Re: PilOS - File I/O and OpenGL

2015-07-24 Thread Alexander Burger
Hi Rob, > I'll keep hacking away at it, since the payoffs are big for me from a > learning perspective. Good :) And you brought me to the idea of porting RcSim :) I think I'll investigate that more. This should be the first real "application" in PilOS. > When you say "@lib/z3d.l" is in C, if I

Re: PilOS - File I/O and OpenGL

2015-07-24 Thread Robert Herman
I'm starting to understand what PilOS really is, thanks to your patient explanations. I'll keep hacking away at it, since the payoffs are big for me from a learning perspective. I don't need a typical system - gcc, clibs, or a gui. I was trying to follow some of the rosetta code examples, and that'

Re: PilOS - File I/O and OpenGL

2015-07-24 Thread Alexander Burger
On Fri, Jul 24, 2015 at 04:30:53PM +0200, Alexander Burger wrote: > So you must first port X11 and OpenGL to PilOS. A surely interesting > task ;) .. especially as there is no C compiler yet (and probably also not in the future). So it must be done in Lisp and/or pil-assembly. Of course a full X

Re: PilOS - File I/O and OpenGL

2015-07-24 Thread Alexander Burger
Hi Robert, > I tried saving a file (3dtext.l) to the misc directory in PilOS, but I > could not see it when using the (dir "misc"). I am suspecting I need to > write it and save it from within PilOS? You can put a file into a directory while building the PilOS image: Enter the path in "pilos/lib

PilOS - File I/O and OpenGL

2015-07-24 Thread Robert Herman
I tried saving a file (3dtext.l) to the misc directory in PilOS, but I could not see it when using the (dir "misc"). I am suspecting I need to write it and save it from within PilOS? How to add a library to PilOS such as the OpenGL one that is native to the 64bit PicoLisp distribution? Do you have