On Jan 24, 2011, at 5:20 PM, Peter Steinlechner wrote:
When i try to use the build tool the viewer crashes no matter if I use it in
Fisu or on the local Taiga 0.2.0
Did you test the Enne builds at some point on that machine, the ones where the
external windows + docking feats were first
On Jan 21, 2011, at 1:45 PM, mattiku wrote:
Naali viewer 0.4.0 is now ready for use.
Apparently a bug sneaked in that broke old mediaurls (the ones attached to
textures with the old viewer, not using EC_3dCanvasSource directly) -- had
happened in a refactoring I made a while ago. Just noticed
Hi all
V 0.4 looks great so far. Thanks for the great job you are doing.
When i try to use the build tool the viewer crashes no matter if I use it in
Fisu or on the local Taiga 0.2.0
Cheers
Pedro
On Mon, Jan 24, 2011 at 4:14 PM, Toni Alatalo t...@playsign.net wrote:
On Jan 21, 2011, at 1:45
I would again like to thank Enne guys from Spain. Their contributions
were very welcome and I hope their example will encourage others to
join in as well. So thank you again to everyone who has contributed
code, testing, good ideas or a few encouraging words. Let's keep
working together and see
Hi,
a quick note - more info coming next week (year!), when the final
release is targeted too. You can use the release candidate to test if it
works for you, and report probs. Grab 0.4.0-RC3 from the usual place,
http://code.google.com/p/realxtend-naali/downloads/list
Partial changelog, to be