Re: [debian] e17 illume keyboard keypresses not being sent

2009-02-19 Thread Philipp
Hi, Ok cool. Do you do this by building the whole thing on your phone? I tried that once but then got tired of waiting! I'd try again though if you could provide instructions (that is, I'd be happy to donate my night-time openmoko cpu cycles if that helps). I'm using qemu-pbuilder on a

Pythond binding lib-pyfso-gobject

2009-02-19 Thread Michele Renda
Hello I would like to present: lib-pyfso-gobject What is: they are some python binding, to use all the power of fso-frameworkd without using dbus. It is more a wrapper. This module permit to have these python gobjects: Frameworkd() ODeviced() OEventsd() OGpsd() OGsmd() ONetworkd() OPhoned()

Mokomaze and FSO Timeout

2009-02-19 Thread Joachim Breitner
Hi Антон, hi community, my girlfriend is playing with Mokomaze at the moment and enjoys it very much. But the FSO frameworkd is constantly fading the screen, requiring her to tap the screen twice. What would be an appropriate way for a game such as Mokomaze to prevent fading, even if the game is

Re: Mokomaze and FSO Timeout

2009-02-19 Thread Michael 'Mickey' Lauer
Am Thursday 19 February 2009 21:12:06 schrieb Joachim Breitner: Hi Антон, hi community, my girlfriend is playing with Mokomaze at the moment and enjoys it very much. But the FSO frameworkd is constantly fading the screen, requiring her to tap the screen twice. What would be an appropriate

Re: Mokomaze and FSO Timeout

2009-02-19 Thread Joachim Breitner
Hi, Am Donnerstag, den 19.02.2009, 21:27 +0100 schrieb Michael 'Mickey' Lauer: Am Thursday 19 February 2009 21:12:06 schrieb Joachim Breitner: Hi Антон, hi community, my girlfriend is playing with Mokomaze at the moment and enjoys it very much. But the FSO frameworkd is constantly fading