On Sun, 24 Dec 2017 12:20 pm, Cai Gengyang wrote:
> How many lines of code in Python would it take to create a Go-playing AI
> like AlphaGo ? Estimates ?
Somewhere between 1 and 1 billion.
How about you start by telling us:
- do you mean AlphaGo or AlphaGo Zero?
- how many lines of code AlphaG
> On Dec 23, 2017, at 11:44 AM, G Yu wrote:
>
> My program has two circles: one stationary circle, drawn at a random
> location; and one moving circle, consistently drawn in the same place in the
> graphics window.
>
>
>
> Currently, acircle.getCenter() outputs this:
>
>
>
>
> I don't u
G Yu wrote:
The command gives , and I don't know how to determine the x-coordinate of
the center from that output.
Try this in an interactive session:
p = circle.getCenter()
help(p)
This should give you a page of text showing all the attributes
and methods your point object has. Somewhe
> But your code has:
>
> moving_circle.move(P_to_R/P_to_E, E_to_R/P_to_E)
>
> so won't that move the circle and change what:
>
> moving_circle.getCenter()
>
> returns?
Yes, moving the circle changes the value of moving_circle.getCenter(). The
problem is interpreting the output. The
How many lines of code in Python would it take to create a Go-playing AI like
AlphaGo ? Estimates ?
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On 2017-12-23 21:30, G Yu wrote:
I did try that. The problem is that I already declared a point
moving_object_center = (-555,-555), because that's the point I used as the
center to draw the moving_object circle itself. So the
moving_object_center.getX() will return -555 no matter what I do.
I did try that. The problem is that I already declared a point
moving_object_center = (-555,-555), because that's the point I used as the
center to draw the moving_object circle itself. So the
moving_object_center.getX() will return -555 no matter what I do.
That's why I need to calculate the
On 2017-12-23 19:44, G Yu wrote:
My program has two circles: one stationary circle, drawn at a random location;
and one moving circle, consistently drawn in the same place in the graphics
window.
The moving circle moves towards the stationary one. However, when the moving
circle hits the sta
My program has two circles: one stationary circle, drawn at a random location;
and one moving circle, consistently drawn in the same place in the graphics
window.
The moving circle moves towards the stationary one. However, when the moving
circle hits the stationary one (when the x-coordinates
On 2017-12-23 04:01, Peng Yu wrote:
Hi, The following example shows that both locals() and globals() are
updated when x and f are defined. Shouldn't they be considered and
global variable and functions only? Why does it make sense to set
locals() as well? Thanks.
It's "local" in the sense that i
Hello fellow Python users
I've always used Python as shell scripting language to automate tasks in various
projects, especially when doing complex work where Bash gets messy.
While Python is a much more powerful language than Bash, I've always
found the builtin subprocess.Popen APIs a bit inconve
I want to do co-ordinate transformation from earth-frame to equatorial frame.
By entering date and time, I want to get RA(right ascension) and
Dec(declination) wrt to equatorial frame. How do I do it?
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On Friday, December 22, 2017 at 1:28:17 PM UTC, Ranya wrote:
> Hi,
> Am trying to use clr.AddReference and clr.AddReferenceToFile, but
> python(2.7) keeps making this error:
>
> Traceback (most recent call last):
> File "", line 1, in
> clr.AddReference("UnityEngine")AttributeError: 'module
On Friday, December 22, 2017 at 9:36:29 PM UTC, hemanta phurailatpam wrote:
> I want to do co-ordinate transformation from earth-frame to equatorial frame.
> By entering date and time, I want to get RA(right ascension) and
> Dec(declination) wrt to equatorial frame. How do I do it?
It looks as i
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