Re: Resume playback even if it reached the end and stopped

2010-03-29 Thread pondlife
I'd like to see this committed. pondlife

Re: Hotkey patch

2010-03-29 Thread Gareth Schakel
On 3/29/2010 7:52 PM, Rafaël Carré wrote: On Mon, 29 Mar 2010 18:34:32 -0500 Paul Louden wrote: On 3/29/2010 6:19 PM, Jeff Goode wrote: It is an optional feature, same as many others. If a knowledgeable developer wants to switch it on for his target of choice, I've made it very eas

Re: Hotkey patch

2010-03-29 Thread Rafaël Carré
On Mon, 29 Mar 2010 18:34:32 -0500 Paul Louden wrote: > On 3/29/2010 6:19 PM, Jeff Goode wrote: > > It is an optional feature, same as many others. If a knowledgeable > > developer wants to switch it on for his target of choice, I've made > > it very easy to do so. At the same time, my patch c

Re: Hotkey patch

2010-03-29 Thread Jeff Goode
On 3/29/2010 19:34, Paul Louden wrote: On 3/29/2010 6:19 PM, Jeff Goode wrote: It is an optional feature, same as many others. If a knowledgeable developer wants to switch it on for his target of choice, I've made it very easy to do so. At the same time, my patch consumes no resources and ch

Re: Hotkey patch

2010-03-29 Thread Paul Louden
On 3/29/2010 6:19 PM, Jeff Goode wrote: It is an optional feature, same as many others. If a knowledgeable developer wants to switch it on for his target of choice, I've made it very easy to do so. At the same time, my patch consumes no resources and changes nothing if it isn't switched on.

Re: Hotkey patch

2010-03-29 Thread Jeff Goode
On 3/29/2010 18:19, Paul Louden wrote: Well, there's that, but I still don't know much about other targets. I mean, I looked over the keymaps and can avoid duplicates and whatnot, but until you live with the actual physical object for a while, you still don't really know how friendly it is t

Re: Hotkey patch

2010-03-29 Thread Paul Louden
Well, there's that, but I still don't know much about other targets. I mean, I looked over the keymaps and can avoid duplicates and whatnot, but until you live with the actual physical object for a while, you still don't really know how friendly it is to use. I'd rather not futz with someth

Re: Hotkey patch

2010-03-29 Thread Jeff Goode
On 3/29/2010 17:41, Alex Parker wrote: On 29/03/10 23:21, Jeff Goode wrote: BTW, the patch works in the associated sim also, so it's not player only. So I think that his point was that if this is to be committed, the sims should be used to implement it for other players first. Alex Wel

Re: Hotkey patch

2010-03-29 Thread Alex Parker
On 29/03/10 23:21, Jeff Goode wrote: BTW, the patch works in the associated sim also, so it's not player only. So I think that his point was that if this is to be committed, the sims should be used to implement it for other players first. Alex

Resume playback even if it reached the end and stopped

2010-03-29 Thread Al Le
There is a patch (FS#10343 - Resume playback even if it reached the end and stopped) that implements a very nice feature. Has anyone objections for it being committed? If not I'll commit it when I'll get access to the development environment. Cheers AL

Re: Hotkey patch

2010-03-29 Thread Jeff Goode
On 3/29/2010 11:28, Paul Louden wrote: Since you vanished from IRC before I got to respond: Do you intend to add the other keymaps to this, or just leave it as a feature only e200s get and hope someone else will add them in later? It seems like something you should be able to accomplish via t

Re: jump to time patch

2010-03-29 Thread Peter Lecky
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 On 29.3.2010 21:48, Thomas Martitz wrote: > Am 29.03.2010 21:33, schrieb Peter Lecky: >> -BEGIN PGP SIGNED MESSAGE- >> Hash: SHA1 >> >> >>> This seems like a pretty obscure feature to add to playback. In >>> general I think new features s

Re: Handling NoDo features

2010-03-29 Thread Frank Gevaerts
Ok, I think the discussion is mostly over, so I'll summarise what I understand the consensus to be On Tue, Mar 23, 2010 at 08:58:16PM +0100, Frank Gevaerts wrote: > * Every single NoDo item *must* appear on http://www.rockbox.org/wiki/NoDo Everyone seems to agree on this. > * All NoDo items must

