Re: [PyMOL] VRML export

2016-09-27 Thread Sampson, Jared M.
Hi Paul - I'm not too familiar with 3D printing, so not sure if this will help you or not. But if all you need is to have extra cylinders in your output wrl file, you could add them using either CGO or distance objects directly within PyMOL. https://pymolwiki.org/index.php/Distance https://pym

Re: [PyMOL] VRML export

2016-09-23 Thread Paul Paukstelis
Thanks, Jared. I did ultimately find it there. Looks like what I was shooting for isn't likely to be very straightforward. From what I can tell, it doesn't seem that any of the atom information gets passed into RayRender. --p On 09/23/2016 12:34 PM, Sampson, Jared M. wrote: > Hi Paul - > > The

Re: [PyMOL] VRML export

2016-09-23 Thread Sampson, Jared M.
Hi Paul - The relevant function used for VRML export is RayRenderVRML2() in layer1/Ray.cpp. Cheers, Jared > On Sep 22, 2016, at 11:43 AM, Paul Paukstelis > wrote: > > Greetings, > > I've started playing with 3D printing some ball-and-stick models > (primarily nucleic acids). I've worked

Re: [PyMOL] vrml export normals

2007-04-18 Thread DeLano Scientific
Just FYI -- use the latest open-source code or recent beta builds for current VRML export, since older versions export faulty VRML. Cheers, Warren > -Original Message- > From: pymol-users-boun...@lists.sourceforge.net > [mailto:pymol-users-boun...@lists.sourceforge.net] On Behalf > Of a