[realXtend] Re: Browser based Realxtend?

2009-06-15 Thread Anu
I am interested in this feature too...Like Toni had mentioned earlier, I'm working on JMe as an option...sun's wonderland uses a similar java web start option wherein the application gtes launched independently from a browser Depending on the user base you are targetting your application on, y

[realXtend] texture puzzle

2009-06-15 Thread tosi
Hi, usually I work with komplex 3D models which I want to import in realxtend. They have 2 or more UV sets and if I want to build up the models in realxtend it is really annoying to find out which texture file fits in which of the 12 material slots. Is there a documentation, where I can read how

[realXtend] Re: Browser based Realxtend?

2009-06-15 Thread Toni Alatalo
Jeroen van Veen kirjoitti: > Did anyone mention o3d yet? => http://code.google.com/apis/o3d/ > yes :) .. as seen below, Ryan was referring to o3d and canvas3d in his earlier reply, and i commented on that too. am quite sure some opensim&/rex viewer that at least can show a static view of a pl

[realXtend] Avatar with complexe materials

2009-06-15 Thread Edwige Lelievre - ENER lab
I managed to use complexe material on objects (see tutorial : http://rexpioneers.com/?p=135) and now I'm trying to do the same with avatars. But it looks like all materials functions are ignored for avatar, and replace by a "multiply" function... See for exemple a material with diffuse + normals

[realXtend] Re: Browser based Realxtend?

2009-06-15 Thread Jeroen van Veen
Did anyone mention o3d yet? => http://code.google.com/apis/o3d/ On Monday 15 June 2009 06:21:52 Toni Alatalo wrote: > Ryan McDougall kirjoitti: > >> Is it possible to view Realxtend through a normal webpage without > >> downloading and installing anything? > > > > This is not possible for any 3D