But actually, the unit tests make me think otherwise. They use a variety of
different messages in the tests.
On Monday, July 12, 2021 at 3:24:17 PM UTC-7 Sanjana Gupta wrote:
> I actually found this in the comments:
> "This implementation uses a google.protobuf.Type for tag and
I actually found this in the comments:
"This implementation uses a google.protobuf.Type for tag and name lookup."
Which implies I can write my own extension similar to this for my own
message type it seems.
On Monday, July 12, 2021 at 3:14:21 PM UTC-7 Sanjana Gupta wrote:
> Hi,
Hi,
I want to use ProtobufStreamObjectSource in a project.
I am a little confused about the type.pb.h and type_info.h files.
Is this an example class (ProtobufStreamObjectSource) that uses type.pb.h
and type_info.h as example case and I should implement my own extension of
the ObjectSource cl
Hello Marc,
I wanted to let you know that I tried using *fixed32 and fixed64* protobuf
types and it has helped me save quite some bytes on the encoded data size.
Allow me to show the protobuf message I created which is capable for
storing one or multiple v4/v6 IPs :
message IpAddress
{
messag
", which will always take 4 bytes, but... if you do that, you
> can't conveniently store ipv6 in the same field. So: since you mention
> needing to store both ipv4 and ipv6, "repeated bytes" is your simplest
> option. And as above: it isn't any more expensive than &q
ired.
>
> On Wed, 18 Jul 2018, 10:28 sanjana gupta, > wrote:
>
>> Hey Marc,
>>
>> I am sorry if I am repeating my words. Please enlighten me on this thing :
>>
>> "bytes" requires me to give a std::string (c++) value as input. The
>> problem
nt" type)
Is my understanding correct? Thanks!
On Wednesday, July 18, 2018 at 2:40:01 PM UTC+5:30, Marc Gravell wrote:
>
> At that point I'd probably use "repeated bytes", then. It'll cost you an
> extra byte on v4 addresses, but it is simple.
>
> On Wed, 1
nce it will only require a single
> header. You can then create a union of those:
>
> oneof ip_addr {
> fixed32 v4 = 1;
> bytes v6 = 2;
> }
>
> That seems pretty optimal to me.
>
> Marc
>
> On Wed, 18 Jul 2018, 08:16 sanjana gupta, >
I read that protobuf has a type called "*bytes*" which can store arbitrary
number of bytes and is the equivalent of "C++ string".
The reason why I don't prefer to use "bytes" is that it expects input as a
C++ string i.e., boost IP will need to be converted to a string.
Now my concern lies