I strongly agree, more than 1 year ago asked for translation to english to
allow better review... but no power users reviewed the document, and we
also were changing from 2.x to 3.x => that are some reason why it was never
pushed forward.
Probably we need a porting to 3.x and someone translating
543
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-Original Message-
From: Qgis-user On Behalf Of
GILLEN Finbar
Sent: 22 May 2019 11:40
To: qgis-user@lists.osgeo.org
Subject: Re: [Qgis-user] Fix Geometries
Thanks for
Hi Andreas
Sorry for the broken link.
your link refers to the right document.
regards
FERRATON Alain
Ministère de la Transition écologique et solidaire (MTES)
SG/SPSSI/CPII/DOO
Chef du groupe Expertise Technique
02.40.12.84.08
Le 24/05/2019 à 11:42, > Andreas Wicht (par Internet) a écrit :
Hi Alain,
> see :
> http://geoinformations.metier.e2.rie.gouv.fr/spip.php?page=article_article=3522_rubrique=712
> see the document at the bottom of the page
I am really interested in reading the mentioned document but the link
does not work for me.
Am I the only one?
After searching a bit on
St. Stephen's Green
Dublin 2 ~ D02 DR67
-Original Message-
From: Qgis-user On Behalf Of GILLEN Finbar
Sent: 22 May 2019 11:40
To: qgis-user@lists.osgeo.org
Subject: Re: [Qgis-user] Fix Geometries
Thanks for all the responses on this... I am going to try the Check Validity
plugin ('Q
Of GILLEN Finbar
Sent: 22 May 2019 11:40
To: qgis-user@lists.osgeo.org
Subject: Re: [Qgis-user] Fix Geometries
Thanks for all the responses on this... I am going to try the Check Validity
plugin ('QGIS' method) as a starter within QGIS 3.2. I am using a fairly
detailed flood polygon so accuracy
On Behalf Of Nicolas Cadieux
Sent: 21 May 2019 23:02
To: qgis-user@lists.osgeo.org
Subject: Re: [Qgis-user] Fix Geometries
Hi,
The Geometry Checker plugin will add a the 'Check Geometries' option in the
vector menu. It is very unstable with the current version of QGIS. If you get
it to run
Just do it the hard/smart way.
Google for some test suits with invalid geometries, run them in QGIS with the
different methods and write a summary.
Or so it the fun(ny) way and create your own invalid geodata.
Self-intersecting, overlapping etc.
—
Von einem iPhone gesendet und wird daher
Hi Jürgen,
I know that we don't have black box and this was certainly not the
appropriate term to use. Sorry. Still, most of the users have no means to
read the code but need to use any of these options. Without understanding
what they do, it becomes simply a click-click business (not empowering
Hi Harrissou,
On Wed, 22. May 2019 at 11:03:56 +0200, DelazJ wrote:
> *> The QGIS method is an internal method that can return multiple errors
> and was > IIRC introduced, when GEOS could just report one error at a time
> without a > location and we couldn't or didn't yet use it threaded.
>
Hi,
Andreas, this is a question that I regularly see and let me quote an early
reply of Jürgen Fischer (on qgis-user list, 2017/04/27 in a discussion
entitled "Difference between QGIS and GEOS method?" - I fail to find the
discussion in the archives):
*> The QGIS method is an internal method
Hi,
> The most predictable tool is the vector/geometry tools/Check validity
> using the 'QGIS' Method (not GEOS).
Is there actually a documentation/information on the difference of
validation here or why one would want to use 'QGIS' instead of 'GEOS'
for validation?
Hi,
The Geometry Checker plugin will add a the 'Check Geometries' option in
the vector menu. It is very unstable with the current version of QGIS.
If you get it to run, it should solve most problems. I get it to run
when I only select one test at a time.
The most predictable tool is the
Hi Finnbar,
What plugin are you talking about and what QGIS version do you use?
You have a number of tools to check geometries. Try "Topology checker"
or "Geometry checker" to see where the problems are (invalid
geometries). Geometry checker is also able to fix some issues. Maybe
thats the
Hi All,
I have a few polygon layers where anytime I go to use them I have to use the
fix geometries plugin so that invalid geometries are fixed.
When I save the output from the fixed geometries plugin and add it in a new
project the same issues appears where I can't use it accurately to do a
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