Just want to say, Justin, I think it's great how you're approaching Python.
Lots of small, well articulated problems with a great attitude towards
those helping you and the problem itself. This is how you learn a new skill
the quickest whilst providing those around you with challenges to solve.
You
Thanks ! :)
On Thursday, September 14, 2017 at 5:02:02 PM UTC-7, Simon Anderson wrote:
>
> Hey, the only thing that looks a bit suspect to me is the way you are
> setting a variable that is outside of the method. The scope of the variable
> may be incorrect.
>
> Can I suggest that if everythi
This is good to know, thanks..
On Thursday, September 14, 2017 at 4:41:17 PM UTC-7, Michael Boon wrote:
>
> If you're doing something you suspect might crash Maya, you can save the
> Script Editor without closing Maya, like this:
> # Save contents of Script Editor
> import maya.cmds as cmds
> im
Hi, Luke
Embarrassing as it may be, it turned out to be a double and a single
backslash problem.
My path had double backslash, in the peice of code I was trying inside
Maya. In my batch it was handled by os.path.normpath and join functions.
Thanks
Warm regards
*Riverbell*
--
You received this
So it looks like 2018.1 has potentially fixed this. I've not yet tried the
update, but it made it onto the release notes.
On Friday, September 8, 2017 at 9:26:34 PM UTC-5, Robert White wrote:
>
> Also, a fun fact, starting with Maya 2017, the import paths are scrambled
> during startup by maya.
Hey, the only thing that looks a bit suspect to me is the way you are
setting a variable that is outside of the method. The scope of the variable
may be incorrect.
Can I suggest that if everything runs correctly in your makestairs() then
you return True, and then check against the returned vari
If you're doing something you suspect might crash Maya, you can save the
Script Editor without closing Maya, like this:
# Save contents of Script Editor
import maya.cmds as cmds
import maya.mel as mel
cmds.savePrefs(general=True) # This saves tab names, among other stuff.
mel.eval('syncExecuterBac
I am trying to write a function that will first make a spiral staircase,
and then distribute the staircase randomly. I can get this script to
generate only one spiral staircase, but it stops there. I can't get it to
duplicate and distribute multiples of these. I have attached a logic path
that
This is probably a good idea, I am still learning Python, (baby steps for
now)
On Thursday, September 14, 2017 at 6:13:06 AM UTC-7, Neil Roche wrote:
>
> Also, is there a reason why you are using the dictionary steps for all
> your values? It's hardcoded so you can't change any of the values,
You know, reading this, I wonder if I'm on a list now
On Thu, Sep 14, 2017 at 12:39 PM, sami kamal wrote:
>
>
>
>
>
>
> YouTube videos of
>
>
>
> U.S. Congress money laundering hearing
>
>
> of
>
> Saudi Billionaire " Maan Al sanea"
>
> with *bank of America*
>
>
> and The owner of Saa
YouTube videos of
U.S. Congress money laundering hearing
of
Saudi Billionaire " Maan Al sanea"
with *bank of America*
and The owner of Saad Hospital and Schools
in the Eastern Province in *Saudi Arabia*
and the Chairman of the Board of Directors of Awal Bank in *Bahrain*
Wit
Also, is there a reason why you are using the dictionary steps for all your
values? It's hardcoded so you can't change any of the values, so if you
wanted a variation you would have to rewrite the code.
You could try using keyword arguments in your function makeSpiralStairs(),
for example make
This is not entirely true. Your script editor remp files are stored in
[usr]/docs/maya/maya-20xx/prefs/scrptEditorTemp/
The files can be openned in any text editor. Sometimes, because of multi
sessions of maya at the same time or re-installs, the scripts you were working
on can be found in there
Like Marcuss mentioned, its gone for good. I try dev in an IDE and then
just import and refresh the module in Maya. That way you dont get caught
out by Maya not playing nice.
On Thursday, 14 September 2017 15:24:38 UTC+10, jettam wrote:
>
> Well since I'm learning, this will only make me stronge
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