Hi Paul - I'm not too familiar with 3D printing, so not sure if this will help
you or not. But if all you need is to have extra cylinders in your output wrl
file, you could add them using either CGO or distance objects directly within
PyMOL.
https://pymolwiki.org/index.php/Distance
https://pym
Thanks, Jared.
I did ultimately find it there. Looks like what I was shooting for isn't
likely to be very straightforward. From what I can tell, it doesn't seem
that any of the atom information gets passed into RayRender.
--p
On 09/23/2016 12:34 PM, Sampson, Jared M. wrote:
> Hi Paul -
>
> The
Hi Paul -
The relevant function used for VRML export is RayRenderVRML2() in
layer1/Ray.cpp.
Cheers,
Jared
> On Sep 22, 2016, at 11:43 AM, Paul Paukstelis
> wrote:
>
> Greetings,
>
> I've started playing with 3D printing some ball-and-stick models
> (primarily nucleic acids). I've worked
Just FYI -- use the latest open-source code or recent beta builds for
current VRML export, since older versions export faulty VRML.
Cheers,
Warren
> -Original Message-
> From: pymol-users-boun...@lists.sourceforge.net
> [mailto:pymol-users-boun...@lists.sourceforge.net] On Behalf
> Of a