Re: [pygame] how to react as the window is being resized?

2007-10-16 Thread inhahe
On 10/14/07, John Popplewell [EMAIL PROTECTED] wrote: On Sun, Oct 14, 2007 at 07:03:49PM -0400, inhahe wrote: If it has the same problem, try updating SDL.dll, otherwise it sounds like a problem with your app. that fixed the problem, thx. i have a problem with videoresize.. pygame doesn't

[pygame] Review Pygame book

2007-10-16 Thread Will McGugan
Hi folks, I'm looking for a few people to review my Pygame book, on their blog and perhaps Amazon or other places. The publisher has offered to give away a few free copies for this. If you are interested, then please let me know. Regards, Will McGugan

Re: [pygame] Review Pygame book

2007-10-16 Thread AlgoMantra
we'd love a copy and review it toothe mailing address is given here: ----.- 1/f ))) --. ---... http://www.algomantra.com AlgoMantra Labs 20H Bungalow, New Kantwadi Perry Cross Road, Bandra (W) Mumbai - 50 INDIA On 10/16/07, Will McGugan [EMAIL PROTECTED] wrote: Hi

AW: [pygame] Review Pygame book

2007-10-16 Thread bembulak
Hi! I've already pre-ordered it and can't wait to get it. Will take some time, since I'm from Austria and have to wait a few days due to shipping. But as soon as I have it in my hands, I'll read it and will do some reviews at Amazon and the german board. The book already has been discussed in a

Re: [pygame] Review Pygame book

2007-10-16 Thread Vinícius de Figueiredo
I'd love but I'm from Brazil! :/ On 10/16/07, Will McGugan [EMAIL PROTECTED] wrote: Hi folks, I'm looking for a few people to review my Pygame book, on their blog and perhaps Amazon or other places. The publisher has offered to give away a few free copies for this. If you are interested,

Re: [pygame] Review Pygame book

2007-10-16 Thread Luke Paireepinart
Will McGugan wrote: Hi folks, I'm looking for a few people to review my Pygame book, on their blog and perhaps Amazon or other places. The publisher has offered to give away a few free copies for this. If you are interested, then please let me know. I don't have a blog that has any kind of

Re: [pygame] Review Pygame book

2007-10-16 Thread Jack Nutting
On 10/16/07, Will McGugan [EMAIL PROTECTED] wrote: Hi folks, I'm looking for a few people to review my Pygame book, on their blog and perhaps Amazon or other places. The publisher has offered to give away a few free copies for this. If you are interested, then please let me know. Hi Will,

Re: [pygame] how to react as the window is being resized?

2007-10-16 Thread John Popplewell
On Tue, Oct 16, 2007 at 04:59:39AM -0400, inhahe wrote: On 10/14/07, John Popplewell [EMAIL PROTECTED] wrote: On Sun, Oct 14, 2007 at 07:03:49PM -0400, inhahe wrote: If it has the same problem, try updating SDL.dll, otherwise it sounds like a problem with your app. that fixed the

Re: [pygame] Review Pygame book

2007-10-16 Thread Mark Mruss
Hi Will, I would be interested in reviewing your book, I have a small blog at: http://www.learningpython.com/ If you are interested drop me a line. Good luck with your book. mark. On 10/16/07, Will McGugan [EMAIL PROTECTED] wrote: Hi folks, I'm looking for a few people to review my Pygame

[pygame] Re: Review Pygame book

2007-10-16 Thread Will McGugan
Will McGugan wrote: Hi folks, I'm looking for a few people to review my Pygame book, on their blog and perhaps Amazon or other places. The publisher has offered to give away a few free copies for this. If you are interested, then please let me know. I'm getting a lot of responses to this,

Re: [pygame] Re: Review Pygame book

2007-10-16 Thread RR4CLB
Hi Will, I am a blind programmer and I could review it but would need a HTML or TEXT copy on-line to read. I will not, nor would ever, give it to anyone else. I am trying to find a good book to learn Python/Pygame, and I could see if this book offers a good way, especially for blind

[pygame] Re: Review Pygame book

2007-10-16 Thread RR4CLB
Hi Will, I made a simple mistake and put the @ symbol in. below is now the correct format. I am a blind programmer and I could review it but would need a HTML or TEXT copy on-line to read. I will not, nor would ever, give it to anyone else. I am trying to find a good book to learn

[pygame] C access to SDL surfaces

2007-10-16 Thread Dan Krol
Hello, My name is Dan. I'm currently developing a 2d engine, and I was wondering if I could get some help from this list. I was going to use Python only for some parts of it, but for prototyping I started making the whole thing in Python, and thus Pygame. Now I'm thinking I might just want to

Re: [pygame] Re: Review Pygame book

2007-10-16 Thread Gabriel Hasbun
Good day my name is Gabriel Hasbun-Comandari. I am willing to review your Pygame book with much joy. I also have experience reading lots of programming books wich make me an ideal book reviewer. Thanks for the oportunity. Have a nice day. Will McGugan [EMAIL PROTECTED] wrote:

Re: [pygame] C access to SDL surfaces

2007-10-16 Thread Greg Ewing
Dan Krol wrote: I was wondering if someone could tell me if there was any way to get C access to SDL surfaces. My intention is to make a .h file in C that generates the effect, and make it into a python file using Pyrex. If you look into the PyGame sources and find out how they wrap an SDL

Re: [pygame]

2007-10-16 Thread Juan José Alonso.
hola paisano! about renpy not a point and click engine :S and... acerca de mirra son unas clases para GL, sinónimo a pygame en utilidad pero acelerado como sabrás, yo ando buscando algún motor de aventuras tipo monkey pero para python, no algo como pygame básico para dibujar. PD: pyscumm

[pygame] gui toolkits that really work for a noob

2007-10-16 Thread Eric Hunter
so i've been checking out some different toolkits for my program and I've really like pgu and pyui. But I'm have a problem import a pygame surface to draw on into a custom widget. I'm copying the from the examples but I don't understand a damn thing I'm doing (esp. gui9.py with the menubar and

Re: [pygame] C access to SDL surfaces

2007-10-16 Thread Pete Shinners
Dan Krol wrote: My name is Dan. I'm currently developing a 2d engine, and I was wondering if I could get some help from this list. I was going to use Python only for some parts of it, but for prototyping I started making the whole thing in Python, and thus Pygame. Now I'm thinking I might just

Re: [pygame] C access to SDL surfaces

2007-10-16 Thread Lenard Lindstrom
Pete Shinners wrote: Pygame has a complete C api that can be used to pass objects back and forth between Python. Your C code will need to link to Python and SDL. Then include the pygame.h After that, working with Pygame objects in C is no different than working with any other Python object

Re: [pygame] C access to SDL surfaces

2007-10-16 Thread Pete Shinners
Lenard Lindstrom wrote: The pygame headers are installed in a pygame directory within the python headers directory. So it would more likely be #include pygame/pygame.h Yes, this is the way.

Re: [pygame] C access to SDL surfaces

2007-10-16 Thread Greg Ewing
Pete Shinners wrote: The code should look similar to this... #include pygame.h import_pygame_surface(); // Only once at startup time But note that if you use Pyrex and external extension types, you won't have to make that call. Pyrex has its own, automatic way of dynamically linking with

Re: [pygame] C access to SDL surfaces

2007-10-16 Thread Dan Krol
Thanks. I'll try these out when I get a chance, and gladly make a module for it if possible, as Rene suggested. Though, I suspect it wouldn't be all that useful. Since it's a C/Python interface, and not just functionality, a module encapsulating my work might not make sense. I think it would be