Re: [Pvfs2-developers] Re: BMI TCP socket close for sock buf size

2006-07-17 Thread Phil Carns
The server is definitely not using the msgpairarray code right now. I think it would be handy to keep it in the common area, though, because it could be used for server to server communication in the future. It actually started out just being a client side thing, but I moved it to common whil

Re: [Pvfs2-developers] Re: BMI TCP socket close for sock buf size

2006-07-17 Thread Phil Carns
Seems reasonable. BTW, we've talked about this already, but since the msgpairarray state machine is the current topic, I'll reiterate some of my ideas. Its written in such a way that at present can't be used by sys-io.sm. The problem is that it blocks (doesn't complete) waiting for a r

Re: [Pvfs2-developers] Re: BMI TCP socket close for sock buf size

2006-07-17 Thread Bradley W Settlemyer
I used it in the server for my thesis also. Phil Carns wrote: The server is definitely not using the msgpairarray code right now. I think it would be handy to keep it in the common area, though, because it could be used for server to server communication in the future. It actually started ou

Re: [Pvfs2-developers] Re: BMI TCP socket close for sock buf size

2006-07-17 Thread Walt Ligon
OK, thanks (and thanks Brad). that's kind of what I thought. For the moment it really isn't an issue of being "in" the server, as being used by client state machines versus server state machines. I presume when you used it in the server, the server was acting as a client and running a client

Re: [Pvfs2-developers] Re: BMI TCP socket close for sock buf size

2006-07-17 Thread Phil Carns
Hi Walt, I'm not sure that we really want to literally run client state machines on the server. Most of them probably are probably not going to map correctly to that environment (they store results in different places, have different assumptions about who to contact, look for config values i

Re: [Pvfs2-developers] Re: BMI TCP socket close for sock buf size

2006-07-17 Thread Pete Wyckoff
[EMAIL PROTECTED] wrote on Mon, 17 Jul 2006 17:59 +0200: > I'm not sure that we really want to literally run client state machines > on the server. Most of them probably are probably not going to map > correctly to that environment (they store results in different places, > have different assum

Re: [Pvfs2-developers] Re: BMI TCP socket close for sock buf size

2006-07-17 Thread Walt Ligon
Well fuck me but my modified version passed the ping/ls/cp/ls/cp/diff test! Now I've got to find something more rigorous. Walt ___ Pvfs2-developers mailing list Pvfs2-developers@beowulf-underground.org http://www.beowulf-underground.org/mailman/lis

Re: [Pvfs2-developers] Re: BMI TCP socket close for sock buf size

2006-07-17 Thread Phil Carns
Pete Wyckoff wrote: [EMAIL PROTECTED] wrote on Mon, 17 Jul 2006 17:59 +0200: I'm not sure that we really want to literally run client state machines on the server. Most of them probably are probably not going to map correctly to that environment (they store results in different places, have

[Pvfs2-developers] PVFS web site

2006-07-17 Thread Walt Ligon
hey guys Brad has made some changes to the web site, making the old PVFS2 site the main site. There is still a link from there to PVFS 1.X (as there always was. Probably the biggest changes are needed in the documentation (FAQ, quickstart etc.) and those should probably be done in the tree

Re: [Pvfs2-developers] PVFS web site

2006-07-17 Thread Bradley W Settlemyer
Btw, if we're talking about usability issues as well, I would suggest getting rid of the home button, and instead making the big image up top be a link to the homepage. I always expect header images like that to take me to the 1st page. Cheers, Brad Walt Ligon wrote: hey guys Brad has mad

Re: [Pvfs2-developers] Re: BMI TCP socket close for sock buf size

2006-07-17 Thread Walt Ligon
Remember this? Never mind. Oh, the head of the main branch works great! Walt Walt Ligon wrote: Well fuck me but my modified version passed the ping/ls/cp/ls/cp/diff test! Now I've got to find something more rigorous. Walt ___ Pvfs2-developers