everything is open so far, guido had the idea of reserving a room at the UBA,
we will have more details tomorrow :)
On 2013-09-02, at 21:24, Gisela Decuzzi wrote:
> Great! The idea is to spend the full day? Or do you have any planed time?
>
>
> 2013/9/2 Camillo Bruni
>
>> I spend a month in B
Great! The idea is to spend the full day? Or do you have any planed time?
2013/9/2 Camillo Bruni
> I spend a month in Buenos Aires working together with Guido Chari @ the
> UBA,
> we take this opportunity to organize a Pharo sprint outside France ;)
>
> We are in early preparation phase and the
I spend a month in Buenos Aires working together with Guido Chari @ the UBA,
we take this opportunity to organize a Pharo sprint outside France ;)
We are in early preparation phase and the date nor location isn't fixed yet,
so if you are motivated to join, can mark possible dates on this doodle:
Thanks)
2013/9/2 Stéphane Ducasse
>
> On Sep 2, 2013, at 2:05 PM, Yuriy Tymchuk wrote:
>
> Hi,
>
> yes it can. This is where your adventure begins :)
>
> Also I think that I may be easier to follow the tutorial step by step with
> Pharo. Then you'll solve problems just when they appear and not
On Sep 2, 2013, at 2:05 PM, Yuriy Tymchuk wrote:
> Hi,
>
> yes it can. This is where your adventure begins :)
>
> Also I think that I may be easier to follow the tutorial step by step with
> Pharo. Then you'll solve problems just when they appear and not end up with a
> tons of unknown stuff
Hi,
yes it can. This is where your adventure begins :)
Also I think that I may be easier to follow the tutorial step by step with
Pharo. Then you'll solve problems just when they appear and not end up with a
tons of unknown stuff.
Uko
On 2 вер. 2013, at 15:02, Маркіян Різун wrote:
> As was
As was suggested above I tried to load Laser Game on Pharo 2.0 and it
didn't work.
Can this problem be solved?
2013/8/16 Stéphane Ducasse
>
> On Aug 16, 2013, at 11:11 AM, Маркіян Різун wrote:
>
> Hi, everyone!
> I have been working on a tutorial 'how to make a game using smalltalk' and
> deve
On 02 Sep 2013, at 10:34, Henrik Johansen wrote:
>
> On Aug 31, 2013, at 3:30 , Sven Van Caekenberghe wrote:
>
>>
>> On 31 Aug 2013, at 13:47, Stéphane Ducasse wrote:
>>
>>> Sabine
>>> what we could do is to propose a "subclass of UUID" and to group several
>>> UUID generators.
>>> Like
On Aug 31, 2013, at 3:30 , Sven Van Caekenberghe wrote:
>
> On 31 Aug 2013, at 13:47, Stéphane Ducasse wrote:
>
>> Sabine
>> what we could do is to propose a "subclass of UUID" and to group several
>> UUID generators.
>> Like that with a couple of classes, we could get a better eco system w
On Aug 30, 2013, at 4:35 , Esteban Lorenzano wrote:
>
> On Aug 29, 2013, at 5:08 PM, Sven Van Caekenberghe wrote:
>
>>
>> On 29 Aug 2013, at 16:51, Esteban Lorenzano wrote:
>>
>>> hi
>>>
>>> well... I've never been happy on using the UUID generator for my keys, but
>>> is the fastest opt
10 matches
Mail list logo