Re: In case you missed it..

2012-09-11 Thread Halim Negadi
Please AD, bring Soft back to a decent and fair exposure, at least closer to the one it deserves or sell it back if you're embarrassed. I'm sure there's a lot of interested and rich people who would buy it, you'll make money out of your 2008 deal and you'll make anger go down. That, I

Softimage 2013 crowdfx character sample mesh?

2012-09-11 Thread Tim Leydecker
Hi guys, can anyone of you share a *.fbx of one of the sample characters that come with the 2013 Softimage release? One of those from the video files, the marching Soldier or the Knight with ShieldSword? I could use a template mesh to find out about the bindpose/T-Pose/Default-Stance they

Motionbuilder/Softimage default rig for MocapData slap-ons?

2012-09-11 Thread Tim Leydecker
Hi guys, I´m poking through Motionbuilder currently, trying to find out how to best set up a human biped rig that would let me easily slap-on found footage MoCap data. Do you guys have a good link to freeware Mocap sources? What rig layout do you guys use to be most flexible? Is there

Re: In case you missed it..

2012-09-11 Thread Michal Doniec
On Mon, Sep 10, 2012 at 9:15 PM, Stefan Andersson sander...@gmail.com wrote: I don't know, it used to be something those marketing/pr people stay up at night and come up with those nifty slogans. No, they just use this http://bullshitgenerator.blogspot.co.uk/ As far as discussion goes, it's

Re: Softimage 2013 crowdfx character sample mesh?

2012-09-11 Thread Tim Leydecker
Hey Eric, I saw that demo video with that nice, bulky character put into a crowdfx scene a while back. That was nice. Thanks for the indirect head-up on Species. To be specify a bit better, I´m starting to toy with a Kinect for scanning/ZBrush/geometry data but the added benefit would be to

Re: Motionbuilder/Softimage default rig for MocapData slap-ons?

2012-09-11 Thread Tim Leydecker
Hi Rob, thanks! I haven´t touched the Softimage Animate menue much, especially in the last three years... Completely missed Motor and the Actions library at my disposal. Just shows it´s always good to ask. Those actions, what rig do they use? I guess it´s that rig layout I´d like to add

Re: In case you missed it..

2012-09-11 Thread Rob Chapman
If there is more profit to be made from Softimage from hiding it as a general, competing against Max / Maya application and selling it as a particle plugin why wouldnt they do it? this is what they have done since the Suites brainiac idea, there is not a shred of evidence anywhere that they tried

RE: Motionbuilder/Softimage default rig for MocapData slap-ons?

2012-09-11 Thread Sandy Sutherland
You can use any rig - as long as you can tag it - if you open the tag rig dialogue you will see what 'section' you need to tag. S. _ Sandy Sutherland Technical Supervisor sandy.sutherl...@triggerfish.co.za _

Re: Motionbuilder/Softimage default rig for MocapData slap-ons?

2012-09-11 Thread Tim Leydecker
O.k. Here´s something back. https://sites.google.com/a/cgspeed.com/cgspeed/motion-capture/cmu-bvh-conversion aprox. free 2500 *.bvh files. Get PrimitiveCharacterMotionBuiler Template .. Sofar so good. I still haven´t looked into Motor´s tagging and checked if the Motionbuilder Template

Re: Motionbuilder/Softimage default rig for MocapData slap-ons?

2012-09-11 Thread Rob Chapman
oh my walkthrough is for using the built in motor files only with one of the pre tagged characters. If you want to use the BVH library you linked you are better off just FileImport Biovision file then do your tag / rig linking afterwards..? On 11 September 2012 12:48, Tim Leydecker

Re: Motionbuilder/Softimage default rig for MocapData slap-ons?

2012-09-11 Thread Stephen Blair
Maybe this? http://xsisupport.com/2011/02/24/motor-load-motion-malfunction/ On Tue, Sep 11, 2012 at 7:48 AM, Tim Leydecker bauero...@gmx.de wrote: Hi Chris, I get garbage when I try Rob´s walkthrough with the xsisamples actions and the armoured man? Both in 2012sp1 and 2012sap. nuked my

Re: Motionbuilder/Softimage default rig for MocapData slap-ons?

2012-09-11 Thread Tim Leydecker
Bingo. Steve, Thank you. That´s it. Arghh. The second time you point this out to me, if i recall correctly. Nice little fuck up ,/. Gives alot of frustration to start the day with... I´ll miss you even more when I´m finished transfering to win7 and need to go through licensing setup and

Re: Motionbuilder/Softimage default rig for MocapData slap-ons?

