So I made a sprite and it moves around the screen. How do I animate the
sprite's image?
(You might be surprised how many times that one comes up.)
Gumm
2011/10/20 Elinor Madigan :
> Hello,
>
> I am currently teaching a course in Python at the Penn State
> Schuylkill Campus. My students are experimenting with Pygames and
> they are interested in giving back to the Pygames community. As my
> students have a variety of programming abilities, I am n
I'm a big fan of using the game Simon as a vehicle to learn a programming
language.
Hi, Elinor.
There may be an opportunity to provide answers to the questions frequently
asked on IRC channel #pygame. Tutorials do exist, and people use them. More
than a few pygame neophytes often come to the channel looking for a fast
track to pygame mastery. They don't want to read the API docs,
Hello Elinor,
You might like to look at the book "Invent Your Own Computer Games with
Python"
It's available from Amazon as a paper book, but you can look at the whole
thing on-line first. Chapters 17-20 are on pygame, with the others on more
basic topics. See http://inventwithpython.com/chapters/
Hi,
A major roadblock to internationalization was the limit (if not non existant) Unicode support in the pygame.font module. For Pygame 1.9.2 the Font module has been updated to fully handle UCS-2 (SDL_ttf does not support UTF-16 or UTF-32, unfortunately). The upcoming pygame.freetype module has
I remember once running into my 7th grade math teacher. She asked me
what I was doing these days, and I told her about my game-programming
hobby, and I went on to explain how I often used things I learned in Jr
High math class in game making. I told her how I used the pythagorean
theorum all th
On Fri, Oct 21, 2011 at 4:48 AM, René Dudfield wrote:
>
> Yeah, and music programming is fun too. As well, text adventures - with
> natural language processing - can teach a lot about language.
>
Upon René's mention of text it occurs to me that pygame sports an
international community, but I do
On Fri, Oct 21, 2011 at 1:34 PM, Joe Ranalli wrote:
> Besides the programming aspects, one of the great things is that it teaches
> about the sciences as well. Even the most trivial games require use of
> basic physics concepts like vector math and the laws of motion, and require
> mathematical
Besides the programming aspects, one of the great things is that it teaches
about the sciences as well. Even the most trivial games require use of
basic physics concepts like vector math and the laws of motion, and require
mathematical integration for the time stepping. Game programming is a
grea
Hi,
I find simple games are helpful in teaching students. With practice, one
can hack up a very simple game in Python/PyGame in a matter of a few
minutes. At the end, people have a product to show for it.
I often find students have a good time making games too, because it's
surprisingly open-en
Absolutely wonderful to hear that Pygame is being used in an educational
environment :)
On Thu, Oct 20, 2011 at 4:34 PM, Lenard Lindstrom wrote:
> Another possibility is add more demo programs, or improve on existing ones.
> An audio file player would a simple start. Maybe Fonty could be extende
Another possibility is add more demo programs, or improve on existing ones. An audio file player would a simple start. Maybe Fonty could be extended to show sizing and some UTF-16 characters (an appropriate font file would have to be included in the data). Something for the pygame.math module? Of c
Hello,
that sounds great! I'll have a think about some fun topics... hrmm.
- How to 'tint' an image with green/blue/red.
- Timing for input. eg, actions that happen if you press a key combination
fast enough.
On Thu, Oct 20, 2011 at 10:00 PM, Elinor Madigan wrote:
> Hello,
>
> I am current
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