My laptop also has a 945gm so I can't test this until I get to my desktop
(although glsl shaders will work on os x with a 945gm, intel only supports
arb shaders in windows opengl).
The http://bpaste.net/show/13617/ is not the same because the glsl compiler
will usually compile out (make inactive)
On Fri, Feb 11, 2011 at 5:01 PM, claudio canepa wrote:
>
>
> On Fri, Feb 11, 2011 at 3:37 PM, amdlintuxo wrote:
>
>>
>>
>> Full code is here:
>> http://bpaste.net/show/13615/
>>
>> Could some one test the full code or provide the idea what can cause
>> sporadic screen blinking.
>> Looking forwar
On Fri, Feb 11, 2011 at 3:37 PM, amdlintuxo wrote:
>
>
> Full code is here:
> http://bpaste.net/show/13615/
>
> Could some one test the full code or provide the idea what can cause
> sporadic screen blinking.
> Looking forwards for you support, i have nothing left to try to
> resolve this problem
Hi all.
Strange sporadic screen blinking when using array uniform variables in
fragment shader.
Unfortunately i have only one HW config to test this(maybe the problem
is in my HW)
The strange is:
The problem occurs with shader
http://bpaste.net/show/13616/
even if i pass empty arrays into it (ima