Re: [Pythonmac-SIG] NewBie question: Building GUI for Mac

2008-06-05 Thread Daniel Lord
On Jun 5, 2008, at 23:42 PM, Abhiram Dwivedi wrote: Hello, I want to know if its possible to build a standalone GUI app for Mac using python. Yes it is. I need to build some application and still going through pythong tutorials. It seems Cocoa is the only option, Not true. wxPython, T

[Pythonmac-SIG] NewBie question: Building GUI for Mac

2008-06-05 Thread Abhiram Dwivedi
Hello, I want to know if its possible to build a standalone GUI app for Mac using python. I need to build some application and still going through pythong tutorials. It seems Cocoa is the only option, but I want to be sure before moving away from python. I need to integrate it with RSS and gro

[Pythonmac-SIG] running Cocoa application from python

2008-06-05 Thread Roger Herikstad
Hi all, I'm new to the list, so this is my first question. I hope it's not been extensively covered already; I couldn't find anything while browsing through the archives. Anyway, I'm developing a Cocoa application for plotting relatively large data sets (1-100 000 points) containing waveforms

Re: [Pythonmac-SIG] gcc error in Mac OS X

2008-06-05 Thread Christopher Barker
Zhaojie Boulder wrote: Hi Chris, When I typed which gcc,nothing happened,I checked the /usr/bin path myself and gcc was not there. It looks like you haven't installed the entire package. I think you need XCode3.0(for 10.5) or XCode2.5(for 10.4), from here: http://developer.apple.com/tool

Re: [Pythonmac-SIG] using for reference

2008-06-05 Thread Ned Deily
In article <[EMAIL PROTECTED]>, Shamus <[EMAIL PROTECTED]> wrote: > Perhaps I am not using the right syntax, but here is the applescript > command I am trying to use in pyappscript: > > make new collection with name "Test1" for library "Shamus" > > for the life of me I cannot get this t

[Pythonmac-SIG] 2.5.2 vs Shed Skin

2008-06-05 Thread Gary Robinson
I've been having good luck using the Shed Skin python-to-c++ compiler to create fast extension modules. But since upgrading to python 2.5.2 on my Leopard box using the OS X python binary on the python.org download page, it no longer works. (I get a "SystemError: dynamic module not initialized p

[Pythonmac-SIG] using for reference

2008-06-05 Thread Shamus
Perhaps I am not using the right syntax, but here is the applescript command I am trying to use in pyappscript: make new collection with name "Test1" for library "Shamus" for the life of me I cannot get this to work in pyappscript: bn.libraries['Shamus'].make(new=k.collection, with_na

Re: [Pythonmac-SIG] 64-bit Python?

2008-06-05 Thread William Kyngesburye
Here's an interesting twist (!! just a rumor so far !!) OSX 10.6 may drop PPC support. Dunno, with G5s as recent as 2005, this seems like a bit of a stretch, but you never know with Apple. http://www.powerpage.org/2008/06/rumor_apple_to_drop_powerpc_architecture_support_in_mac_os_x_106.html

Re: [Pythonmac-SIG] 64-bit Python?

2008-06-05 Thread Ronald Oussoren
I've just commited support for building python as a 4-way universal binary to the python repository (revision 63955). What does does: This patch adds a new configure argument on OSX: --with-universal-archs=[32-bit|64-bit|all] When used with the --enable-universalsdk option this cont

[Pythonmac-SIG] build Python Plugin in XCode

2008-06-05 Thread Georg Seifert
hello, is is possible, to build plugins (like the Cocoa Bundles) written in python? I could use py2app, but I have problems with it (as you can see in my last post). There are presets for python apps, but not for bundles. regards Georg ___ Python