Re: [PyMOL] Pymol and Ray Tracing

2018-10-30 Thread Stephen Gravina
gt; > Cheers, > Thomas > > On Mon, Oct 29, 2018 at 1:48 PM Shintaro Aibara > wrote: > > > > I am under the impression that ray tracing is an entirely CPU process in > pymol. GPU accelerated ray tracing is not implemented in pymol, beyond the > command "dr

Re: [PyMOL] Pymol and Ray Tracing

2018-10-30 Thread Thomas Holder
ie.produce draw.mp4, mode=draw, width=1280, height=720 movie.produce ray.mp4, mode=ray, width=1280, height=720 Cheers, Thomas On Mon, Oct 29, 2018 at 1:48 PM Shintaro Aibara wrote: > > I am under the impression that ray tracing is an entirely CPU process in > pymol. GPU accelerated

Re: [PyMOL] Pymol and Ray Tracing

2018-10-29 Thread Shintaro Aibara
I am under the impression that ray tracing is an entirely CPU process in pymol. GPU accelerated ray tracing is not implemented in pymol, beyond the command "draw" which is not the same anyway. The software developers need to decide whether ray tracing in real-time is widely enough adopte

[PyMOL] Pymol and Ray Tracing

2018-10-28 Thread Stephen Gravina
Just installed a NVIDIA RTX 2080 for the Ray Tracing capabilities in PyMol. Just tested a GTX 1080 and the RTX 2080 and no difference. I did install the new Win10 patch and drivers. Update Bios. The GTX 1080 takes an hour to render the 30 frames for a second of a ray-traced movie of my protein