’ve posted some thoughts that might contribute with some reflections:
http://sebastianconcept.com/brandIt/its-about-objects-isnt-it
sebastian
o/
On Mar 29, 2014, at 6:38 AM, Sven Van Caekenberghe wrote:
> This is a nice write down:
>
> http://
On 31 Mar 2014, at 10:51 , Sergi Reyner wrote:
> 2014-03-31 9:26 GMT+01:00 kilon alios :
> artist in both sides , music and 3d graphics prefer foremost node setups.
>
> Who? Sources?
Here’s a good example, from one of the premier game engines:
https://www.youtube.com/watch?v=F7xRc-iSLXg
Unity
The last part of my post is opinion yes. My opinion is that visual coding
will slowly and steadily penetrate other markets as its has for music and
Computer Graphics. Its not a fact, nor I have experience with other sectors
to offer a solid opinion on them. Its more like a logical conclusion. I
co
2014-03-31 9:26 GMT+01:00 kilon alios :
> artist in both sides , music and 3d graphics prefer foremost node setups.
>
Who? Sources?
> Text based coding has prevailed because early computer could not handle
> graphics well.
>
I´m sure that the fact that text is easily manipulable has had more t
This is mostly for given verticals.
Same as sound, with Guitar Rig or Ableton
https://www.youtube.com/watch?v=kMP8onefhoQ
But yes, it is cooler to work with the blocks than with code.
Now, you need the code to do the block.
Phil
On Mon, Mar 31, 2014 at 10:26 AM, kilon alios wrote:
> It has a
It has already happened , and there 2 rather huge commercial examples
a) Native Instrument's Reaktor ->
http://www.native-instruments.com/en/products/komplete/synths-samplers/reaktor-5/
b) Softimage ICE -> https://www.youtube.com/watch?v=do1kzR6gVYk
And those are not your everyday examples. Reak
Impressive.
Now, let's get back to our work, as "what matters in the end is what people
choose to do."
And we'll for sure still learn a lot making Pharo a great platform (we do
not have Wolfram's 700 individuals engineering force).
I'd vote for a Pharo integration like they show for Python and J
Looking forward to it.
Yes, I think you and your team have done a lot to move in the right direction,
thanks a lot.
If you want to reach a larger audience, try to go as light as possible on the
actual Smalltalk code, even if you have to cheat a bit by choosing good looking
examples - the effec
How about impact of this:
http://blog.stephenwolfram.com/2014/03/injecting-computation-everywhere-a-sxsw-update/
I would agree it is quite complex for any beginner, but utility of a
programming language on these lines seems cut out for the future..
On Mon, Mar 31, 2014 at 6:56 AM, Alexandre B
I cannot resist to jump on this. Indeed, we have the moral obligation to
promote what we have crafted over the year.
Producing a high-quality video has been on my todo list for quite some times
already. As you probably know, we did some intent already (videos about
Roassal, GraphET, and other t
Yes.
It is harmful to throw away semantic in favor of high-level abstractions.
As well as opposite..
You need to use (and master) both.
IMO smalltalk environment, as such, is capable to demonstrate that is is
possible to
achieve this golden middle, where abstraction(s) meet low-level semantics,
w
I was using Pharo today for a maths expo that my wife organized for her
school day.
Feedback from the whiz kids:
"That nice if one wants to control its environment.
But I am learning C first because I want to understand how the machine
works and I got lost by using all kinds of languages and mas
On 29 March 2014 18:35, Tudor Girba wrote:
> Hi,
>
> Sure he is repeating things. And sure he is reinventing half of what we
> already have.
>
> However, he is likely to get more traction because he reinvents the UI,
> not the core concepts. You could say it is not an essential contribution.
> Bu
Hi,
Sure he is repeating things. And sure he is reinventing half of what we
already have.
However, he is likely to get more traction because he reinvents the UI, not
the core concepts. You could say it is not an essential contribution. But,
it is.
Doru
On Sat, Mar 29, 2014 at 6:28 PM, Igor Sta
https://www.youtube.com/watch?v=Ox5P7QyL774
On 29 March 2014 18:28, Igor Stasenko wrote:
> Sure, guy just repeating almost same thesis as in the original Self demo
> dated back in '95,
> "direct manipulation with objects errr.. data"..
> except that now in crappy web-based environment.. and sti
Sure, guy just repeating almost same thesis as in the original Self demo
dated back in '95,
"direct manipulation with objects errr.. data"..
except that now in crappy web-based environment.. and still missing the
point..
because it is not about data, it is about objects.
On 29 March 2014 18:20,
Beautiful demo. This should be our game, yet others are playing it :(.
Doru
On Sat, Mar 29, 2014 at 11:31 AM, Sven Van Caekenberghe wrote:
>
> On 29 Mar 2014, at 10:38, Sven Van Caekenberghe wrote:
>
> > This is a nice write down:
> >
> > http://www.chris-granger.com/2014/03/27/toward-a-bette
On 29 Mar 2014, at 10:38, Sven Van Caekenberghe wrote:
> This is a nice write down:
>
> http://www.chris-granger.com/2014/03/27/toward-a-better-programming/
>
> with a nice demo of a prototype:
>
> https://www.youtube.com/watch?v=L6iUm_Cqx2s
>
> Luckily, the horrible C++ code computing sta
This is a nice write down:
http://www.chris-granger.com/2014/03/27/toward-a-better-programming/
with a nice demo of a prototype:
https://www.youtube.com/watch?v=L6iUm_Cqx2s
Luckily, the horrible C++ code computing standard deviation in the article can
be written quite elegantly and directl
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