Re: jump to time patch

2010-03-29 Thread Paul Louden
On 3/29/2010 2:48 PM, Thomas Martitz wrote: Have you seen the skip length feature? The skip length feature still requires approximation. I can't imagine your patch to be used by blind people effectively. Entering numbers is a hurdle. This could at least be voiced in a way that our seeking

Re: jump to time patch

2010-03-29 Thread Thomas Martitz
Am 29.03.2010 21:33, schrieb Peter Lecky: -BEGIN PGP SIGNED MESSAGE- Hash: SHA1 This seems like a pretty obscure feature to add to playback. In general I think new features should only be added to the GUI or playback system if they are overwhelming useful to a lot of users. Feat

Re: jump to time patch

2010-03-29 Thread Peter Lecky
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 > > This seems like a pretty obscure feature to add to playback. In general I > think new features should only be added to the GUI or playback system if they > are overwhelming useful to a lot of users. Features like this that are only > useful t

RE: jump to time patch

2010-03-29 Thread Mike Giacomelli
> Is it possible to accept this? What to improve if yes and something must > be improved or changed? This seems like a pretty obscure feature to add to playback.  In general I think new features should only be added to the GUI or playback system if they are overwhelming useful to a lot of u

Re: GSoC Android App

2010-03-29 Thread Frank Gevaerts
On Mon, Mar 29, 2010 at 06:45:12AM -0600, Michael Schliep wrote: > Hello, I am a sophomore at the University of Minnesota, Crookston majoring > in Computer Software Engineering. I have been wanting to get involved with > an open source project and GSoC looks like a good way to get started. I am >

RE: GSoC Android App

2010-03-29 Thread Mike Giacomelli
> Hello, I am a sophomore at the University of Minnesota, Crookston majoring in > Computer Software Engineering. I have been wanting to get involved with an > open source project and GSoC looks like a good way to get started. I am > interested in the Idea of RockBox as an application and would

Re: Hotkey patch

2010-03-29 Thread Paul Louden
Since you vanished from IRC before I got to respond: Do you intend to add the other keymaps to this, or just leave it as a feature only e200s get and hope someone else will add them in later? It seems like something you should be able to accomplish via the sims rather than leaving this a play

jump to time patch

2010-03-29 Thread Peter Lecky
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Hi all, ticket #10891 is a small patch which implements a jump to time feature which allows user quickly jump to a specified position typed in to edit. Here is a detailed description: This small patch adds a "jump to time" function to wps context menu.

GSoC Android App

2010-03-29 Thread Michael Schliep
Hello, I am a sophomore at the University of Minnesota, Crookston majoring in Computer Software Engineering. I have been wanting to get involved with an open source project and GSoC looks like a good way to get started. I am interested in the Idea of RockBox as an application and would like to us

Re: NoDo or not?

2010-03-29 Thread Jeff Goode
On 3/29/2010 05:57, Nils wrote: I would rather see a solution for completely remapping the keys than this scheme with one or a few remappable buttons only. I know this has been argued to death over and over but the only two arguments against it are a) support nightmare b) unwanted complexity a)

Re: Idea Discussion: making voice more usable throughout Rock box

2010-03-29 Thread Nils
On Sun, Mar 28, 2010 at 8:03 PM, Scott Berry wrote: > Yup, I meant the .talk files sorry.  I see your point that's the whole > reason for bringing this up is to see what works and doesn't.  Where do I > find what programming languages you are using so I can get working on some > of these maybe? >

Re: NoDo or not?

2010-03-29 Thread Nils
I would rather see a solution for completely remapping the keys than this scheme with one or a few remappable buttons only. I know this has been argued to death over and over but the only two arguments against it are a) support nightmare b) unwanted complexity a) is easily dealt with by telling us

Re: RockBox GSoC

2010-03-29 Thread Bryan Childs
Hi Mike, Firstly, thanks for your interest in Rockbox! Secondly, you'd be much better off sending this to one of our mailing lists. Whilst Frank and I are both down as interested parties for mentoring such a project, we (as an organisation) still have to decide which projects we're even going to