Brian wrote...
The way it works is, when you click on the 'target' the mouse cursor
changes, and it is kept that way as long as you keep the mouse button down,
even when you drag the mouse out of the window (that's the point of the
application).
Have you tried to 'capture' the mouse with
On Sat, Jul 26, 2008 at 6:19 PM, Michiel Overtoom [EMAIL PROTECTED] wrote:
Brian wrote...
The way it works is, when you click on the 'target' the mouse cursor
changes, and it is kept that way as long as you keep the mouse button
down,
even when you drag the mouse out of the window (that's
Is this function working? When I try it using a default cursor (IDC_WAIT),
the cursor changes only if the mouse is over the window, and even then if I
move the mouse at all it reverts back immediately.
I googled this problem a bit and only found one mailing list post on this
problem, but there
Brian Parma wrote:
Is this function working? When I try it using a default cursor
(IDC_WAIT), the cursor changes only if the mouse is over the window,
and even then if I move the mouse at all it reverts back immediately.
I googled this problem a bit and only found one mailing list post on
On Fri, Jul 25, 2008 at 4:13 PM, Tim Roberts [EMAIL PROTECTED] wrote:
Brian Parma wrote:
Is this function working? When I try it using a default cursor
(IDC_WAIT), the cursor changes only if the mouse is over the window, and
even then if I move the mouse at all it reverts back immediately.
Brian Parma wrote:
I was under the impression that SetCursor sets the mouse cursor
'system-wide', not just for your window. At least that's how it seems
to work in this C++ example:
No. It did in Win16, but not in the Win32 systems.
For the second part, this example produces it. It
On Fri, Jul 25, 2008 at 6:13 PM, Tim Roberts [EMAIL PROTECTED] wrote:
Brian Parma wrote:
I was under the impression that SetCursor sets the mouse cursor
'system-wide', not just for your window. At least that's how it seems to
work in this C++ example:
No. It did in Win16, but not in