That works great, thanks!
Alex
On Wed, Aug 4, 2010 at 5:14 PM, wrote:
> On 05/08/2010, at 10:02 AM, ext Alex wrote:
>
>> C++ method:
>>
>> void Sequencer::addItem(QDeclarativeItem *item)
>> {
>> item->setOpacity(1);
>> }
>>
>>
>> Representative QML, not verbatim:
>>
>> Behavior on opacity
That's much better. I totally missed ScriptAction.
I think I prefer this to your other suggestion (using
onPlaybackCompleted) since it allows me to keep all the sequencing
information in one place.
My playback function is asynchronous, but I suppose I can add a method
to retrieve the duration be
On 05/08/2010, at 8:38 AM, ext Alex wrote:
> As you saw, I am using SequentialAnimation to sequence animations, but
> what if I want a non-animation in the sequence?
>
> For example, assume I've exposed a C++ "MediaPlayer" component to QML,
> which has a playFile(path) slot and playbackCompleted()
On 05/08/2010, at 10:02 AM, ext Alex wrote:
> C++ method:
>
> void Sequencer::addItem(QDeclarativeItem *item)
> {
>item->setOpacity(1);
> }
>
>
> Representative QML, not verbatim:
>
>Behavior on opacity {
>NumberAnimation { to: 1; duration: 1000 }
>}
>
> This correctly cha
Hi,
On 05/08/2010, at 8:38 AM, ext Alex wrote:
> Is there a declarative approach for me to express the following?
>
> 1. animate fade-in for element A
> 2. play sound(S) and wait for completion
> 3. animate fade-in for element B
Typcially ScriptAction is used insert a block of script to execu
Makes sense. I cooked up something similar, but I don't like it at all :-)
Instead, I started creating a C++ class for sequencing these things,
but ran into a strange (?) issue.
C++ method:
void Sequencer::addItem(QDeclarativeItem *item)
{
item->setOpacity(1);
}
Representative QML, not v
Interesting problem.
I haven't seen anything that is designed for this type of thing, perhaps the
guys in Brisbane have an idea for that.
But, I have an idea for a way to do it:
* Se up Element A onOpacityChanged to start playing sound
* Know (before hand) how long the audio clip is.
Widget
Thanks, Alan.
I have another question related to my example.
As you saw, I am using SequentialAnimation to sequence animations, but
what if I want a non-animation in the sequence?
For example, assume I've exposed a C++ "MediaPlayer" component to QML,
which has a playFile(path) slot and playbackC
I'm not sure if there is an easy declarative way to do that.
You could probably write a javascript function that would take care of some of
the typing, something like:
Component.onCompleted: {
for(var i = 0; i < target_id_list.count(); ++i)
{
var obj = numberAnima
Hi Alan,
Sorry for not being more clear.
I have a large number of pages, with each page containing several
elements. The "fading in" behaviour applies to the elements on a
given page.
The large number of pages is my motivation for encapsulating this
behaviour, so I don't have to re-implement it
So it's a slideshow and each element is a page, and you have hundreds of pages?
Or do you have a few pages each with a bunch of elements?
Or do you have hundreds of elements which pop in and out on a single page?
Depending on what you mean, you could try putting your elements in a model and
ite
Hi all,
I am building an application that has a PowerPoint-like informational
component. To this end, I have a bunch of QML files that display
content progressively, with items fading in one at a time.
In my current implementation, I give each object an id and set opacity
to 0. I then have a Sequ
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