Re: [pygame] Odd Window Problem

2011-03-30 Thread Bram Cymet
Nevermind it was an X problem. On 11-03-30 9:23 AM, Bram Cymet wrote: > Hi, > > I am having a weird window problem. I am trying to have my pygame window > come up on a second screen so before starting my app I am setting the > SDL_VIDEO_WINDOW_POS environment variable to "80

[pygame] Odd Window Problem

2011-03-30 Thread Bram Cymet
re it should be. I can move my cursor beyond the point that the window gets stuck so I don't think this is an X or video configuration problem. This is running on linux. Any idea what could be going on? Thanks, -- Bram Cymet Software Developer Canadian Bank Note Co. Ltd. 613-608-9752

Re: [pygame] State of the movie module in pygame 1.9.0

2010-05-10 Thread Bram Cymet
py to a valid > moviefile? > > -Tyler > > 2010/5/10 Tyler Laing mailto:trinio...@gmail.com>> > > Could you please comment out lines in __movie_test.py so we can > figure out which init this error is happening on? > > -Tyler > > 2010/5/10 Bram

Re: [pygame] State of the movie module in pygame 1.9.0

2010-05-10 Thread Bram Cymet
omment that line. > > Then type ./configure > > and then compile and build. :)The code is all there and should work if > you have the ffmpeg libraries installed. Let me know if it doesn't. > > On Mon, May 10, 2010 at 5:09 AM, Bram Cymet <mailto:bcy...@cbnco.com>>

Re: [pygame] State of the movie module in pygame 1.9.0

2010-05-10 Thread Bram Cymet
gt; > On Mon, May 10, 2010 at 12:27 PM, Bram Cymet <mailto:bcy...@cbnco.com>> wrote: > > Hi, > > What is the state of the movie module in pygame 1.9? Is it still > the old > one using smpeg or had it been updated to use ffmpeg? > > Thanks, &

[pygame] State of the movie module in pygame 1.9.0

2010-05-10 Thread Bram Cymet
Hi, What is the state of the movie module in pygame 1.9? Is it still the old one using smpeg or had it been updated to use ffmpeg? Thanks, -- Bram Cymet Software Developer Canadian Bank Note Co. Ltd. Cell: 613-608-9752

Re: [pygame] Adding Opengl to an existing app

2010-04-27 Thread Bram Cymet
I am also not adversed to re-writing my existing app so that it works fine on an opengl surface but if possible I would like to avoid this as it looks like quite the large task especially when it comes to text usage. On 04/27/2010 04:16 PM, Bram Cymet wrote: > Hi, > > I have an existing

[pygame] Adding Opengl to an existing app

2010-04-27 Thread Bram Cymet
tried doing this but as soon as I create the opengl surface it seems to replace the regular surface. I suppose I could just launch a second app to display the opengl portion but I would really like to avoid doing this. Any ideas would be great! Thanks, -- Bram Cymet Software Developer Canadian

Re: [pygame] Rotation Performance

2010-01-21 Thread Bram Cymet
t; > On Wed, Jan 20, 2010 at 5:08 PM, Bram Cymet <mailto:bcy...@cbnco.com>> wrote: > > Hi All, > > I did some profiling of my pygame application and I found that it was > spending a lot of time doing rotation operations. Basically I have > some >

[pygame] Rotation Performance

2010-01-20 Thread Bram Cymet
d be great. Thanks, -- Bram Cymet Software Developer Canadian Bank Note Co. Ltd. Cell: 613-608-9752

Re: [pygame] Pygame and windows managers

2008-11-12 Thread Bram Cymet
Lenard Lindstrom wrote: > Bram Cymet wrote: >> One thing I just noticed is that when I run pygame.display.get_driver() >> it returns fbcon where I am thinking this should return x11. Is there >> anywhere I can set the display driver that pygame uses? >> >> >

Re: [pygame] Pygame and windows managers

2008-11-12 Thread Bram Cymet
ome googling and found some reports of people having trouble in > this regard, with other reports of it working. > > By the way, have you tried skipping the display.info and just trying > to use pygame anyway? Also an actual error log might be helpful. > -- Bram Cymet So

Re: [pygame] Pygame and windows managers

2008-11-12 Thread Bram Cymet
One thing I just noticed is that when I run pygame.display.get_driver() it returns fbcon where I am thinking this should return x11. Is there anywhere I can set the display driver that pygame uses? Bram Cymet wrote: > Hi, > > I am currently using pygame on a xandros linux based eee pc. W

[pygame] Pygame and windows managers

2008-11-12 Thread Bram Cymet
? Thanks -- Bram Cymet Software Developer Centre For Technological Innovation Canadian Bank Note Co. Ltd. Cell: 613-608-9752

[pygame] Display Modes

2008-11-10 Thread Bram Cymet
. I did run pygame.init() and it ran fine. Any ideas? Thanks, -- Bram Cymet Software Developer Centre For Technological Innovation Canadian Bank Note Co. Ltd. Cell: 613-608-9752