2012-09-11 Thread Tim Leydecker
,/. change fixes my garbled result but how do I get the imported Motor file to show up as an action? I thought you do the following: *Tag your target rig *Import *.bvh *Mocap to Rig using Tags for both the *.bvh skeleton and the target rig *get bvh mocap data as an new action loaded into the

Re: Motionbuilder/Softimage default rig for MocapData slap-ons?

2012-09-11 Thread Tim Leydecker
Ahh. Actionplot to Fcurves using a loaded *.motor file gives me a new action to drag into the mixer. Reality check: I want to abuse an exisiting Softimage rig to preview-envelope my human meshes onto, ideally using one allready tagged for Motor. Which one would you suggest, the biped rig,

New Softimage PM

2012-09-11 Thread Adam Seeley
Ah, a direct line... http://area.autodesk.com/blogs/cory/re-introducing-myself Adam.

VRay demo in Germany, 28th September

2012-09-11 Thread Kamen Lilov
Hey everyone -- Just wanted to announce that me and Mihail Djurev from Chaos will be presenting some cool features of VRay for Softimage: http://newsletters.chaosgroup.com/newsletters/preview/160 ... this year's usergroup meeting will be held on September 28th in Siegen, Germany, but - for

Re: Motionbuilder/Softimage default rig for MocapData slap-ons?

2012-09-11 Thread Adam Sale
hey Tim.. far as I remember you can export a tagTemplate for reimport onto other characters.. On Tue, Sep 11, 2012 at 7:18 AM, Tim Leydecker bauero...@gmx.de wrote: Ahh. Actionplot to Fcurves using a loaded *.motor file gives me a new action to drag into the mixer. Reality check: I want

RE: Motionbuilder/Softimage default rig for MocapData slap-ons?

2012-09-11 Thread Sandy Sutherland
You can indeed. S. _ Sandy Sutherland Technical Supervisor sandy.sutherl...@triggerfish.co.za _ From: softimage-boun...@listproc.autodesk.com [softimage-boun...@listproc.autodesk.com] on behalf of Adam

Re: VRay demo in Germany, 28th September

2012-09-11 Thread Adam Sale
I don't see any word of the RT viewer in the news letter. Any update on the status of this? Crossing fingers... On Tue, Sep 11, 2012 at 8:33 AM, Kamen Lilov kamen.li...@chaosgroup.comwrote: Hey everyone -- Just wanted to announce that me and Mihail Djurev from Chaos will be presenting some

Re: VRay demo in Germany, 28th September

2012-09-11 Thread Steven Caron
yes cudos to Oliver! and thanks to you guys for continue to push your plugin for softimage. i am US bound so you wont see me, but i will see you on the recordings afterwards. On Tue, Sep 11, 2012 at 8:33 AM, Kamen Lilov kamen.li...@chaosgroup.comwrote: Cudos to Oliver Weingarten for all the

RE: VRay demo in Germany, 28th September

2012-09-11 Thread Manuel Huertas Marchena
...Also looking forward to RT version, that ll be awesome! Manuel Huertas Marchena www.envmanu.carbonmade.com From: adamfs...@gmail.com Date: Tue, 11 Sep 2012 10:03:26 -0700 Subject: Re: VRay demo in Germany, 28th September To: softimage@listproc.autodesk.com I don't see any word of the

Re: Motionbuilder/Softimage default rig for MocapData slap-ons?

2012-09-11 Thread Tim Leydecker
Thanks guys. Yes, once the MotionBuilder Template Rig is tagged, one can save that tagtemplate and re-use it. Do you guys have recommendations for using the Biped or the Armored Guy or any of the other existing rigs as a (tagged) base to envelope other characters to? I′d like to do the

Re: VRay demo in Germany, 28th September

2012-09-11 Thread Adam Sale
yup. I envy Vray in Maya for that.. On Tue, Sep 11, 2012 at 10:15 AM, Manuel Huertas Marchena lito...@hotmail.com wrote: ...Also looking forward to RT version, that ll be awesome! * * *Manuel Huertas* *Marchena* www.envmanu.carbonmade.com -- From:

Re: Motionbuilder/Softimage default rig for MocapData slap-ons?

2012-09-11 Thread Adam Sale
For the legs at least, i think it partly depends on if the rigs you plan on implementing use footroll or not. The basic biped doesn't, while armored guy does. Depending on how the character is rigged, I can see the templates being slightly different, even if you typically use characters that have

RE: In case you missed it..

2012-09-11 Thread Maurice Patel
Rolling up my sleeves :) If you don't know me, I (still) head Product/Industry Marketing for ME and have posted a couple of times on the forum about our strategy. First. I'd like to respond to the link to the campaign item that started this thread http://yfrog.com/h0t6exxtj: Although I can't say

Re: In case you missed it..

