> On Mar 10, 2011, at 11:18 AM, krishna wrote:
>> I can see that female 3D model has facial bones, but male 3D model
>> doesnt have. I am able to work on female one, but cant work on male
>
> strange, i think they are the same skeleton.
>
>> one. Where can i have male 3ds model with facial bones.
>
> I think one thing we could do would be to make a new release of
> opensim+modrex which is preconfigured for standalone and sqlite, which
> just work out of the box without configs or mysql datase setups etc.
> Without the cable beach things (openid auth, webdav inv) so wouldn't be
> Taiga, but ot
> I think that spotlight is already in testing phase with out entity
> component
> system. You can add a light component to any entity (any object in scene)
> with out entity component editor (a hidden feature in 0.2.2 still but you
> can access it with writing eceditor to console inworld). When th
There is a patch for RexDotMeshLoader multiple submesh loading at
http://forge.opensimulator.org/gf/project/modrex/tracker/?action=TrackerItemEdit&tracker_item_id=402
This should (at least theoretically) help the multiple submesh collision
issue. As far as I know, it has not yet been applied to t
> Hey guys, I'm having the hardest time trying to get a custom avatar to
> export from Blender. I've set the "rootbone", I have no idea what the
> "basebone" and "offsetbone" do, less where to put them in the
> hierarchy.
Hi,
these control the dynamic adjustment of avatar walking/sitting, to suppo
> Hello,
>
> i have a question about that we need to modify the path for the
> directory: Naali_deps too?
> or it's the same path for both directories?
> Naali_trunk and Naali_deps
The deps project is now at (look at the Source tab for svn access info)
http://code.google.com/p/realxtend-naali-deps
>
> Hi,
>
> I'm working with the realxtend viewer code version 0.4 and want to
> make it accepting text files for upload. It already works so far, the
> filename is shown in the inventory, but it is put in a "new folder"
> and has this little icon like a texture before the name. Also while
> uploa
> Thank you so far, but now I get error messages during compiling:
> (python 2.6.2 is installed)
>
> 1>-- Erstellen gestartet: Projekt: newview, Konfiguration:
> ReleaseForDownload Win32 --
> 1>Executing pre-build batch file
> 1>master:
> http://secondlife.com/app/message_template/master_m
> Thanks for Gustavo, it seems that the realXtend client doesn't allow
> more than one instance of it at any given time. What I try to do is
> not just ask questions but put forward solutions as well. It would be
> useful to be able to get more than one log in to the system so I've
> come up with
> Hi guys and gals,
> "could not perceive credentials from login XML" sounds so familiar, any
> idea
> what is causing this?
>
> Jani
It happens when simulator is expecting reX style logins
(acco...@authenticationserver) but user tries to log in with Firstname
Lastname, or the other way around.
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