Probably possible, but it would likely require coding a new renderer
that draws via the X windows api. If someone coded something like that
up, I'd gladly include it.
-Casey
On Jan 7, 2009, at 10:23 PM, Clinton Lee Taylor wrote:
Semi Off Topic, but related, could this not be used to give fu
Semi Off Topic, but related, could this not be used to give funky effects to
one of the many Linux Windows Managers?
2009/1/8 Casey Duncan
> I'm pleased to announce the 0.8 alpha release of Lepton, a
> high-performance, pluggable particle engine and API for Python. It is
> designed for creating
I'm pleased to announce the 0.8 alpha release of Lepton, a high-
performance, pluggable particle engine and API for Python. It is
designed for creating graphical special effects for games or other
visual applications. The engine is designed to be very flexible and
does not rely on any other
"This also reminds me of the Top Gear where they convert a Reliant into
a Space Shuttle. http://www.youtube.com/watch?v=_b4WzWFKQ20";
This is amazing.
On Wed, Jan 7, 2009 at 8:14 PM, Jake b wrote:
> I was expecting a game prototype :(
I might make one sometime :)
> Oh, did you play rocketjock
On Wed, Jan 7, 2009 at 9:58 PM, René Dudfield wrote:
> Would you need rockets pointing left and right too? Then your rocket
> bike can go around corners at rocket speed too.
In rocket jockey you had cables that would shoot out left or right ( or both
), attach to poles(or even other jockies) to
I was expecting a game prototype :(
Oh, did you play rocketjocky? ( No bike, you ride a rocket like a very, fast
bike ]
--
Jake
I'm picturing a bicycle duct taped to the side of a Saturn V here...
This also reminds me of the Top Gear where they convert a Reliant into
a Space Shuttle. http://www.youtube.com/watch?v=_b4WzWFKQ20
Nirav
On Wed, Jan 7, 2009 at 10:58 PM, René Dudfield wrote:
> Would you need rockets pointing l
Would you need rockets pointing left and right too? Then your rocket
bike can go around corners at rocket speed too.
Fuck tron... rocket bikes for the win!
On Thu, Jan 8, 2009 at 2:53 PM, Ian Mallett wrote:
> Hello,
>
> A little bit ago a idea of attaching a rocket to bike came up (Thank you
Hello,
A little bit ago a idea of attaching a rocket to bike came up (Thank you JP)
The pygame community is a fun-loving group, so in the interest of fun, let's
talk about the implications of it in a TOTALLY off-topic thread. :D I
encourage responses, as I think they will be to the amusement of
On Thu, Jan 8, 2009 at 10:41 AM, Yanom Mobis wrote:
> why not?
Don't waste my time :)
it would be more like attaching your bike to the rocket. Have you seen the size
of those things? :)
--- On Wed, 1/7/09, James Paige wrote:
From: James Paige
Subject: Re: [pygame] Pygame in Linux without X Windows
To: pygame-users@seul.org
Date: Wednesday, January 7, 2009, 5:34 PM
-Inline
why not?
--- On Wed, 1/7/09, James Mills wrote:
From: James Mills
Subject: Re: [pygame] Pygame in Linux without X Windows
To: pygame-users@seul.org
Date: Wednesday, January 7, 2009, 5:38 PM
-Inline Attachment Follows-
On Thu, Jan 8, 2009 at 9:21 AM, Yanom Mobis wrote:
>
> Not sure
On Wed, Jan 7, 2009 at 2:00 AM, Patrick Mullen wrote:
> On Tue, Jan 6, 2009 at 10:59 PM, Jake b wrote:
> through, I use the "assert" statement to make sure that the frame counter
> is no
> longer progressing. Later, if I change some of the animation code
> somewhere that
> might mess up the pla
On Wed, Jan 7, 2009 at 3:34 PM, James Paige wrote:
> Not sure how it's done, but you could attach an AtlasV rocket booster
> to your bicycle. ;)
Which, taken literally, is an idea worthy of recognition in the great "hall
of pragmatism".
Sorry.
Ian
yeah, for sure. Including titles for project pages is on the todo list.
cu,
On Wed, Jan 7, 2009 at 5:48 PM, Jake b wrote:
> thanks, will have to check those projects out.
>
> side note; is it possible to modify the pygame.org site to show unique page
> titles? ( couldn't find web admin email, a
On Thu, Jan 8, 2009 at 9:21 AM, Yanom Mobis wrote:
>
> Not sure how it's done, but you could bundle Xwindows with your program.
No. This is _not_ a good idea!
cheers
James
Not sure how it's done, but you could attach an AtlasV rocket booster
to your bicycle. ;)
---
James
On Wed, Jan 07, 2009 at 03:21:19PM -0800, Yanom Mobis wrote:
>Not sure how it's done, but you could bundle Xwindows with your program.
>--- On Wed, 1/7/09, Rene Dudfield wrote:
Muhahahaha!
Good one! Might be easier just o bundle Linux with it though... ;^)
-Casey
On Jan 7, 2009, at 4:21 PM, Yanom Mobis wrote:
Not sure how it's done, but you could bundle Xwindows with your
program.
--- On Wed, 1/7/09, René Dudfield wrote:
From: René Dudfield
Subject: Re: [pyga
Not sure how it's done, but you could bundle Xwindows with your program.
--- On Wed, 1/7/09, René Dudfield wrote:
From: René Dudfield
Subject: Re: [pygame] Pygame in Linux without X Windows
To: pygame-users@seul.org
Date: Wednesday, January 7, 2009, 4:27 PM
-Inline Attachment Follows-
hi,
Download the various tar.gzs... then use:
./configure --help
However... it might be best to try and use the debian packages... they
should work for you.
cu!
On Thu, Jan 8, 2009 at 6:00 AM, Scott Sumner wrote:
> OK, I've never built SDL-Lib from source, can someone give me a hint as to
OK, I've never built SDL-Lib from source, can someone give me a hint as to
where to start with this?
Scott
On Wed, Jan 7, 2009 at 9:59 AM, evil monkey <
there-is...@evil-monkey-in-my-closet.com> wrote:
> OK, it works for me, but only with SDL_VIDEODRIVER=fbcon (aalib and
> directfb will just ha
I dig the rewriting pygame site in python part. It'd also need a new fresh
theme (that green... arg! my eyes!). Would it be written in Django? I've
been fiddling around with CherryPy (cherrypy.org), and it's quite awesome.
(See pymike.pynguins.com) If you wrote it in CherryPy, I'm pretty sure I
cou
it doesn't show up on your end - you already have a copy in your
"sent", it'd be a waste of the intertubes if it bounced it back to you
too.
If you reply to someone's message and add their address, and they're
subscribed to the list, they won't get two messages either. The
mailing list software is
OK, it works for me, but only with SDL_VIDEODRIVER=fbcon (aalib and directfb
will just hang up). It's rather slow, but i can run pygame-games from the
terminal without having X running. Note that you have to build your sdl-lib
with fbcon support enabled.
On Tue, Jan 6, 2009 at 10:59 PM, Jake b wrote:
> @OP: for file saving, have you messed with pickle?
>
> On Tue, Jan 6, 2009 at 6:10 PM, Patrick Mullen wrote:
>>
>> Also, automated testing is really important when building a framework.
>> I had to throw
>> out my own framework and start over beca
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