2012-09-11 Thread Raffaele Fragapane
While appreciated, that's not terribly encouraging, Maurice. And I don't know where the idea that marketing should sample the userbase and then promote whatever perception is found came from, but wherever it came from, a link to Phil Knight, Young and Rubican, Armando Testa, and other founders of

Re: Python on Linux

2012-09-11 Thread Raffaele Fragapane
You'll be version locked to what comes with Soft, and relatively independent by other installs. For good or for bad. Mostly anything that is version compatible with that will be fine and more or less the same between windows and linux. On Wed, Sep 12, 2012 at 9:55 AM, Gustavo Eggert Boehs

Re: Python on Linux

2012-09-11 Thread Eric Thivierge
Linux uses 2.5. Some things like exception handling needs to comply: Python 2.6 + Except exception as e: should be: Except exception, e: All I can think of from my knowledge. Some libraries aren't in there as well but maybe in the future package.

Re: Python on Linux

2012-09-11 Thread Xavier Lapointe
On Wed, Sep 12, 2012 at 10:19 AM, Xavier Lapointe xl.mailingl...@gmail.comwrote: - You might have to import __*future*__ in order to have access to some statement like *with* - The @property decorator does not work - Keep in mind that if you use a newer version of linux that the

Re: In case you missed it..

2012-09-11 Thread Maurice Patel
I don't disagree at all. But dealing with the realities of how things actually work versus how they should work is part of our day to day. We play the cards we are dealt and push for change in ways we feel can succeed. However, there is that saying from Bacon. If the mountain But to be

Re: Python on Linux

2012-09-11 Thread Raffaele Fragapane
The property decorator will work fine in 2.5, one of our APIs used it extensively inside XSI before a refactor. What was introduced in 2.6, that you will be missing out on, are setter/getter/deleter decorators relater to @property, which I actually did really miss when I was writing some of those

Re: Python on Linux

2012-09-11 Thread Gustavo Eggert Boehs
Thank you guys for the fast feedback :) Much apreciated! Ill have to check my code now to see if I'm using something I should not. Is that Python for XSI course ever coming out Raffaele? Just curious :D Cheers

Re: In case you missed it..

2012-09-11 Thread Paul Griswold
How about simply the idea of marketing Softimage? Not marketing it to Max or Maya users to get them to switch, or as a way to get them to buy suites. Just market it to anyone looking to purchase a 3d app period. Basic equal marketing for an equal app. Simply adding the Softimage suite from

Re: In case you missed it..

2012-09-11 Thread Raffaele Fragapane
Fire the company that did that study then ;) because every other person in the middle end of competence that's never used XSI seems at least curious about facerobot, and not so much about particles, although ICE these days is of course one of the most positively linked thoughs when Soft is

Re: Python on Linux

2012-09-11 Thread Raffaele Fragapane
If you do a conforming pass to python2.5 your code should run fine, or with very minimal tweaks. Dispatching issues these days are few and far apart, and not all that misaligned between win and Linux (if at all). And yes, that course is coming out, thanks for asking :) We more or less finalized

Re: In case you missed it..

2012-09-11 Thread Alok Gandhi
In my humble opinion, the simple point here is whether or not Autodesk sees softimage as a full-fledged DCC App or not. The aforementioned campaign item shows it does not, but actually it is. Softimage is a complete 3D Application and not just a specialized particle package. There are numerous

Re: In case you missed it..

2012-09-11 Thread David Gallagher
Alok what is that project and the studio where you work? Thanks, Dave G On 9/12/2012 12:04 AM, Alok Gandhi wrote: In my humble opinion, the simple point here is whether or not Autodesk sees softimage as a full-fledged DCC App or not. The aforementioned campaign item shows it does not, but

Re: In case you missed it..

2012-09-11 Thread Alok Gandhi
David I work as the Lead Technical Director at Modusfxhttp://www.modusfx.com, Montreal. the project is a CG Feature Film called 'Sarilahttp://modusfx.com/news-press/modus-fx-journeys-into-the-far-north-with-sarila/ '. On Wed, Sep 12, 2012 at 12:18 AM, David Gallagher davegsoftimagel...@gmail.com

Re: In case you missed it..

2012-09-11 Thread Kiril Aronofski
Hello Mr. Patel, Let me get this straight. Maya and 3dsMax professionals - presumably long time users - have been hired to evaluate in which areas these other applications add value to their main packages? Aside from the unlikely scenario of Autodesk themselves not knowing their own texture